#Making Ideas

4 messages · Page 1 of 1 (latest)

supple glade
#

1. A dark level based of the theme of cyphering showing off a lot of encoding methods in the front-ground and the middle-ground (eg. Morse code, base 64 etc...) the level is generally colored in dark colors, with flashes of red, the background consists of moving lines and circles giving it a hypnotic-like feeling. with block design being messy.
2. A colorful level with the main gimmick being platforms switching on and of while also syncing with the music, and everytime they'll switch they will pulse in white with a sudden pixel art animation in the corners of each switching platform to reflect the force and the speed of the platforms, the background's design is a pixelart valley with colorful pixelart squares, these squares will have the same design as the actual block design but different HSV values.
3. A space themed level with the BG consisting of a detailed art of planets and rockets flying from time to time, the block design consists of 3D-Like hexagons and pentagons, and moving details like small metallic objects, with lights switching on and off syncing with the music, and saws being neon-like themed.
4. A level with electronic circuits and other electronic parts, the background will be a motherboard with wires pulsing bright green, the block design is made out of small detailed electronic parts, With saws being cooling fans rotating, and the gimmick for this level is pressing buttons with the right rhythm to deactivate/stop some obstacles.
5. A level with Rock platforms as the block design and lava all over the place, the background will switch between a bunch of classic GD icons being molten and melting, the general colors of this levels are red, orange and brown.
6. A level based off a mythological adventure, featuring iconic creatures and settings from various cultures, such as dragons, mazes, and ancient ruins, the main gimmick will be collapsing parts of the level, where you should hide under a platform or go over it, going over-

#

-it will make the collapsing parts kill you, while going under it protects you.
**7. **A level themed of japanese culture, featuring an experience set in a Japanese Zen garden, complete with cherry blossoms, bonsai trees, and koi ponds, block design is covered in vines with pink flowers on it, and blurry plants in the foreground.
8. A level with the theme of exploring a laboratory filled with chemical materials, with each part of the level having you descend deeper into the lab, each part will get darker, and more distorted and generally eerie, with chemical blueprints in the block design.
**9. ** A water-themed level about an adventure to get a treasure in the lost city Atlantis, with the first part being you above water, then descending down, with Fish and traps as obstacles, and underwater physics, and a bossfight at the end with pitchforks.
**10. ** A level with the main theme being able to transition between different dimensions (futuristic, old, 1.0-like etc...) , and the gimmick will be that the level is actually random, so the same dimension is different in different attempts.
Thats all i can think of
this took me WAAAY longer than i intended to

dim sleetBOT
#

Gave 3 Exercise Points to nix.gd (current: #208 - 3)

weary crystal
#

@supple glade