#Need Help with my XL level
5 messages · Page 1 of 1 (latest)
@inner abyss
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• Ship at the drop felt way too repetitive, just straight fly
• The platform at the start of the dual wave needs to be extended so the waves aren’t offset
• Ball part at 18 is buggy, easy to accidentally start upside down, I recommend options triggers to stop this
•Would’ve liked more gameplay variety in the midlevel dual
•There’s a big lack in energy in the cube part after
•At 82 it’s way too easy to get off the path by moving to the top of the screen
These are based off the percentage shown by the level
@inner abyss
Thanks for the feedback