Concentration: A glow style rainbow level. I like Rainbow and Glow. Rainbow + Glow equals DrBest3787! It should be a crazy level with a lot of effects and a lot of stuff going on! It should heavily focus on Quality. It should have a lot of dual Gameplay but it should be fair and dont have any invisible and no touch things and no bugs, and make it fun and consistent. I would ask here for feedback in the feedback channels for ideas and things i can remove, adjust or create.
Brainstorm: is somewhere under
SCAMPER:
Adjust the levels theme with a space theme (i have enough of space for now)
Implement Obstacles in the Bossfight
Remove Invisible Blocks in ship part.
Better Coins, maybe in the first (landing on a red structure) or second ball (skipping the teleport with an orb and go under the structure and get the coin) or in the memory ship (going into a monster).
Less repetitive wave, the wave is very repetitive.
Ramsey Method: Polaris is a star that is always pointing north. With a space ship, you fly on it and meet aliens that you must help to complete the level. The obstacles get harder and harder until you meet a boss that you have to defeat to end the level. https://en.wikipedia.org/wiki/Polaris
Polaris is a star in the northern circumpolar constellation of Ursa Minor. It is designated α Ursae Minoris (Latinized to Alpha Ursae Minoris) and is commonly called the North Star. With an apparent magnitude that fluctuates around 1.98, it is the brightest star in the constellation and is readily visible to the naked eye at night. The position...