#Sia
1 messages · Page 2 of 1
Ikr
i guess you could just have equalizer to reset it
but thats like once a minute
but seems like myra found a fix
just either only use ray or only use boom
@sand aspen good idea
now only if nexon did their fucking job
damn cant use lizard anymore
Algol still trolling Sia. 😂
Tanking Preset Order
1 - Fomalhaut
2 - Algol
3 - Equalise (Bellatrix)
4 - Vega
Important enchantments
Fomalhaut - Quintle
lol i missed out on the enchantments until last night
didnt know skill window has 1 more tab
Yea me at fast clearing pt, preset is off sync so often i cant rely on equalize to reset. It takes too long for no constellation at all
Pure ray or pure boom gives me almost 100% constellation, and equalize gives me the reset i need for it to go back to my intended constellation
Wdym by tanking preset?
its basically chansey build for sia
Lmao chansey❤️
as a support I think she will be great.
we will see though only time will tell.
as long as I can be a powerful mobber and a support in bosses , then I am happy.
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So hyper 1,2,4,5,7?
eh
what this nonesense
how come korea has 1+2 event
???
197 -> 200 from that vid starting part
where is our 1+2 burning for sia?
It’s call favoritism
Get used to it
Anyone have ss of sia v skills
If that lvl 200 Sia in asia wanna share
Are you using the “tanking wheel” from above?
So sia wasnt a gmsm exclusive
Was it? Lol
Thats what it was advertised as
☠️
Or does korea play both kmsm and gmsm lol
It’s like kmsm is the test server ahead of us and gmsm is leftovers haha
it was mobile exclusive, not gmsm

It’s a mobile exclusive
It’s been said already 
Does that mean cmsm and jmsm got it too
I don’t finish reading before replying
It’s a curse

Can always count on me being illiterate

idk about cmsm and jmsm
Best auto battle set up?
🎧Playlist:
[Sia Astelle Theme Song]
00:00 The guardian of the stars
01:39 Falter mind became a starlight
[Map BGM]
03:11 The lullaby Oort
05:00 Friend Became a Star
06:36 Little Star's Happy Delusion
08:39 Fate Forest
10:31 Graveyard of the star
#maplestorym #sia #bgm
Jesus, see a dude that climbed to Rank 7 out of nowhere, then in an hour he suddenly blows past me from 184 to 186
Power of double burning
High quality BGM
He's on Inosys-NA tho
Oh wait, double burning from before
Fuck, I had gotten my Evan to 200 with that lmao
I can see how that would be insane
Yeah Sias who can register can lvl up way faster, so jealous haha
Explains the 198 on the server. I had forgotten people could even do it still
Yes but the way they schedule the double burning and without pre-announcement date of release for sia makes it unfair in decision making
Nexon at its finest
Either they’re geniuses or idiots, there is no in between for them
Yo. Another tip for AB wheel.
Place your preset this way to reduce combo mix up in AB
Preset 1 - Ray Ray Ray Link (vega)
Preset 2 - Ray Ray Ray Ray (Rabbit)
Equalise
Preset 3 - Any preset u like
or
Preset 1 - Boom Boom Boom Pole (fomalhaut)
Preset 2 - Boom Boom Boom Boom (algol)
Equalise
Preset 3 - Any preset u like
This way, vega or fomalhaut will be summoned no matter what.
Lul
#메이플스토리 #메이플스토리m
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이미지 출처 : 메이플스토리,메이플스토리M
Sia's bulk of her dmg comes from V1 + V2 + Equalize only
woah why we dont have that chart feature
KMSM just added that feature along with the Sia patch, GMSM didn’t get it
We always gets sided
QQ
they add this specifically for Sia so she can at least function in auto battle(tho not properly atm,there is still work to be done)and there’s not a whole lotta jobs that need this
I think he’s talking about the damage analysis tool
Yeah im gonna be sad once burning is gone lol
Trying to get 178 or 180 before it lifts
Video removed 
Is there a kmsm guide on how to play sia
This is what I use for AB
Works decent. Izar and fomal are pretty much always used along with algol.
yesza
Which constellation enhancements you guys go for
If I want to use sadlamelik during auto battle how do I do it lol
Damn
Weird as to why he removed thou
Btw its a BAD thing not a good thing LMAO
Y'all all so engrossed over the wolf skill damage lines until y'all forget her downtime skills are seriously slow and lack of any burst or damage lines
The Gmsm Devs prolly scared of bring this feature over from Kmsm
Since its gonna increase a fuck ton of scrutiny over how bad some classes balancing are atm
This dummy system will really showcase what skills need to be buff and stuff
This isnt an issue in Kmsm as their balancing team is more or less very good at making EVERY class satisfied and happy
In Gmsm is a complete opposite lmao
What’s wolf cool down and duration?
2 mins CD
The actual burst (howling) not including the wolf itself is ard 8-10 secs?
@tall schooner could help to confirm this
Its BAD seriously
As the bulk of the damage comes literally from V skills only
But you can use equalizer for it
I don’t think it’s too bad but also not many people are lvl 200 yet
What’s sia’s v2 and v3 from kmsm?
Thats the issue
I'm actually factoring that in LMAO
2 wolfs aint enough
That video showed that the wolf and equalize combined for a total of 70+% for 5 mins dummy rundown
Maybe the video was asked to takedown as it has a very negative look on Sia as a "DPS"
But ngl, her support skill is fucking lit
V3 is a party buff
Shine cooldown -
Lv 1: 120 secs
Lv 25: 95 secs
@tall schooner hello moonbean 👋 how is the class so far?
Do you think Sia Astelle needs a buff?
Personally I feel that the focus on trying to make Sia Astelle a support is a lot (which is not a bad thing)
But the damage is quite bad, during our V skill down time our 1st to 4th job skills are too weak
Will definitely lose to classes with faster attacks / more lines 😭😭
As seen from the Kmsm video^
Yeah my thoughts exactly^, I’m not Lv 200 yet myself, just been talking to the ones who are, and they’re still trying to figure out an optimized play style
I see
I had really high hopes for the class
Being a msm exclusive
And the fusion skills system
Same here lmao

