#Moonlight

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abstract isleBOT
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@quick pewter

Edit your message to follow the EXACT format below, labels included.

#1183145085236424765 format

  • Name: Your level's name.
  • Song: A link (Newgrounds, YouTube, etc) to your level's song.
  • Description: The main theme or idea of your level. Give enough information for readers to understand your vision, including inspiration sources. Your post will be locked if you don't include enough info.
  • Goals: The tasks you need completed, such as gameplay, decoration, playtesting, and so on.
  • Appeal: The reason why someone should join your collab - what makes it unique, worthwhile, or exciting. Your post will be locked if there's not enough info.
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quick pewter
#

Name: Moonlight

Song: https://www.youtube.com/watch?v=U0NqH6d2WkE

Description:
I’m working on a level currently sitting at around 50 seconds of gameplay, and I’m aiming to extend it to match the full song length (about 2 minutes 30 seconds). The level is targeted around a Top 250 difficulty.
The overall theme is a reddish moon aesthetic, with a dark, atmospheric style reflected in both the background and gameplay design. I’ve mainly built the layout so far and have already gone back to edit and buff it, so the base is more polished now. I’m looking to turn this into a high-quality, visually strong level with smooth, satisfying gameplay.

Goals:

  • Extend gameplay to full song length
  • Decoration (especially for the reddish moon theme)
  • Gameplay improvements and further buffs
  • Playtesting and balancing
  • General creative input / ideas

Appeal:
This level already has a solid, improved base to build from, so you won’t be starting from scratch. It’s aiming for a high difficulty range with a unique aesthetic that can stand out if done right. If you enjoy creating challenging gameplay or detailed decoration, this is a great chance to be part of something that could turn into a strong, memorable level.