-Spawn Triggers-
Spawn 6 Starts nearly every trigger and makes the whole thing work by activating Group 6.
Spawn 6 Activates many Direction and Event Triggers throughout the setup.
Spawn 7 Activates many Toggle Triggers that deactivate many different Triggers.
Spawn 43 Activates every trigger in the "Dash" section of the setup.
-Touch Triggers-
There's 2 Touch Triggers that activate on and off depending if the player is holding down a button or not.
-Other-
There is a "Refresh Dash" section with 2 Event Triggers that one of which activate Stop Triggers whenever the player jumps or activates a pad/orb and the other reactivates it when you land.
There are 4 tiny Event Triggers that activate a Stop Trigger whenever you land at all each of which having different "Extra Id's"
This Stop Trigger "Group 65" stops Group "63" Which are all in the Refresh Dash section of the setup.
I wrote this out in Notepad while browsing through the level. I hope this is good!