What hyper skills are we putting skill points on?
With these trucks running around town, you’d think it’s a T0 character
hahaha exactly
wow..
I feel like it’s a great class. It’s definitely a class that requires time to understand and master
It’s not broken out the gate which is honestly a good sign of a well made class
There’s not one right way to play the class either
which hyper passives should be taken?
i really need the dev to remove that stupid lightning skill on sia
its causing me to die at sf180
useless skill with meh dmg
like it should be an addon auto cast instead of taking up the skill active cast
at sf168 it causes slow kills pathetic dmg need my party mates to clear for me instead
Feels like a T3 or T4
But what @upper karma is correct
There's many ways to play Sia
But her being balanced as a dps and support is good
Her support is top notch
dps while limited to V skills is still good enough to contribute
Although we have yet to see her effectiveness in Lotus
Well if most dps is on V skill anyways, why does it impact other support skills
It does not
Basically a party iFrame and a x3 nullifying dmg
Just invincibility from that 4th job constellation, from hat activation of pole, fd from v1
But both skills are used in bossing combos
Am I missing anything else
If wolf had more lines I’d say she would be a good dps AND support
But right now either you choose to do dmg or to support
There’s legit so many things to test out
To fully optimize you would need to test over and over and over again
I’m 100% sure no one has found the best way to play this class as a dps
Even support
Not only you have to consider which constellation you wanna do over another, but also which constellation enhancement
Basically evan but 100x more complicated
I did CRA today after I got lvl200 buffs are pretty easy to keep them up and movement during bossing is better then most mages but the Sirius hype is a scam
Not even evan tbh. It has many components of all types of classes
Keep in mind it is low level
I love the movement on sia
Teleport is scam
There is one skill that doesn’t make sense tho
Was it starlight? Where it reduces final dmg to only 5% on bosses
That’s no dmg
It’s like a reflection or CL
Casted by Sia itself once you make a constellation or have the butterfly buff up
Yeah but 5% on bosses is nothing when it’s only like a 3 line skill
Still 5% of 1000% sdmg is only 50% sdmg
That’s doing no dmg
The 1000% is just to emphasize how much 5% of final dmg is
That’s not Starlight
Is the blade atk
It’s like that cuz it’s not meant to be used on bossing
Izar
izar just for grinding use
sirius i look at the korean guy his doing alot of dmg but then idk how does it compare to evan
Sirius is the wolf
But yeah thats the main damage
I think thats their intention in terms of balancing Sia
If not, you're gonna see smth similar to a Paladin
damage and support both good and incredibly op

yeah
but the issue is its iffy for some skill/passive procs and AB is broken
pre-200 it is mediocre yes
post-200 with v1 and v2 it should bump the dmg tier
but the issue is
combo 12x for 1 constellation still not working out
it should be 4x for 1
no other games with combo mechanic will require you to hit multiple times for 1 combo point
Agree
Its too slow
Even if you want to cater for a pure dedicated dps build for Sia
Her current mechanics doesn't help her one bit in dishing out consistent damage during her burst downtime
I do think support classes deserve to deal more damage
The devs may have gone slightly overboard with the remaster for Paladin, but why isn’t anyone talking about how op Blasters and Dual blades are?
I would think that Blaster and Dual Blade by design were already long recognized as dps monster even on pcms
Cuz it’s more fair to ask for a buff than a nerf
They are op
And that’s how strong other jobs should be
If not we’re going backwards
That is not a proper reasoning for Paladin to not be a dps monster 😅
not be a dps monster?
they were already strong pre remaster
If you ask around any player who plays the game for a long time
They actually rate Paladin very highly
Support classes have always been treated unfairly if you guys haven’t realised
Let’s bring up Bishop and Battle mage
Pre remaster Paladin can’t even hold a candle to Blaster and Dual Blade though 😅
Because alot of classes cant as well
Can i say that everyone else that cannot hold a candle to those 2 burst specialist should be equally buffed up like Paladin lol
And that is why rebalancing should be a means of closing the gap between classes
Because even now, there are too many classes that still do terrible damage even with decked out equips
I did say the devs went overboard with the Paladin remaster

