#Battle Mage

1 messages · Page 2 of 1

dire holly
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Where the sancro shield at?

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Kidding

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I'll test it out myself and get more data on shield

smoky fjord
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For example from cvl swipe I took 6k+ now I'm taking 14k

dire holly
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Lasers?

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Lightning?

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Before it would do 1s

smoky fjord
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Hilla 35k from the explosion to about 45k now

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U get hit from every attack in cvl. No more 1's

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Ark still does 24k that won't change I guess

dire holly
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And ark?

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You said some attacks got blocked

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I assume it's the same attacks as before?

smoky fjord
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The orbs and the physical snake attack are still guarded

dire holly
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And its swipe attack?

smoky fjord
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Shield duration is too small I can't survive

dire holly
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I guess that's what you mean by the physical snake attack

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Hmm

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So, so far the shield is worse off with far worse duration time

smoky fjord
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Pretty much. The hp scale reduction is better than the current reduction

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Taking more damage now

dire holly
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Need to see what it does in Lotus and Damien

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But I can't get into those runs

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So Asia BaM has to post an update vid

smoky fjord
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Ok I'm done testing. This shield is useless

dire holly
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Thank you for testing, I will do some more testing myself and make note of the new shield changes

smoky fjord
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The DPS did improve so that's good

dire holly
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Honestly I think the shield duration change was a typo, even though they also changed the hyperskill duration to match

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But again, I am not sure what it does in Lotus or Damien

smoky fjord
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I'm gonna reset my hyper and remove shield

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Not worth 10 seconds

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None of the shield hyper stats are worth it.

dawn python
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The alter on ab seems to be treated like a summoner minion. Meaning it doesn’t keep summoning if skill is off cd.

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That is an improvement for ab at least. I left it on skill wheel for now.

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You can see the effect more clearly if you only have alter on wheel

dire holly
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Altar summon looks the same to me

dawn python
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Oh. Guess I never looked deeply before. Taking it off wheel then if it’s the same.

dire holly
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It's still added aoe so I use it regardless of if it can one shot or not

smoky fjord
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Yeah I'm done playing this alt for now

dire holly
night grotto
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the changes to fb is nice

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let me hop back on board

dire holly
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@night grotto Don't LOL

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Shield is hot garbage now

night grotto
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I wish there were more changes

dire holly
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Considering all the other class rebalances, BaM got an ok one, but shield is really, really bad

steady sinew
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Oooo how bad? I’m downloading now

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I found shield really useless all this time

dire holly
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But shield is really, really, really bad now

steady sinew
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I’m curious what “all fixed dmg” means

dire holly
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The old shield, from what I have heard so far is worse than the old shield

steady sinew
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Was it fixed dmg?

dire holly
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It wasn't fixed damage

steady sinew
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Oh all dmg reduction

dire holly
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TryLeft tested a bit earlier with shield hypers and it performed worse in Von Leon, and more or less the same in ark

steady sinew
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Sorta weak sauce lol

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Only 15%

dire holly
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But the problem is that it does less than the previous shield and only has a 5 second duration

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So it's literally not worth using anymore in my opinion

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Also the shield cast time is long, so timing it to do anything good is hard

smoky fjord
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Yeah it's pretty useless now

steady sinew
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Hmmm

smoky fjord
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So the damage of the new attack: you still need to be kinda close because it it doesn't damage at the tip of the attack

steady sinew
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Lol @dawn python I like your suggestions don’t worry

smoky fjord
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Yeah

dire holly
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The new animation is bad

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It doesn't match the staff swings at all

steady sinew
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aura scythe has the range and speed you’re looking for

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When you max v1, it’s 2min aura scythe, 1 min finishing blow or whatever your preset is

steady sinew
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I’m out and can’t maple atm

smoky fjord
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The activation feature they have for Sia and mechanic needs to be applied to bam alters

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Have an in key for simultaneous summon so we don't have to press the down arrow. On the phone it's annoyed by to do so

dire holly
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The animation reminds me of phantom

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Not a fan

dire holly
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Lots of time is burned casting one altar at a time

