#Gameplay Objects 1
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the first part:
I choose the spider because it would be easier to sync with the song
I didnt choose the ufo because I wanted the first gp to be on the ground and not in the air
I did not choose the cube because it would be harder to sync do to it having a lot of air time after you jump
2nd part:
I chose the wave game mode because the song for the section seemed to have a lot of beats and would fit with wave spam
I didnt choose the ball because it is similar to the spider in terms that it flips the gravity + I wanted a gamemode in the air
I didnt choose the robot because it would be tough to sync without having to spam mini jumps + I wanted a gamemode in the air
3rd part:
I choose the ship because I wanted to make an easier part before the ending, and I used it so it would be able to move easier with slopes
I didnt choose the swing because its swing, and making a swing part sync with this might make it pretty learn due to all the clicks
I didnt choose the ufo because the cps would be high, again making it learny
last part:
I choose the robot because I wanted a ground gamemode to finnish off the level, and since it isnt a fixed jump hight, I can make it harder and synch a little more
I didnt choose the spider because I already used the spider in the first part
I didnt use the swing because i wanted a ground gamemode and I felt it wouldnt make a good ending with it
-ex pass 1486125030533500968