17m dmg cap winning 20m dmg cap players
I do think that the only class that kind of hate on Paladin atm is Demon Slayer lol
Because Demon Slayer on pcms were seen as bossing specialist and monsters compared to remastered paladin
Mobile is like a complete opposite lol
bruh wait till you see a 17m cap beating a 22m cap
Demon slayer is just sad haha
I think hate is a strong word to use, DS players are just upset that their hammer counterparts got a tremendous buff while they haven’t gotten a proper improvement the last, idk, 3 rebalances?
Hopefully we get to see more Sia content especially on Lotus
You got to tag @signal radish and @distant bison
LOL
I think a major rebalance is in the works
For everyone
Kmsm Sia videos will be a good gauge as to whether Sia is good or bad
No one will deny Sia’s support capabilities, but damage wise, they’d be b1ind if they say Sia has potential to deal good damage LOL
Ngl
I think everyone was blind sided by the wolf skill
If you noticed how aggressive they advertised Sia using her Wolf skill
LOL
Yup
I remembered my friend was saying
So what is Sia's 1st to 4th job skills?
Why only talk so much about that Wolf skill
Incredibly SUS marketing
Actually I kinda expected Sia to have bad damage, they did mention in the video “powerful supporter as well”.
From day one they were already planning to build Sia as a supporter.
But according to Nexon,
Support classes = Sh1t damage
IKR FACTS
Having to cast a skill 12 times for a fusion skill to activate is just bull LOL
I’m soooo gonna regret funding this class
the one thing missing from sia is a res
support wise
It doesn’t have game changing support mechanics like Bishop’s resurrection and Paladin’s Threaten
it's hard to replace single/mass resurrections in group content
Yup
the run has to be perfect in order to replace a bishop/pally rez for dps but would you even want that risk if the run itself is 5-10 minutes long for just a touch more dps? lol
Exactly!
Why should I bring a Sia into my party when I have better supports such as Bishop and Paladin
yeah, in my opinion any support class with 0 rez skill needs to be equally buffed with more dps
end of day, it's just a party buff and they're a dps class 
imagine if they were ahaha
button mashing 12x constellations for tier 1 dps
more carpal tunnel than blaster
The number of lines and cast speed is too slow
The class itself isn’t even equipped to match dps classes
Doomed to fail from day 1, sorry to say
I think otherwise. If you bring the top 5 class down to earth, it’ll be more balanced than buffing the top 10 worst classes. Nerf is fine when it actually brings balance, but most nerfs nexon has implemented were unnecessary.
constellation skill: grants one a blessing of the star flower to increase boss atk, crit rate and additionally summons an hour glass. Grants sia and party members death and birth while it's summoned
death and birth: while the buff is activated, revives upon lethal blow and the hour glass remaining time decreases instead. Even if the remaining time is less than the decrease amount, revive is effective. Disappears once remaining time reaches 0 second
Time retrograde: enemies within area becomes immobile for certain time. Immobile enemies can't be immobilized again for certain period. also applies to bosses
one hour glass per one party, another sia's hour glass summon makes the previous one disappear
V skill bonus per 5 level: blessing buff duration and remaining duration increases every 5 level
This is Sia’s V3^
Translation Creds to mod Evgeneia
wat
Bind + Revive + Party buff
my translation is running around wowz
Don’t think so
Seeing that nova v2 common doesn’t
Redundant V skill
Well actually
Nvm
It is pretty useless
Was gonna say it could replace bishop
But then crit res
it'd need actually testing to see which takes precedent
Always fucking crit res
Same with everything else with the class
Lots and lots of testing required
The only thing that could’ve made Sia good, keyword good, because that’s how pathetic this class is at the moment
Is, IED, ignore enemy defense
It’s fun but also exhausting playing this clas
yea just trying to figure out itself
yea tanky and good mobbing
But also many classes got their booster turned into a passive now, so idk which class is good farmer
Probably the new Lumi in terms of tankiness? 😂
seemed tankier than kinesis at least
@thin bone how long is the cooldown timer for res again?
💀
😔
hard to replace bishop in terms of resurrection
Legit will be 5 classes needed for future bosses and then other spots filled with top dps, mediocre dps will gotta wait until content is easy enough for them to be carried in
Exactly
If funded supports can’t even be allowed to dps and carry their own weight..
Which is why I will stay shitting on DB, Pally, Blaster, DW and whatever class who be doing too much with too little
As a Dawn Warrior main, I can assure you, we don’t do too much with too little, Jaz
A Paladin with the same stats might wipe the floor with us
Lvl 50 necros might be a different story though
But having your class shat on because of its strength is better than shitting on your own class because of it’s weakness 😭😭😭
Only reason they get overlooked when they are possibly better than DB and pally
True
Blaster is super slept on
Very
There’s only one very funded blaster main over here
Hi guys what are ur ab setup for sia
any tips for manual in mulung? I keep dying to whale
Does sia have a heal skill?
4th job “Link”
What hyper skills and stats are recommended to raise?
pre buff before going in so you have your rotation set up already.
personally if you are trying to play sia as a dps its like trying to put a square peg in a round hole. So many of her skills help the team either not die or do more dmg. Just play her as a power house support/mobber and you will be happy.
Nvm died rip
Anyone know what's the best hyper stuff for Sia?
A.k.a level 141 skill stuff
@signal wind oh prebuff as in get from sf party or ones from content shop?
your own constellations. that way you can start off right away using burst.
yep lol
Man while I wish this burning event was longer . I am at least happy I hit 180. 20 more levels and I can feel op ever 2min lmao
Welcome to the grind. 181-200 is when it gets very slow
Yeah, I'm under halfway to 190. Wishing I'd not burned my Evan to 200, since I'd probably be 200 on Sia now lol
Especially considering my Evan burning was only 197 to 200 
How to get that weapon skin?
How do you guys level so fast? I'm still at 148.
if u dont spend money u wont lvl fast

