#Improving a level

5 messages · Page 1 of 1 (latest)

amber steeple
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  1. The gameplay feels unbalanced—some sections are very open, while others are extremely tight. This is a problem because it feels like your betraying the player of making the level hardest in 1 part
  2. Sometimes it looks like you could go through a block. This is a problem because if someone is new they will run straight into the block.
    How’d I fix it is:
  3. Open up the tight parts and tighten the open parts.
  4. Add more outlines.
grizzled shaleBOT
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swift moon
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You can’t fully know the level is unbalanced unless you playtest it, so this criticism isn’t valid. Also, your feedback should be related to the creator’s overall goal for the level.

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-ex pend

grizzled shaleBOT
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@amber steeple

"Improving A Level" Pending Completion

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