#PARTICLE OBJECTS CRASHES GAME
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Finding an FAQ based on your post info. Make sure to read the [channel FAQ](#1199510794111553686 message) for more fixes!
@empty zodiac
Edit your message to follow the EXACT format below, labels included.
#1127097880189083758 format
- Title: Make a short title that explains what bug you're having.
- Description: Describe the bug and provide context, images, videos, or level IDs.
- Attempted Fixes: Explain what you've tried doing to solve this issue. You should also see the [faq post](#1199510794111553686 message) in this channel.) If you're providing a solution, explain the solution that worked for you here.
Read #info if you need to remember the posting format.
`Triggers` FAQ
Having trouble getting a trigger to work? Make sure to follow these instructions.
- You know how to use the trigger that you're having trouble with (Otherwise, see Triggers 1).
- Your trigger isn't accidentally Touch/Spawn Triggered, Stopped, or Toggled Off, it is set to the correct channel, has the correct order, and targets the correct Item ID/Group.
- Your trigger's settings are modified from the default values so it can actually do something.
- If you're using one of these triggers
(Target/Direction)
(ANY Area Trigger)
(Proximity Modes), your Center Group ID only has one object assigned to it or has one object as a Parent Group. - If you're using one of these triggers to activate other triggers
, you've assigned other triggers to the right groups and/or marked those triggers as Spawn Triggered. - If you're using one of these triggers
, the additional inputs (Collision Blocks, Pickup Triggers, Item IDs, etc.) exist and are working properly. Double-check that at least one Collision block is Dynamic.
If none of these options work, please let us know.