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And a lot of the time they are not placed in the best locations

steady sinew
dire holly
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Yea

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The range is a bit misleading according to @smoky fjord ,so that's something to get used to if playing with transparency on

steady sinew
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So it’s still short ?

dire holly
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Definitely still short

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But it's 43% longer

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Any sort of range improvement on fb is welcomed lol

steady sinew
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Lol I saw a T rex comment somewhere before
Hahhaa good one lol

dire holly
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Yea we hit puberty

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Arms a little longer

compact steeple
dire holly
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Yea

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Doesn't look too great to me

sharp sable
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holy shit shield is so bad now haha

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look what you 've done @dawn python

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the extra range is nice tho

unborn vale
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I got a 20% boost on dps in immortals dungeon (unbuffed) to 190m at least

dire holly
lost epoch
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I’m all in for this

dire holly
unborn vale
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Need to test if v1 dps = fb dps tomorrow

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Mine is level 15 so maybe close

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Someone here had it max PikaUhhh

dire holly
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Will be equal if you cap already

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Fully buffed that is

unborn vale
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Ah yes true

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Maybe extra like wins for v1 if capping

dawn python
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I always felt that v1 animation is a little faster than fb. So I can squeeze in more v1 than fb in a given time.

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Like in mu lung fl39, I can usually spit out 5 v1 vs 4 fb safely before I need to reposition

sharp sable
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To v1

dire holly
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Extra hit count to dg lightning passive

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Skill damage adjustment to lightning passive and dark shock

sharp sable
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Ye so dps should be higher with v1 vs FB now

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Not equal right? KEKW

dire holly
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Adjustment to condemnation. So you don’t gain skill damage per level, instead it’s a flat % gain

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Not equal but not much better lol

sharp sable
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Ya true LOL

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19 hits vs 18 hits

dire holly
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Overall it’s a tiny improvement

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Nothing crazy

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But shield

sharp sable
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But v1 auras should help dark shock/DG AD/altar output vs FB only PepeHappy

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But yeah smol amounts

dire holly
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This is true

sharp sable
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Shield tho haha kekwpain

dire holly
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So I tested shield a bit more yesterday

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The cast time feels quicker, and the icon appears way faster in the buff bar than it did before

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But it doesn’t block more than it did before; in fact, it’s worse in some bosses

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So given that it blocks less in some instances, and doesn’t improve on anything else

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The duration being butchered makes no sense

smoky fjord
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I can't wrap my head around them giving mechanics the simultaneous summon function and forget to give it to bam V2 alters. How can they forget a detail like that?

dire holly
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I'll add that to the list of suggestions for a future update

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Would be very nice to have in af

dawn python
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Let’s put our heads together and come up with what we actually want our shield to be. I will go first. Revert back to old shield but add 10s damage immunity to bam when casting. Like how they changed aran’s skill to have 2s immunity when casting. That’s all I want. Some short sancro for each cast giving our very first own iframe.

dire holly
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I'll let you guys go about that and lurk from the side

dire holly
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Ok I just thought of something

smoky fjord
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Al I wanted was the old shield to have around 40% hp scale when maxed hyper

dire holly
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So I proposed this yesterday

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45 second duration, 90 second cooldown, same 15% scaling without hypers

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This makes it so that shield will have 50% uptime without hypers and 100% uptime with

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But here’s another proposal: 5 second cooldown to allow us to reposition the shield, similar to what they did with mech’s hex or marksman’s arrow illusion in this update

dire holly
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Oh sorry

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uptime

smoky fjord
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I like the suggestion. The repositioning as well.

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I don't like the 15% scaling..I prefer more

dire holly
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Yea.. I would like more as well

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But this is the only way I can see it making any sense

smoky fjord
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Sacrifice up time to get more HP scaling

dire holly
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Then it’d be too powerful

rancid estuary
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i tested shield during von leon laser and died instantly Charderp

dire holly
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Assuming it can be repositioned with a 5 second cooldown

rancid estuary
smoky fjord
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I loved the uptime for the original shield when maxed. 1 minute

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Cool down 120 sec

dire holly
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That’s 50%

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Same as what I just proposed