From the Pre-Creation Event, it’s over now🥲
where the Vskills at
I'm at 150
Is that anchor constellation (lvl 150) any good?
Ig it's good for bossing
And izar good for mobbing
anyone have a recommended AB wheel and constellation enhancements for SF144? 
I equalize Anchor for SF194 cuz Izar just doesn’t do enough damage (I’m using a Lv. 40 Ancient weapon), but I equalize Izar for Edge of Space cause it’s a better mobbing skill☺️
O.o I just reached sf 144
If Izar can one shot mobs then go for Izar
could you share your ab wheel? 🙂
or did you already haha im still searching
I use different wheels for different SF maps tho haha and I don’t train at 144 so I’m not really sure
oh i dont mind playing around and testing out
just wanted some pointers cause my wheel needs help lololol
I use what @sand aspen recommended at SF194, bunny + Vega + Equlaize Anchor
I find that it’s pretty consistent
But if you have enough damage at SF144, I think Lizard + Vega + Equalize Izar clears mobs faster
If you die sometimes then add Fomalhaut in your wheel and pick the -30% DMG reduction enhancement I guess
Plus Canopus, when you hit 150?
Anyone have recommendation for AB wheel?
Is Canopus good? I'm struggling to find a way to sneak it into my auto battle
How do I activate sia 150 hyper skill?
Even I don't use it
Guys can yall show me your sia s gear for sf 144 survival
Just reached sf144 on her
Canopus feels like a bossing skill.
Yep as it will be buffed a lot with 3 stacks of oort wave
.
So ig in higher sf it will be better
Wonder if anyone regrets cutting
Sia is still a good class to play
Just not a class for those dps minded players to main
With all the hype I expected more than a farmer with a joke of a combo system
Smh lol
Can't even AB properly
Can't boss.
Good for meso farming? I guess
I know how a few have gotten lvl 200. Can you guys post the v skills
Shine
Sirius
12x attacks per constellations hurts all settings
you'd have to preemptively set up your constellation for the support skills too
rushing to pull up 1 constellation for an immediate use case is difficult, slow, and annoying
i would say its even more difficult to support since they could just buff lines/skill dmg for individual skills which directly influences dps whereas to support you need the whole process and that can't be fixed until you change how the class works entirely
yeah imagine u press wrongly or when you are needed to shield and u ran out of mana hahaha
Magic guard can’t be cancelled so might be difficult to cast if those boss have potion cool-down
U know what ticks me off about this class..buff duration
It tells you
Survivability is also an Issue =/
I have 2 epic equips 
And,
Canopus is a good skill for mobbing
Folmalhaut dmg reduc is great
Needs to be 4 in instead of 12 for the combos period. Too slow and clunky. This is just another meso and node farmer for now.
Yup
There’s not much of a reason to bring Sia into boss parties when they’ve been doing fine without her all along
floor 30 for alt sias is ridonkulous
do you prioritize any constellation?
The conch for 30% dmg reduc but might not have needed it
I didn’t try to optimize appear timing either
what skill is sia using in this vid? i am struggling with mulung on my sia. ty.
Going from the order of ab chronological order, I have ray, teleport (forgot official name), boom, pole, link, equalizer, appear
I memorized combos for Vega, conch shells, bellatrix and 150 skill. When I don’t need to use those constellations, I just spam ray. And put 150 skill as the equalizer skill so I have extra burst for later stages.
If needed, use pole with no markings to proc the hats
@upper karma omg Sia main
Never
But getting SicSiaFut onto the leaderboard is a dream

Leaderboard for what content
Capella is 170
That person looks like they causally beat Round 30 meanwhile I'm out here struggling.
Here's a trick
Up jump as it starts to attack, glide to the opposite side, spam ray
Is sia a good alt mesos farmer? I am ready to upgrade her gear upto sf168 for mesos farm only, (vega looks good) but looking at how clunky her AB gameplay is I'm reconsidering my options. I'm looking for effecient farming
Sia is probably not the class for that
I would say so bc she doesn’t really rely on her pet buffs
If your gears are decent enough you can survive decently
With the conch shell enhancement of 30% dmg reduction

She does have good aoe when she gets her constellations off
I was thinking more in terms of mobility

