#Analizing a level

7 messages · Page 1 of 1 (latest)

astral yoke
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I chose openheimer.
I like the beginning where everything is calm and peaceful, with the little music that fits the ambiance. Although 0:24 to 1:39, I don't really know why it's there, I don't understand the idea, although it's a bit chaotic and everything in after a "bomb attack" is chaotic and yeah... From 1:40, The wave with the little explosions are insane! I like it and it matches the bomb dea, (Cuz of oppenheimer) and all. The music matches all the level and I like it...Of course it's a top level, so I'd say it's too hard... But that's the objective XD

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I'd suggest to delete the 24 second to 1 minute 39 sec

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that's it

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like deadass

brazen lava
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You still need to compare your description of the level to the creator's description/intention to see if they conveyed it well enough. You then need to say how the creator could change the level to make it closer to their own vision (not yours)

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-ex nw 1416850923971547227 analyzing a level

calm umbraBOT