#Improving a level

7 messages · Page 1 of 1 (latest)

viral kayak
#

Questions:
A1/: gameplay is sometimes uncomfortable at the start

A2/: deco is repetitive in some of the structures

A3/: the level is too dark at the start and 2 seconds later it totally flangbangs you into pure blindness

Solution:

S1/: I would make the gameplay less tighter or less separated

S2/: I would take the first structure as a reference and then try to redo it without copying the same pattern

S3/: I would make the start a bit brighter and the second part a tiny bit darker

cinder brookBOT
#
Your post will be graded soon!

Please be patient; your post should be graded <t:1772754554:R>. You can do other exercises in the meantime.

If your post isn't graded after some time, feel free to ping an Exercise Grader using the -request command.

lofty fog
#

-ex pass #1479257007272755405

cinder brookBOT
#

@viral kayak

"Improving A Level" complete!

Orbs +171 points (+71 from your streak).
WeeklyWarrior 0 more required exercises for Grade 1.

#

@viral kayak

Grade Update!

Your new grade is: Grade 1

  • Breakdown: Triggers 1, Gameplay 1, Deco 1
viral kayak
#

Thx!