Ayyyyyyyy
i have max leg from the event and i was able to beat floor 30. you just have to double jump up and then glide to dodge abilities. otherwise just vega and ray spam.
You guys can try put off the "Appear" buff from pet, i've tried some test AB
Everytime the "Appear" buff active it cause the Constellation combo messed up
I think the Appear Buff is Bugged, it will reset the Order of the Preset skill on cast
its messed up if u have boom AND ray on ur wheel
technically it messes up even if you have ray only or boom only, its just that the results are same
honestly the rewards arent even worth your time
just get the 200 coins as fast as you can
but that game is just bullshit
what is more bullshit that the pyramid game though is sia's preset autobattle
i dont think nexon is ever going to fucking fix this shit
ive sent multiple reports and they havent even responded
¯_(ツ)_/¯
^
but fuck those abilities look pretty
and honestly i like the design and concept of constellation skills
its just this bug is so damn annoying
and its not even that difficult of a fix
Why you put Ray and Boom on your Wheel?
sorry if i get you wrong, but for AB i put them in Preset and i use 5 Button skill wheel in this order
- Equalize >> Izar
- Ray - Link - Ray - Ray >> Vega
- Boom - Pole - Boom - Boom >> Fomalhaut
- Ray - Pole - Boom - Ray >> Bellatrix
- 4x Boom >>Algol
and i'm not seen any mess up for like 1 hour AB
why not?
its just my play style
because the Preset is for AB
i notice alot of mix up
ofcourse it is if you not using the Preset

u ever cast ray ray bom bom?
and ended up with nothing?
thats what combining them will do
12 casts ended up with nth
tbh i already have memory muscle about Sia skill to Manual her
why should i cast Ray Ray Boom Boom lmao
we discussing about AB
yea yea
when u logout
i mean
u knw when ur skill have cooldown the stupid AB system gonna skip either pole or link bcoz of that
leading to void constellation?
i got the Constellation void thingy you said
but when i put the Appear out
it not skip Pole or Link anymore
it skip whole Preset
have you try put the Appear out and AB?
yes and i didnt experience such as stated above

Stellar Equalize should be 1 min cooldown
^ this
Ummm I think I accidentally places myself in 2nd under the Expert Dojo
@leaden dust you can start reading here downward. I tried explaining what HumbleGuy was trying to say as best as I can and its too long to keep repeating lol
But i mean obviously everyone has their own style by now and what I mentioned so far gave me 100% constellation up time for me regardless of the party. So im sticking with it. I guess it may work differently in different parties in different SF. so i guess you just gotta try what work for you
On the side note, i got no issue with Appear
^
Although i wish there was a way to have two fusions with pole or link in a skill wheel without one preset skipping every time
@ionic anvil
dang, i am lv l155 ~270k CP. Pretty similar to you, this gives me hope
This was done with lvl 1 mythic weapon. If you don’t have that, I would just be more careful in later stages
It is
Can be done with max level unique, just takes a bunch of time
You can do it!
I’m trying to convince myself it’s just a dumb cosmetic 🥲
what screen shot is this
from a youtube comment
i also thought of izar before fomalhaut but there is a higher chance of mess up
okay so far its working decently
fomalhaut isnt up 24/7 thats the only problem
For ab?
yes
do not put capella on preset though
you can put capella on command
and then use it manual
and then turn on AB
My Sia is currently Lv. 173 and I have found the following skill wheel to work pretty reliably:
- Equalize : Izar
- Preset 1 : Boom Boom
- Pole
- Link
I find that this rotation will also cast all necessary dps + buff constellations periodically and still provide a ton of uptime for Fomalhaut dmg reduction.
You can make a preset for Capella and pre-cast it before you start your AB, and it will have an adequate uptime as long as Equalize proc’s in your rotation before Capella expires.
True, but you could take a gamble on how long you have Capella uptime. I will try to track how long of an uptime I have next time I’m auto’ing in SF 144.
Thank you
Lvl 168 now, will be able to test out Capella too, soon
Capella is great in 144
is this character locked to 1 gender like AB?