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But if we go with the repositioning suggestion, then it’s 100% uptime

rancid estuary
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yea, and bosses like hilla and magnus have bleeds which are HP scaled. shield was helpful not only to me but the rest of party ymirusgavinhuh

dire holly
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But the shield is just far worse than it was before

smoky fjord
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Ok

dire holly
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Embracing the new changes, I think this suggestion is the best we got

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None of this sancro talk otherwise the duration will be half a second long

rancid estuary
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now i’ll get hit 850000 instead of 999999 for chilla assplosion vmirusboyrunfast

dire holly
smoky fjord
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Well 75k for me lol

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That's max shield

rancid estuary
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750k OH_yikers

smoky fjord
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Yes 750

dire holly
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You still ded

smoky fjord
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Sorry

rancid estuary
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1mil HP when PikaUhhh

smoky fjord
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I reset my hyper removed all shield. Few hours ago

dire holly
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I’ll test shield bleed later in hmag

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Unless one of you guys want to do it now

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I gotta brb for a bit

smoky fjord
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I'm done testing. The shield is just 🗑️ now.

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I'm taking a break from bam to play another alt

rancid estuary
smoky fjord
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Their strategy must be to nerf it so bad and buff it slightly next update and expect us to be happy 😁

rancid estuary
dire holly
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So you’re taking roughly 10% hp-scaled bleed damage

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Shield blocks close to 2k

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So yea shield seems to be blocking around 15%

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After seeing this, I think my suggestion is fair

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45 second duration, 5 second cooldown (to allow for repositioning), 15% damage reduction

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In terms of what it can block, it does not hold up to what was described in the patch notes

smoky fjord
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Miss old shield

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The the dash missed as well

dire holly
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Damage reduction description is also bad because it claims “all” damage reduction

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But fixed damage doesn’t get reduced

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And I am willing to bet that a lot of late game bosses have fixed damage abilities

dire holly
# smoky fjord 😂

The one nice thing I will say about the new shield is that it appears almost instantly

rancid estuary
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fixed damage gets reduced by 15% that’s why we get 850k hit instead of 999k from assplosion

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or purple wave

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so ark’s lightning will hit 85% of 120k ,, etc

smoky fjord
dire holly
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Ark lightning?

rancid estuary
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magnus big red ball will be 85% or 104k

dire holly
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@smoky fjord Didn’t you say ark lightning still does 24k?

smoky fjord
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It does

rancid estuary
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squirtleknife HUH

dire holly
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Yea so

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Shield still weird lol

smoky fjord
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Even now

rancid estuary
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oh

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no

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..

smoky fjord
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Crack does 999999 but as you can see at 100% I never ran ark with a group to see what crack does at a lower %

rancid estuary
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20.4k

dire holly
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Shield sooo weird

smoky fjord
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I can't play that

dire holly
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In theory it shouldn’t block anything anymore

rancid estuary
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20400 is 85% of 24000

dire holly
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But reduce all incoming damage

rancid estuary
smoky fjord
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Ss? Lol

rancid estuary
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dire holly
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Honestly I don’t mind reducing all damage if the cooldown and duration made sense

smoky fjord
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18 sec not sure why I can't play it

rancid estuary
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sry xD long vid too lazy to crop

dire holly
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I’m sticking with my suggestion: 45 second duration, 5 second cooldown (to reposition), and 15% damage reduction

smoky fjord
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Overall I prefer the hp scale besides the fix damage it reduced other damages more

rancid estuary
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just bring back HP scale vmirusboyrunfast vmirusboyrunfast vmirusboyrunfast vmirusboyrunfast

dire holly
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Me too, but if they were to stick with this change, this is the proposal I’d write down

rancid estuary
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fair

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it really does help for fixed damage

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magnus balls, ark lightning

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everything else MEH

dawn python
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Explain please what is the 5s cd for repositioning?

smoky fjord
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This shield imo was better than bishops benediction. But bishop has a higher HP scale reduction. But we are immune to a few more attacks than they are

rancid estuary
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u can reposition the shield

dawn python
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If it has 30s duration and normal 60s cd

dire holly
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So it’s not bad

rancid estuary
dire holly
smoky fjord
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Obviously ours are stationary so bishop has a lead there

