#Improving a Level

4 messages · Page 1 of 1 (latest)

north idol
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First off, I don't see any form of a city theme. There's a few elements here and there that resemble a city like buildings but not much else. To fix this, I would say to add more city-type decorations such as buildings, billboards, and streetlights that still fit the monochrome dystopian style. If any resemblance to a city exists, they should be way more visible because that's the primary idea of this level.

The first section also feels a bit overdone and cluttered. The amount of pulsing objects feels good for a city environment, but some objects blend into the background and doesn't mix; it makes a lot of visual clutter. It can make things harder to see and prompts more focus than I think is really necessary. To fix this, I'd say to space out the pulsing objects more, and to brighten objects in the BG so they're easier to see.

silent dirgeBOT
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ancient raft
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-ex pass 1473558150836654181

silent dirgeBOT