You don't need Winter for Capella to stay up
I use Inner Fire for more FD, and AB maintains it just fine
Fomalhaut -> Algol -> Bellatrix -> Capella -> Vega (Equalize) is my wheel setup and it works perfectly. Pretty much never lose uptime on any buff
I'm 193 and typical clearspeeds on any 180 team haven't affected it.
The AB also always waits till a buff goes offline to recast it pretty much, so there's always a short delay no matter what
So Winter won't fix that.
Wait im confused, the cooldown of equaliser (the only thing in my skill wheel that can reset capella) is 2 minutes with capella being only 90 seconds duration, how does that work
That's why it's a waste to put Equalize on for that
But putting equaliser on that is really the only way to have fomalhaut and vega up at the same time without the stellagram messing up
I literally have my wheel setup with Fomalhaut and Capella as normal casts with Vega on Equalize
I don't have that problem
Is your capella increased duration?
Is that the other option
Wait so how does that work
So the buff will run out
And then equaliser casts and you get buff again?
Capella buff runs out for 3-4 seconds and my AB is already in the middle of recasting almost every time
Bellatrix gets renewed before it runs out pretty consistently
Vega just gets recast essentially as soon as Equalize is off CD
Does capella run out for at least 30 seconds?
No, I just said it's 3-4 seconds
Because I don't use Equalizer on Capella, as I said lol
I use Winter on Vega w/ Equalize
I dont actually have capella on skill wheel
My plan was to just activate it once
And have vega reset it
Fomalhaut -> Algol -> Bellatrix -> Capella -> Vega (Equalize) is my wheel setup
Because if you cast vega while capella is up, capella duration is reset
Right, I just have so little downtime on it that it never actually matters
Which is part of why I think picking Winter is worse than picking the Final Damage
Yeah
I dont want to put capella or bellatrix
Because they use ray
And messes up with algol and fomahaut
Yeah, I don't really experience that
I just don't really experience that bug
So i just have vega equalise, algol and fomalhuat
And cast capella at the start
Manually
And it resets every time
So i dont have to cast capella during autobattle
Prettt much
MSM new Walking simulator
@modest pendant so your presets are more of making sure Capella is casted consistently but the skill casts will still mess up from time to time right?
Cuz that’s what I’m experiencing with your suggested presets haha
Or am I doing something wrong
Btw I’m not saying it’s bad, just want to find out more
😅
Is the order on your wheel the one I said? Just to be clear.
I rarely experience the bad cast thing unless I've interrupted AB doing something, is why I ask
Lol I mean on the bright side with all the damage reduction it wont take much to gear up for farming nodes and meso. Getting mine to 200 then it becomes a node mule
Cause kinesis has broken ass drop mechanics with the grab 
try to change “pole” in the formalhuat preset into a second order and then on the bellatrix preset you must place “pole” in the third or fourth order
hoped it help cause it so smooth for me
Yup it is!
I see, thanks for the tip!
Hey guys I should go for these hyper passives right?
This is what I’d go for
I seen a kmsm person take off appear cd cutter for shorter content
But unless you’re balling with crystals it’s not worth it
Ok thanks bro 🫡
I’ll stick to this current set up
When your Sia 200
Marking persist for link additional damage I assume? 
A1 sc
Honestly I dont know if thats good or not lmao
Given that Sia is only strong due to her wolf burst
that's quite meh
Since her damage during her V2 downtime is really really bad
I think its best to use Sia as a support role
Is there any way to configure equalize so the skill changes when I change to a different preset?
not that I know of no
what is the damage cap of this Sia?
Given Sia damage only comes from her V skills with a long cooldown, her GD within a minute must hit more than 1b to sort of compensate her shit damage during V skill cooldown
Using Fomalhaut and Vega only at sf158
Equalize - Fomalhaut
Fomalhaut - dmg reduc
Vega - hit count increase
Hope this can help me survive in sf158 for another hour 😂
Less is more?
Wolves are kinda painful
90% both mp and hp pots
fml
For wolve u should be trying to kill fast than taking mag dmg
Since phy dmg touching them is low
i'm still using legend weapon hahahah
need mythic
hitting 160 tmrw 
Fucking hate these kind of information
Kmsm Sia is their own, Gmsm Sia is a different thing
It aint apple to apple comparison
Well if lines are the same then it can be decent comparison
Regardless of the gear system diff
The skill mechanics all the same
which means the output result is almost equivalent and relative to be used for comparison and reference
17.64M
Given that Sia has a he ability to support the whole team, her burst is considered as above average.
Bishop’s burst lasted max 1 minute for every 3 minutes, but lines are still not enough to reach 600m GD.
But Sia is much harder to play compared to many other mages, so… 
its not that she is hard to play. You just need to put a lot of effort for very meh results.
I think 18m can hit 600 no?
But 810m with 17.7m is kinda nuts
Sia’s support isn’t game breaking like bishop’s
Although it would be nice for the party, it isn’t needed
5% Chance 
NERF
Nerf wut
It’s 0.50% bc nexon
Btw what happens if you fuse an Emblem item with a non emblem item do you lose the Emblem? =0
ABSOLUTELY DONT DO THAT

