#Solving a Prolem

11 messages · Page 1 of 1 (latest)

brazen cloud
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Question:
While making a level, you notice a bug within an intricate trigger system you created. You know what the bug is, but it’s hard to identify what triggers cause it. How might you fix this issue?

Scope:
Slightly major. The bug will mess up the trigger system. However, it wont break the trigger system or the level entirely and considering we know what the problem is, finding a solution wont be hard.

Framework:

  • Explain what the trigger system is and what it does.
  • Explain what the bug is.

Solution:
i would try to analyze other levels with the same trigger system or look up the trigger system online to see what i did in my trigger system that causes said bug. This will not always work based on the type of trigger system and complexity. So, alternatively, i would write down what the trigger system is, what it does, aswell as the bug that it has, and ask an expert on how to fix it. I will also try to cover as many things as possible so finding the solution will be easier.

hasty sail
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-pass #1409892627121311754

hearty ridgeBOT
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Not a Valid Exercise

Please specify a valid exercise name (one of the exercise names in #beginner-exercises, #intermediate-exercises, or #advanced-exercises.

hasty sail
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-pass #1409892627121311754 solving a problem

hearty ridgeBOT
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@brazen cloud

"Solving A Problem" complete!
  • You gained 75 points (+0 bonus points). Use -points to see your total count.

You need 0 more required exercises for Grade %!d(float64=1). Use -exercises to see which ones you've done.

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@brazen cloud

Grade Update!

Your new grade is: Grade 1

  • Breakdown: Triggers 1, Gameplay 1, Deco 1
brazen cloud
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-exercises

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Bruh what

alpine latch
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-exercises @brazen cloud

hearty ridgeBOT
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exs42's exercises

Required

  • **Grade 0: **Basic Editor 1, Basic Editor 2, Basic Editor 3, Basic Editor 4, Finding Inspiration, Setting Your Goals, Making Ideas, Solving A Problem

Optional

  • **Grade 0: **Object Hunt, Transforming Objects, Identifying Objects, Remaking Objects, Creator Custodian