#A suggestion on the grindiness of future quests

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ripe marsh
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Hey pixile, coming from a casual player here since 2019, if i were to suggest i think its fine for a game to have a few really grindy quests for the truly dedicated but i do hope that is just what it is. A few.

One of my worries is that is SAW expands it will introduce new quests at the level of the black pearl quest or the perfect bug and fish quests.

I think for a casual, its fine for my to accept theres going to be a few quests i never finish and its fine. But i hope it doesnt get to a point where i have 2 pages of quests piling in my u.i that cannot be finished.

I really think the limit for the grindiness of new quests should be around the same level of filling the regular musuem collection. Perhaps as the island expands some existing quests might be expanded instead of adding new ones such as adding new bugs and fish to the existing quests.

It would also be nice to purchase vehicles like hamster balls and emus maybe unlocked after the emu and hamsterball questlines not just for transport but for more rp elements. I really do miss riding emus at the lobby.

Thats all i have to suggest, although one of my sweat friends in AS had this suggestion to pass on.

All the super animal players who complete the current quests set by this expansion should be given a special citizenship card that allows them a room in a super hotel to decorate... surely that much free labor for SAW warrants affordable housing! Right!!! I want my room decorated with the sprites of the cosmetics. And invite my homeless friends to see.