Context
I am trying to play a sequence of triggers when the player reaches a certain area in the level. The sequence is triggered by a Spawn trigger configured as "Spawn Ordered". Before update 2.2081, the sequence would play smoothly, as shown by the following video:
https://streamable.com/z3genz
However, since the update, the sequence doesn't play at all and the spawn trigger seems to be ignored, although nothing has changed in the level.
What I've tried so far
I tried a few things before posting:
- Deselecting "Spawn Ordered" option: the trigger is no longer ignored and every trigger is running simultaneously.
- Making sure the Spawn trigger is on the right channel.
- Trying to run the trigger on an other channel.
- Trying the level on an other copy.
Help ?
What else should I try ? I'm pretty confident this bug was caused by the new update, but I can't prove it since I didn't hear anybody talk about this.
I should mention that this setup uses arrow triggers and static camera which are known to be pretty buggy. But as I said, it was working fine before the update...
Any help is welcomed 