#Gameplay Objects 1

17 messages · Page 1 of 1 (latest)

modest trellis
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In the first section i choose the cube, because i think its perfect for the beginning of a level, like a warm up

why i didnt choose the remaining gamemode, because i think theyre kinda not suitable for beginning and fast gameplay. i want to make something that fun not hard and fair

in the second section i choose ball, i like ball, a simple gamemode not too hard to control, and fun and its a nice gamemode after the cube in my opinion because its similiar, they cannot fly and need grounds to run

why i didnt choose any other gamemode, i think if i choose the robot as second gamemode it will boring because the robots its just cube that can jump high, and why not wave because the transition between the cube and wave feels weird, the wave will instantly go down, if i was able to place gameplay object i will choose the wave instead because theyre jump pads so i can jump automatically (like nine circles before wave drop)

in the third section i choose ship because it fits perfectly with the ball, the ball kinda tight so i want to make the next section kinda free, which is perfect for the ship

why didnt i choose the other ones? the ufo is kinda boring honestly, without gameplay object is just flappy bird with fast speed, and its not fun in my opinion
the swing is kinda hard to control after ball

and in the final section i choose the swing, because it fits perfect, absolute perfect. after the ship gamemode which makes you fly high you face a swing, you already adapting to fly gamemode so its not too hard to control it

why didnt i choose other gamemode? its not fun for the ending, the spider and robots fit for mid gameplay but not for the ending, the spider its perfect for the drop when the music is intense and the robots perfect for the beginning so yeah

sorry for bad english, its not my native languange :)

slim spruceBOT
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modest trellis
calm grotto
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it is

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i guess

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can u give me tips for gp

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pls

modest trellis
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the control is not terrible, if the gameplay was slow i wouldnt choose swing because how goofy it is, lol

modest trellis
# calm grotto can u give me tips for gp

uhmm, i think you can adapting with the music you choose, like when the music is slow you can choose a gameplay that not difficult to control, like nine circles for examples, the beginning starts with 1x cube and the drop goes to 3x wave

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make the gameplay not too difficult for the slow part of the music, and make the gameplay a little bit complex for the drop

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i think thats it

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i always doing it like that and it fits fine

calm grotto
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i gtg

modest trellis
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aight bro

river jolt
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-ex pass 1483873259790401709

slim spruceBOT