A tour around dimension made entirely of LEDs
Ideas that the level must have:
- Having elements around neon lighting and LEDs
Ideas that the level should have: - The luminance should start dim and progressively get brighter and brighter until it ends into an blinding white screen.
- As the level progresses too, the objects in the level, start to collide upon each other and turning everything into a distorted entropy
Ideas that the level could have: - At some sections, neon design resembling cities or nature driven scenery
Ideas that the level won't have: - An emphasis on realistic direction to decoration
- Complex usage of triggers or effects
The tradeoffs I chose are quality and optimization, I wish the level to be well made but also being playable on low-end hardware.
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