#Start Pos desyncs music

3 messages · Page 1 of 1 (latest)

ornate fractal
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Problem
Sup! I've been trying to make a layout but the Start Pos triggers are desyncing the gameplay from the music. I also noticed the further the Start Pos are to the beginning of the level, the more it desyncs the music.

Testing
To test this, I put a timer at the start of the level and made it stop at a certain place. The first video shows gameplay from the beginning, and you can see the timer stops at 75.41 seconds, meanwhile the second video starts at the furthest Start Pos, where you can see the timer stops at 75.05. Testing from Start Pos that are in between the two extremes, shows that the timer stops at a lower number the further to the start, as I pointed out earlier. Also, this times are not consistent; with multiple runs, the first timer stops at 75.43±0.02 while the last stops at 75.05±0.02 (from what I've tested so far).
This happens while testing on the editor and testing in-game. Finally, the play green line syncs as it the music started at the beginning of the level, so playtesting becomes harder the longer the level is.

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This is what I've checked so far:
• All the speed changers have preview on and are on their respective channels (you can see the current channel at the top left of the videos).
• There are also invisible speed changers with the exact same settings as the visible ones, that are there to ensure music doesn´t desync when the player touches the speed changers from different positions (see images), so that´s probably not the issue here.
• The Start Pos triggers are all on channel 0, as I've only placed them where there aren´t arrow triggers.
• All arrow triggers start at a set distance, so they don´t desync because of being touch triggered. (see the two images as an example)
• There aren´t unused speed changers or arrow triggers that can affect the sync.
• I deleted and replaced all the speed changers, as it was hinted here, https://discord.com/channels/414295025883545600/1214605136110948373, but didn´t work.
• I am not using any trigger order at all.

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Going insane
Sorry for the wall of text. Any help is appreciated, thanks c: