#Playtesting request,
8 messages · Page 1 of 1 (latest)
@smoky owl
Make sure your post follows the format!
- State your in-game username, the level name, and the level ID.
- Additionally, state what you need help with, whether that's playtesting or recording.
- You'll get XP for helping people with their playtest or recording requests.
This is an automated message, if your post does follow the format you can ignore this message.
more like an easy demon
Banger song choice! Before the drop, this definitely feels like a 9-star, but post-drop, it feels more like an easy demon. Makes it difficult for me to say if it is concretely a 9-star, but regardless, it is suuuper fun!
Bugs / Personal Issues / Comments (In chronological order)
- Pic 1: It is very easy to die in this area, I would suggest moving the yellow orb 4 units(
) both down/left and then the yellow and blue gravity portals 6 and 4 units (
) down respectively to make it feel like a player's fault if they die here. (Changes shown in pic 2) - Pic 3: You can hit this yellow ring as a cube relatively consistently, and it boosts you into a spike unfairly.
- Pic 4: It is super precise (maybe frame perfect?) but you can skip this spike. Seems it shouldn't matter too much, but if you move the upper structure after the green orb down 1 unit (
) it should be fixed. - Pic 5: This transition is blind and feels unfair to the player. Moving the portal to this location (1.5 squares up, 1 square left, 0.75 scale) makes it easier to react to while maintaining the difficulty. I also think you should scale the green orb to 1.5 to make the input more consistent.
Overall, this level is super duper fun, i love it a lot and when you finish it I look forward to playing and beating it!
@smoky owl
Hey! Apparently picture 5 didn't get uploaded; The transition is the Ball into Swingcopter at the end of the level.
@smoky owl ^
Added 500 xp to vbeechu, they are now level 11 with 5,842 xp.