#Using triggers after a reverse trigger

12 messages · Page 1 of 1 (latest)

iron thorn
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Heya, I've gotten back into playing around with the editor and I have a case where I want to use various triggers after using a reverse trigger to reverse my gameplay. The problem now is that no matter how I try to implement it, my triggers either don't apply or all apply instantly since they are techincally already in the past when looking at the editor timeline. Any ideas on how to achieve this?

Further explanation with the image: Let's say I want to trigger the top left rotate trigger only after the reverse trigger to the right, basically the second time I am passing it.

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I tried using a spawn trigger but once the spawn trigger spawns that rotate trigger it just applies instantly like stated before

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Also for some reason I'm off sync if i play from an earlier start position compared to the one in the bottom right (on top of the yellow pad)

iron thorn
deft garnet
iron thorn
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how do i do that? cause ive never heard of channels before, guessing its new?

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from what i understand rn only the objects with the same channel as u appear right?

deft garnet
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Look inside the reverse trigger

iron thorn
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yea i found it under extra2

tidal viper
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this explains it as well