#Making a level plan

4 messages · Page 1 of 1 (latest)

prime carbon
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Cosmos Atmosphere:

Main point:

The character, who is lost in space, will have to traverse through galaxies to make it back to their spaceship to continue their mission.

Secondary ideas:

The level would open up with a transition of the player falling through space and landing on a planet. They will then play through different planets, black holes, asteroids etc. until they get to the spaceship. Once there, they would have to dodge floating objects in the ship and make it to the control panel. Then, there would be a closing cutscene of the rocket shooting off into the distance and a title screen.

I would focus on Quality and Time as I prefer to spend more time on levels to ensure they are to high standards.

hoary chasm
#

-pass #1403485650271076383

drifting compassBOT
#

@prime carbon

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