#Making Slow Gameplay

5 messages · Page 1 of 1 (latest)

gray bone
fierce kilnBOT
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wild venture
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hmmm i feel like the gp is still pretty boring and unsynced still, there couldve been way more contrast in speed in some parts

example: the red orb at 13% can have another 1x speed change

and also the movement could have more variety instead of going from high to low everytime

overall the gp still feels pretty boring i suggest taking inspiration from the video provided in the exercise prompt

wild venture
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-ex nw

fierce kilnBOT