#Triggers 1: Making loops
17 messages · Page 1 of 1 (latest)
alr just making sure bc if its not functionally finite then its only an intermediate point ranking lol
Gave 2 Exercise Points to illusion2 (current: #1 - 14)
yea you can update it
no like
when i said finite i meant it only repeats a set number of times
like how a for loop works
it looks like it repeats forever rn
if you have it loop every second, but rotate every half second, isnt it still infinite?
if it's a finite loop, then it'll terminate after a set number of times
hm, i see.. in that case then could you revert it to the first version and show that it doesnt activate again when the player clicks while its active?
ty
you should be able to click again once it finishes to re-activate the loop
but you shouldn't be able to activate it while it's already active
yea lol
yes, perfect
Gave 1 Exercise Points to illusion2 (current: #1 - 18)