My level would be about exploring the cosmos (you’re in a spaceship), but then an unknown entity appears on your radar. You go out to see what the entity looks like, but then the entity wants to fight with you, making it a bossfight.
I probably could add some easter eggs in there or I could also maybe add in allies of the player to fight against the unknown entity. Also, I could add in fast paced gameplay to intensify the bossfight. Gimmicks would add a great touch to the level.
Definitely optimization because I do not want to end the audience’s devices and it would bring up less unnecessary work. I also would go with quality because I don’t like levels that just repeat the same shit like others.