#Gameplay Objects 1

9 messages · Page 1 of 1 (latest)

keen parrot
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ID: 137513914

(I completed the task before I read the description, please do not fail me because i got carried away with the gameplay 🙏, I got bored with making simple stuff)

I chose cube because it is (in my opinion) the best way to start a level. It is simple, and allows for the most lenient orb use, which works well with the song. I did not choose spider or ufo, because I think it is awkward to start a level with a flying or gravity switching gamemode.

I chose ball because the song stops focusing on the higher-pitched melody for a bit, instead focusing on a lower-pitched part. I believe the gravity switches of the ball favor this type of song part, whilst the wave works better in the higher-pitched part. I didn’t pick robot because
A) the robot’s mechanic of choosing jump height works better in slow, timing based levels rather than fast levels.
B) I had just come out of a cube, which too is a free-flying, jumping gamemode.

The three gamemodes in the next part all worked equally well, so I just picked ship because it’s my favorite to make gameplay for.

I was bored and didn’t wanna make ufo or robot gp bc they are the top 2 most boring gamemodes to build with in 3x speed imo (because the cube does their job better almost every single time and they work better at slower speeds) so I decided to build a spider duel. Its 3am.

I spent like an hour and a half on ts please

tall nimbusBOT
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keen parrot
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Have a good day, moderator guy

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Or girl or it or they idk

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Just have a good day

tidal shale
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you can only use basic gp objects

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-ex nw

tall nimbusBOT
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@keen parrot

"Gameplay Objects 1" needs work.

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