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I thought they had 40%

rancid estuary
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oop we never had abnormal status res xD

dire holly
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In this patch note, mech’s hex and some other skills got a cooldown reduction from 30 seconds to 5 seconds to allow skills to be repositioned

dawn python
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If cd is 5s. Wouldn’t it then be 100% uptime? Or you mean shield has 30s duration. 10s later yiu reposition and it has 20s remaining duration?

smoky fjord
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I tried benediction on top of party shield before. It's so good when both are combined

dire holly
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30 second duration is too short

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Think of how many times you’d have to recast it

dawn python
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Isn’t that still 100% uptime unless I’m missing something.

dire holly
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Yes 100% but this is under the new 15% damage reduction change

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Since it doesn’t perform as well as the old hp-scaled value

dawn python
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I dig 100% uptime shield.

smoky fjord
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How did you guys do in mulong today

dire holly
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43 ez

dawn python
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Haven’t tried. Normally I try 42 on Monday. Rest just clear 40

dire holly
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Jk I haven’t tried but it’s not hard to get past 40-42

smoky fjord
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I see

dire holly
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Shield or not

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Just practice using battle burst

dawn python
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I do it unbuffed except Monday since I try to get medal

smoky fjord
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Yeah I gotta try end of week I got knocked out of 3rd place on my main

rancid estuary
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i teleport into worm and died vmirusboyrunfast

smoky fjord
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Bam not very competitive on inosys

dire holly
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The change to crit rate will also improve mu lung times, so have to update

rancid estuary
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oh yeah

dire holly
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Some may even be able to beat 45

dawn python
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Not bam I don’t think. Other classes already beat 45 on my server

smoky fjord
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Battle burst dashes through 43 plant monster easy?

dawn python
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Yes it can. My dmg is just weak

dire holly
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Well I’m saying classes that weren’t able to before might be able to now

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I might be able to beat 44 if I tried hard enough

dawn python
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Takes too long to clear 43 and I’m not willing to rebuff for mu lung. Just my leftover cra buff on Monday.

smoky fjord
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Unfortunately I can't teleport through it with my kaiser. And our dash has a 5 sec cool down

dawn python
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Try the blink node? Just wondering.

smoky fjord
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Blink is short range

dawn python
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Oh

smoky fjord
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Kaiser teleport looks far but it's actually not

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Maybe because in dragon for the body frame becomes bigger

dawn python
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Does our new shield block 39/40 attacks still?

smoky fjord
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I get touched

dawn python
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From mu lung

dire holly
dawn python
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I will do a run later in the day. Let’s see what happens.

smoky fjord
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If it block it. Ok but the duration 😂

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Which one is 39 again?

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The night walker?

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I forgot lol

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Oh that 37

rancid estuary
dire holly
rancid estuary
dawn python
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The demon and then the mech. Ops I should have said 39/40.

dire holly
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Mech is 41

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40 is a ninja guy

rancid estuary
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39 is the kaiser looking dude

dire holly
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39 is wave sword maker doer

smoky fjord
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Ok

dawn python
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Ahh right I got mixed up with my da. Since I just aim for fl40 clear on da. Before the mech. The hat and sword guy and the Kaiser.

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It was easy living with the long duration shield before on those floors.

dire holly
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Shield not needed for those floors

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Shield not needed until 44

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All attacks before then are quite predictable

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The only one that might give you trouble is mech

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And flower just because of size

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But battle burst is key

dawn python
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I haven’t seriously looked at the flower yet. Usually by the time I clear worm my leftover buff is gone. Then I’m just wet noodle

dire holly
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Yea it takes a while without buffs

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But now with the crit rate changes

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You should have more time on buffs

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Assuming that you use a necro wep

dawn python
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I have a crappy one. Bd emb. It went from bd to pa to bd. Was pissed

dire holly
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Luckily there’s a 30% emblem change scroll for beating floor 43

dawn python
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I’m saving all achievements for Adele. Hehe.

dire holly
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Fair

rancid estuary
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oh

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i didn’t read

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got excited once i read 30% emb change

unborn vale
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You get to try Floor 43 first

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I don’t know it’s attacks yet, i always beat worm and suicide as other BaM in EU only cleared floor 41

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So just trying to be top

dire holly
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Floor 43 attacks are very predictable

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So long as you play with a little bit of patience, you will be ok

unborn vale
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Ok nice I’ll try this week ThumbsupZakum

steady sinew
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5s cool down as opposed to 5s uptime? LOLLLLLL

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If you can get this.. I’ll make an android in your honour @dire holly

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Ill also settle for your suggestion ytd too.. 50% ratio.. 45s uptime, 90s cool-down .. it’s same as b4 just able to use more often as that’s their intention in their patch notes..

