#Improving a level

4 messages · Page 1 of 1 (latest)

ashen tundra
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I dont see a city theme in the level. There barley any elements that resemble a city buildings street lights basically anything that is supposed to show that theme. To improve this, I would suggest adding more city themed decorations such as buildings, doors, people/cubes, streetlights, and billboards that still fit the monochrome dystopian style. if any resembelence to a city are present, they should be much more visible since thats the main concept of the level.

The first section also feels a too cluttered. The constant pulsing does feel good for a city environment and could compliment. However some objects blend into the background, and it dosent mix with the pulsing, it makes a lot of visual clutter. It can make things harder to see and forces the player to focus more than they should. that makes them think something is not right. To fix it, I would recommend reducing how often it pulses (since it does feel like alot) spacing them out more, and brightening objects that are in the background so they’re easier for the player to see.

rapid abyssBOT
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reef dagger
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-ex pass 1473077544226914467

rapid abyssBOT