#Layout Test
6 messages · Page 1 of 1 (latest)
@lost kraken
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also it's meant to be medium demon (It's the first cube and ball)
its good but the first dash orb is really hard
New code for updated version
Thinks I noticed, Possible improvements:
- Second black orb feels wonky, maybe delete or move the small Spike directly after it
- Ball spider orb has a weirdly fast double click to it, give me more time to click again man
- Gameplay as a whole is pretty inconsistent in difficulty, but i think that is at least sort of what you were going for
- Ball dash orb Has to be clicked uncomfortably early, move it back a Block or Rotate it a bit
- Spider gamemode doesn't really matter for the first like 5 seconds of it, replace orbs with actual spider
- Dash orb after spider is pretty long but with good deco that doesn't have to be a bad thing
- Ship was really suprising but would go hard if you move it to a little earlier because it would sync with the music
- Wave is pretty cool but not very deco-able
- Again a weird Dash orb (second robot one), maybe I just don't like dash orbs, idk but i do NOT like how early you press that
Comments:
- A little too much orbs gameplay for my taste
- Wave jumpscared me
- At Ball, if you hit the first orb late, and the next two early, the jump after that becomes almost impossible because you jump from the slope
- You got an inverted slope before second mini part in wave
- If you found this helpful and have a newer version of the level, pls dm me, I would love to play it