#Gameplay Objects 3

7 messages · Page 1 of 1 (latest)

mystic urchin
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**First Section:**UFO: Flows well with the structures and the orbs within the section Speed Portal: Used to sync with the song Gravity Portal: Used to add a challenge and sync

Second Section: Robot: Used to pass through the gaps as they are raised higher and higher Speed portal: Allows you to focus on the timing for the gaps Size Portal: To add an extra bit of difficulty to the gaps

Third section: Ship: Used to pass through the tight tunnel easily Speed Portal: Used to to add difficulty to make you click more than at faster speeds Reverse Portal: Used to throw you off near the end of the section

Fourth Section: Wave: Used to pass through the ramps with ease Speed Portal: Used to throw off the player and sync with the song Dual Portal: Used to confuse the player and cause a choke point near the end

south thicketBOT
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Your post will be graded soon!

Please be patient; your post should be graded <t:1773280385:R>. You can do other exercises in the meantime.

If your post isn't graded after some time, feel free to ping an Exercise Grader using the -request command.

mystic urchin
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-request

south thicketBOT
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<@&1407466007076798565>

Help Request

@mystic urchin is requesting additional help - please see their original request [here](#1481462498069844008 message).

south thicketBOT
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Improper mention "<1481462498069844008>"
<pass/needswork> <post ID> [exercise name (if misspelled)]

indigo solar
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-ex pass 1481462498069844008 gameplay objects 3

south thicketBOT