i have a platform in my level that rocks back and fourth on loop using rotate triggers but when i play the level the parts don't rotate with the center part and just stay upright (i cannot record and the platform works just fine in playtest mode.
#Rotate trigger loop was working fine until...
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this is what the bug does when it rotates btw
and here is the loop (group 22 is the center part and 21 is the target id
its impossible to rotate solid blocks
you may try edit group -> extra -> no touch on your platform, this way it will rotate but won't have any hitboxes
idk if i can do that because you need to jump onto that platform
ok can you clarify what you want? something like in this part of the tower level?
if you want this or something close to that it's just easier to use the keyframe system
basically that platform is on a loop where it rotates 25 degrees then -25 degrees twice and then 25 degrees again
every 0.5 seconds
well i guess there's really no better solution than hiding the actual solid blocks and showing only the no touch ones, though hitboxes will be kinda weird
