I don’t feel as though this is my proudest work, but here’s a shot.
I tried as much as I could to deviate from the generic clouds and mountains background, which was quite difficult. Instead, I set the place in a remote wasteland, with shards jutting out of the ground.
Also I reworked the parallax setup to allow for objects further in the distance more easily. The given one needed you to scale objects incredibly large to do that.