#Improving a Level

6 messages · Page 1 of 1 (latest)

hushed vigil
#

Issue 1: Some move triggers feel useless. I feel like if some were removed they would make no difference whatsoever. I would just delete some since some are just excessive.

Issue 2: The creator stated that the level is supposed to be city themed. Yet if I watched the level without an idea about the level, a city wouldn't be the first idea yet even the first 3. I would add some deco like skyscrapers to make it more obvious that it's based on a city.

rapid meteorBOT
#
Your post will be graded soon!

Please be patient; your post should be graded <t:1769305559:R>. You can do other exercises in the meantime.

If your post isn't graded after some time, feel free to ping an Exercise Grader.

vital seal
#

why should the creator care about these issues?

#

-ex nw 1464790878345367643

rapid meteorBOT
#

{1464790878345367643 414295025883545600 false true false Improving a Level 11 false 0 0 [] 1087845695903502417 1448095434965909526 [] [] 0 0xc173094360}
1087845695903502417