#Stop X movement but keep Y movement?

17 messages · Page 1 of 1 (latest)

normal kestrel
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Hello,
I'm currently making a level in which I want to have a section where the player no longer moves on the X axis, but does still move on the Y axis. I know it is possible to make an effect like this by making the section lock to player X, but I'd rather stop the player's movement if possible.

true widget
normal kestrel
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That doesn't seem to work. All of the ones that point right are activated, then all of the ones that point left.

true widget
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see #1082003254587703406 gp triggers 1

normal kestrel
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How do you suggest I do it then? I looked where you linked and I don't see how channels could help.

normal kestrel
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Lol sorry, I was confused about how using channels would make it trigger multiple times. I didn't even check for multi trigger under touch trigger because I didn't want it to be touch triggered. But I can make this work. Thank you!

true widget
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Np

normal kestrel
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Okay, now I have a new problem. Using a spider orb breaks the system. Currently I have the arrow triggers locked to player y so that they stay with the player, but I guess the spider orb moves the player too fast for the triggers to keep up

true widget
normal kestrel
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Current issues are that you fly off after you fall for long enough and that momentum is carried after each spider orb

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Fixed the issue of flying off after falling long enough

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Fixed the other one.

soft cradle
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How did you fix the spider issue?