XD
Only guaranteed way to keep emb is to rank up
Fuse makes a whole new weapon
So it doesn’t keep emb
Still have a chance to be emb but chance is super low
Oh. I was gonna do that anyway with the 10x unique rank up stones from Sia event creation. Just asking for curiosity purposes.
That’s good
Does anyone know what the "additional damage triggered by Ray, Boom, Pole, and Link" is? The text shows up in the Marking - Extra Strike and Marking - Reinforce hyper skills.
Is it just the 2 additional dmg hit count described in Link?
Does it also include enhanced pole?
So Marking - Extra Strike, from my understanding, adds one extra line to the 3rd attack of the moves listed.
Marking - Persist increases the duration of the enhanced pole/link which I don’t think is that good
oops I meant Marking - Reinforce
Marking - reinforce will effect the third attacks
Have you confirmed that
No, but that’s what I assumed when I read “additional damage”
Testing hit count should be relatively easy though
if it's only the 2 additional hit count applied to ray and boom from boosted Link buff, then marking extra strike is far better 
Marking is the attack that marks the constellation so what restore was saying is correct
The third hit gets extra lines
Oh that makes sense, should have just read the name of the hyper skill 
Nah it’s kinda hard to know since “marking” isn’t its own skill
so I'm still conflicted on which 5 hyper skills to add
I know that everyone seems to agree on Stellar Marking - Reinforce Duration, Appear - Cooldown Cutter, and Appear - Enhance
I see you recommended Marking - Persist but Restore said it doesn't seem that good 🤔
and then there's Marking - Reinforce, Marking - Extra Strike, Appear - Enhance
Adding 3 seconds to enhanced pole and 5 seconds to enhanced link seems kind of bad to me
Even though enhanced link will give you more additional lines for Ray and boom, I think it might be better to go all in on appear hyper skills
So Appear x3, Marking - Extra Strike, Stellar Marking - Reinforce Duration
My sf hyper skills are different than this though and it’s kind of troll 
I don’t think anything else adds lines
Was there a hyper for starlight lines? I forget
But lines is still king, especially when I don’t see any problem of sia having trouble capping skills
For stellar marking, yea
I have it for sf but it’s not that great
Yeah it isn’t that good imo
The reason why I wouldn’t go for Marking - Persist is because I’d rather have 90 seconds of 20% fd from Appear hypers than 5 extra seconds of 2 additional lines
And downtime for link with Marking - Persist is 30 seconds and 15 seconds with appear?
Yeah I guess Stellar marking reinforce duration is pretty nice. It’s wasted if you cap all your skills tho
So I would go with marking extra strike, marking persist, stellar marking enhance, appear persist, and appear cd cutter
Yeah I don’t see why not
There’s lot of constellation enhances to help with surviving
No need to waste hyper passives imo
Anyone here think Sia’s skill casts are kinda slow?
Or it’s the having to cast marking skills 12 times that’s making it feel slow
You have to build up your Oort wave passive stacks
This’ll increase your attack speed to help you cast constellations quicker
How you reach cap with Sia? While pole, link, shine in cooldown you will hit with ray or boom?
ray
whats sia culvert strategy
There are no boost nodes for Ray, Boom, Pole and Link
Only constellations and that starlight passive
That means Ray, Boom and Pole are going to be very weak without the fd% bonus from nodes right?
Perfect trios for Sia
It's skill clunky / slow even with 3 stacks
The nodes giving fd to the elementary skill too
Ohh oops didn’t read them in detail lol
So should one trio give 6 skills fd increase, not bad indeed
4-6 at least, starlight counted 1
So it's like Evan's fusion skill
As in how the fd% is allocated to the marking skills^
3 max lvl trio for Sia isn't bad too, since giving 200-300% fd to 4-6 skill
What's Sia's bossing like for you so far? I find the skill casting to be rather clunky
what about Pole? Does Pole get fd% from nodes too?
Expedition without eating any buff 2m-3m, normally ranked 1-4, I would say Sia downside is her cooldown
Yes, the cooldown is very long 😅
Yea, don't know how Sia perform in late, since her skill is like summoning, her skill keep attacking while you are casting another skills
For me now, using 40 ancient, much enough in mobbing alone, but not good in bossing compare to other bossing dps job
full emblem?
hopefully rebalance will buff 😅
Damn Mag Ark Crit Rate! Great for mobbing
Yes, her mobbing is good
Yea but emblem necro base stat alone is far better than this, and this CD potential is hard to get again
it's alright haha, you can get better cd potentials on your necro
Legend pot 6% cd haha
Anyway the 120 red refine stone for +2% necro is still long long way
do you plan to try necro on a tradable mythic?
transfer around alts
and mastercraft
Any level requirement other than sf160?
Yea, I might finish my lucky mastercraft scroll first, all failed then I train my alt for this haha
Not sure too, try sf160 first lol
I'm using Algol, Izar and Equalize - Capella for mobbing now
Burning potions without Fomalhaut though LOL
Wait I just realised I don't need to equalize capella
The skill wheel allows me to refresh Capella with Izar
Yes, Capella will be keep refreshed by Izar, Vega or Canopus
For my early game I use Vega since it keep attacking and keep monsters away from me
Sia has mp shield, either Fomalhaut or other skill like Vega to minimize monster hit, EVD also good to save pots
No level req, it's the SF160 that's the hard cap
as long as you can survive the boss you're good to go
This hyper will be needed for end game bossing I suppose?
Or unnecessary
10% fd for all skill casts vs 3 hit counts after every 12 marking skill cast
🤔
Since most skills get fd boost from nodes, the fd boost isn’t as needed
So lines still king
Albeit not much but better than nothing

i'll stick to the fd increase for now
Hi guys, what is the recommended AB setup for sia lvl 160?
cast Capella first before starting ab
Izar, Algol, Equalize - Vega
Fomalhaut, Algol, Equalize - Vega if you need the dmg reduc
No
This is my SF auto-battle wheel for Sia Astelle!
I enjoy crafting ab skill wheels that are optimized for me. Skill wheels depend on many factors such as your gear, SF map, and party composition. Since Sia Astelle is so complex and customizable, it's hard to nail down a one-size-fits-all skill wheel solution. Hopefully this helps you with craft...
so much investment
but still cant 1hit
LOL
Not a one hit type of class imo
yeah its sustain type
Hahaha
Yeah the presets aren’t working properly
Sia needs some fixing and buffs

