Heyo! Merging my mc right now where as the first guy used a static camera trigger in the beginning. He used 'exit static' trigger afterwards as well. However, even though a 'exit static' should do the trick and not to spook anything in the level, it does!
Basically, every portal that isnt using 'free mode' gets glitched out, just snaps the camera down the ground. Yes i could put every portal on 'free mode', but many parts are not built around that, making alot of stuff just look out of place or floating.
Anyone know a fix besides deleting the static camera?
Cheers! 