Ok so I am having a problem with the time trigger how this works is that when u move ur player left or right the arrow moves left and right accordingly, but everytime I try to move it too much my game crashes for some reason the ID is listed here.
So how it works is when you are in a specified radius with a collision block the event triggers start functioning. Then after using left right for movement on the arrow, but when you move both too much they kick you out of the game, how can I rework this so it doesn’t do this.
(Target/Direction)
(ANY Area Trigger)
(Proximity Modes), your Center Group ID only has one object assigned to it or has one object as a Parent Group.
, you've assigned other triggers to the right groups and/or marked those triggers as Spawn Triggered.