I'm new to the editor but familiar with triggers. I've been looking through guides and I can't seem to find the information I need.
I'm trying to make an event happen after 10-30 seconds. Then it randomizes the time needed and starts again.
The way I had in mind was setting a random item value then counting it down, but I don't know how to set an item id's value let alone make it random.
#Random Item Value
18 messages · Page 1 of 1 (latest)
first off, check out https://discord.com/channels/414295025883545600/1085287536278126723
tells you how to set an item id's value
now for making it random, that would be quite tedious
i think what you can do is have like 20 pickup triggers, each making your item id from 10 to 30, then give them each a group, spawn triggered, multi triggered
use the advanced random trigger to randomly pick out one of these 20 pickup triggers
just set the chance to 5 and then enter in the groups of the pickup triggers 1 by 1
activate the random trigger once item id = 0
and have a loop of a pickup trigger going -1
itll constantly go down, but every time it reaches 0, it picks a random pickup trigger that gives it a random value
would the time trigger work for that at all?
idk how the time stuff works yet
you can wait for more people to respond to this to see if they know how to do it with time trigger
okay, thanks for the help with the other stuff though
np
Oh I'll just use the +- thing in the spawn loop for the time randomization
do you know how I could check if the player is looking in the direction of an item in platformer mode?
uhhhhh