Concentration: A modern level with abstract shapes, bright colours, and a simplistic design
Brainstorming: Planet: Galaxies, cosmos, galactic travels, astronauts, spaceships.
Level idea: A platformer where each section is on a different planet, the gimmick being the gravity changing depending on which planet you're on.
SCAMPER: Adaptation: I would reuse the key gimmick used for the 1st coin. I would make it so there were a few keys scattered in the dual wave/ship parts and you have to collect them to open a door at the end of the part.
Ramsey: https://en.m.wikipedia.org/wiki/Star When a star dies out and if it is big enough/has enough energy, it will transform into a black hole. I could make an auto level showing the life of a star and its journey into becoming a black hole.
A star is a luminous spheroid of plasma held together by self-gravity. The nearest star to Earth is the Sun. Many other stars are visible to the naked eye at night; their immense distances from Earth make them appear as fixed points of light. The most prominent stars have been categorised into constellations and asterisms, and many of the bright...