Title: My particles that I spawned will randomly stop coming out at a certain part of the level and will also come out in random clumps
Description: In my level I am trying to make rain particles except whenever I get to a certain part in my level they will just disappear.
Attempted Fixes: I have tried lowering the maximum amount of particles to see if it has to do with the particle limit, I have tried making it so the trigger is closer to the map except they still come in clumps and disappear sometimes, and I have tried putting it onto a move trigger that follors the player except it would still disappear.
#Particle Bug
4 messages · Page 1 of 1 (latest)
Finding an FAQ based on your post info. Make sure to read the [channel FAQ](#1199510794111553686 message) for more fixes!
`Bugfix` FAQ
Having issues with a bug in your level? Be sure to follow these instructions.
- Identify the issue and describe it in clear terms.
FOR EXAMPLE:Instead of saying "This trigger isn't working", say "I am trying to make a Double Jump system, but the Touch trigger isn't activating when the player clicks." - Reproduce the issue in a separate level. Isolate it and find a way to recreate it consistently.
- Analyze the issue by looking at the component parts in it – gameplay, triggers, etc. – and seeing which part(s) cause the bug when put together.
- Fix the issue by removing or reworking the component parts that cause it.
- Double-check that you've solved the bug.
If none of these options work, please let us know.
you could try using a linkvisible trigger and putting the particle triggers in a gorup, do NOT do this with all though if you have a lot, or are moving them.
Alternatively, make the emitters themselves smaller and more plentiful while also adjusting the effect