#Gameplay Objects 1

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muted minnow
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For the first section, I chose the Spider because I wanted a snappy, high-energy opening to match the song that the other game modes couldn't give.

For the second section, I chose the Wave because it is the snappiest of the three provided options and I wanted to keep the energy going.

For the third section, I chose the UFO because, once again, high energy = snappy.

For the final section, I chose the Swing because it's lower responsiveness could create a good winding-down ending to the level and can still be used in a challenging way.

timid idolBOT
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mellow walrus
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-ex pass

timid idolBOT