I thinking I might be able to push to f46 for Sia with full buffs
More dps now with Canopus winter phase
Wtf OP
First to clear f46 in mu lung
Kerning tower
for sia alt, you guys just use the legendary weapon from the growth event to do mulung floor30? or it's better to self craft a jaihan weapon for her
I used the legend weapon from growth to clear f30
Used food buffs from kerning tower and guild shop too

Very doable
awesome, what level for sia to be able to do that? 160?
just +13 lv1 is enough?
I cleared around lvl 150+
Accuracy buff from mu lung shop will be very helpful
I suggest getting one
okay noted. Btw may I know your skill preset for that? im a bit clueless on sia stuff. 💀
What is your level
just reached 140, tonight should be 141
Nice!
You clear mu lung until what floor already?
I suggest using skip floor
Use vega + antares + fomalhaut
I didn’t use preset for f30, i click on the skills manually
i think max floor 23 atm x.x
Guys, wanna ask if Sia will get any special abilities after clearing all Oort story quests?
Something like Shade's main story quest, their lv150 hyper buff will gain special ability
wait so I actually have to do sia story?
Did you manage to pass
??
Which skill exactly ah? I need to cross-check my two Sias to see the difference 😂
Wow i didn't know got extra skill
pls dun tell me is the lvl 150 skill from commander
I thought the story stops when Sia reaches Ellinia
i haven't finish hahaha, cuz hot time so i tp my sia to 194 and leech
if it's smth like shade's
wow.
amazing
Yeah.. if 😂😂
What does shade get?
Their lv150 hyper will be enhanced, so that livers will drop from monsters upon attacking (something like Playing Fox in Legends)
looting the liver will extend their lv150 buff duration.
Lines go brrrrrrrrrrrrrrrrrrrrrrrr
Disclaimer, thats a one minute rundown thou. Should we get the newly revamped dummy system which runs under a 5 min rundown of dps measurement, the damage you see in the video wont be as significant or impressive
@tall schooner hi moonbean
Is there an A1 chat for Sia players that i can join
There’s a Line chat, do you use Line?
Yes!
Sent you a DM
HAHAHAHAHHA
Send me too pls ty
Translate pls
T0 during burst,
Sewerage tier without burst
I don’t think it’s too bad. Shine is 120s cd at lvl 1 which means technically 1 wolf every 2 mins or 2 every 2 mins with equalizer. But it does depend how much depends an extra wolf does since for content like GD/GHB/dummy, you can prep 1 wolf without costs.
Yup, the 5th job skills are alright
3 wolves can be casted during the first 3 minutes
Prep 1 wolf, wait for Shine cooldown to end
Summon wolf, equalize wolf,
Duration end -> 3rd wolf
I still think 1st -> 4th job skills need more lines
Agreed
How long is the cool-down for shine?
Oh..
So I this video, that guy casted 3 wolves during to hit this score, right?
Yes
Basically do 3 markings then wait for shine to go off cd.
Then you start the run
He smart, Pala is new meta. Demon Slayer is dead
DS is dead, like me
There, 1 min T0, >1 min T99
Hi iris 👋
So
Main issues:
- Incorrect hyper passive description
- Enhanced Link buff does not add +2 hit count to our attacks
Take Ray Enhancement as an example
It has 9 hits
I allocated a point into Marking - Extra strike
It now has 10 hits
As seen from the image above
So what’s the problem?
The hyper passive description states that it “increases the hit count of the additional damage triggered by ray…”
Additional damage referring to:
Referring to Additional damage added by the buff that Enhanced Link provides
I am assuming the dev’s intention was to add a hit count to Ray, Boom, Pole and Link
And it is working correctly, all my marking skills have +1 hit count
Which brings me to issue number 2
Enhanced Link provides a buff that adds 2 hit counts to Ray and Boom as seen from the yellow underline
But Enhanced Link does nothing at all
but it seems to be missing the Enhanced Link Additional DMG Hit Count correct?
and additional damage?
No additional hit count is added
No additional skill damage is added
got it! Than you for the detailed summary!
This is a screenshot of Enhanced Ray with the Enhanced Link buff
It is still 10 lines
😅

The enhanced link buff is the one at the bottom left of the buff bar
I will include it in my report today! I super appreciate all the details and the screenshots as well! It really helps when explaining the issue to the team 
Thanks for spending time to look at my super long message too 😭
Just wanted to make sure that the +1 hit count to all marking skills does not get removed
And that the Enhanced Link buff hit count be added into our damage lines
no worries at all! Its what Im here for 
Sorry if I reply late sometimes
But I'll always response as quickly as possible!
Your response was superrr fast
🫡
I will go sleep now, 4:14 am hahahah
Thanks again Iris!
What bug!!
the one where she casts
walks around a bit
and then casts again
total of 3 times but no marking
Ooooo
which is why you can sometimes end up with boom boom ray ray
i filed a report day one
at least they finally fix it thank god
i thought this was never going to be fixed
Ohh
Wow if that gets fixed

@distant bison Hi iris sorry for the ping again 😅😭
Turns out I had to use the original setting for damage lines if i wanted to see all the lines for an attack displayed
So there’s no problem with enhanced link at all 
The new setting allows some lines to be overlapped which I couldn’t see



