Heya, I've gotten back into playing around with the editor and I have a case where I want to use various triggers after using a reverse trigger to reverse my gameplay. The problem now is that no matter how I try to implement it, my triggers either don't apply or all apply instantly since they are techincally already in the past when looking at the editor timeline. Any ideas on how to achieve this?
Further explanation with the image: Let's say I want to trigger the top left rotate trigger only after the reverse trigger to the right, basically the second time I am passing it.