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Battle mages are famous for their shields.. 5 second shield is really disheartening 💔

dawn python
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I like matching the cd of shield with cd for v1 in some multiple fashion. I think v1 is 180s. So I would like 90s or 60s cd for shield with corresponding 45s or 30s shield uptime. That would be nice when we revert back to short arm/ T. rex arm status we can hide in our shield.

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Actually I think that would mean the uptime needs to be 60s in order to be covered. So unless we change shield to be charge based. Like upto 2 charges and each charge is 30s uptime. That would work.

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Being charge based will also allow Impromptu reposition. Maybe 3 charges with 180s total cd. Or 60s per charge refill.

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Yea I think this setup for the shield duration will the ideal. 3 charges. Each charge last 30s. 60s per charge refill.

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We can debate what shield protection needs to be as a separate issue. I think the baseline needs to be what we had before. With some improvement will be appreciated

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I write in stream of consciousness if that’s not clear before. 😂

dawn python
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Base duration per charge is 20s with hyper extending it to 30s. Base charge refill time is 90s with hyper cut it down to 60s. Boom 50% uptime maintained and gain more flexibility on where and when to use the shield.

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Being charge based also means we can start a boss fight with 90s uptime in the bag. And during that 90s at least one more charge is refilled. So really we can start any boss fight with 2mins of shield. What’s not to like?

dire holly
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The charge system seems good as well, but who knows

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Shield currently doesn’t block enough attacks

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If it blocked more attacks than I wouldn’t mind it the way it is

dawn python
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I think the charge system has a better chance of being implemented vs the 100% uptime idea. Since on the surface it isn’t a buff vs what shield used to be. 50% uptime with hypers. But in practice, this will be more flexible and better duration wise than before since most boss fights finish within 3mins. So you have shield 66% of the time vs 50% in practice.

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Therefore I suggest we long suffering bams band together and push the charge system for shield duration.

smoky fjord
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Battle Mage Support: Also known as a support class battle mages should provide a higher offensive/defensive buffs percentage than non-support classes.

Note that dark aura and weakening aura were nerfed in the last character rebalance.
-Improve Haste Aura stat %
-Remove Draining Aura Reactivation use
-Improve Blue Aura stat %, and Blue Aura hyper passive so that it debuffs everyone in the party
-Improve Dark Aura stat %
-Improve Weakening Aura stat%
-Improve Party Shield DMG reduction and DMG reduction for HP-scaled attacks. Since BAM doesn't have an iframe, add the sacrosanctity effect to the shield where the user alone is affected for 30 seconds or the entire party is affected for 15 seconds while inside the shield.

Battle Mage Offensive: Also known as an attacker should have higher offensive ability.
-Improve finishing blow: Increase the attack rage and attack speed
-Improve Grim Reaper: Increase attack speed by reducing the animation, -Improve Grim Contract III skill damage
-Improve Sweeping Staff: Let it not be affected by damage reflect
-Improve Aura scythe: Increase attack speed, and let it not be affected by damage reflect
-Altar of Annihilation: Increase attack speed
-Dark Shock: Let this be a toggle skill, a debuff that brands the enemy in a certain radius that works similarly to the weakening aura.

Quality of life changes
-Grim Reaper: Let it be a toggle skill. This skill turns off frequently during expedition
-Aura Scythe: Let it activate during auto-battle or equipable to pet with another aura skill. Currently, you cannot equip aura scythe and aura skill to a pet at the same time. Battle mages suffer during auto-battle because of this.

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Feel free to edit

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This is the old feedback that was posted prior patch

keen scaffold
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Would be kinda cool if the shield was a channel ability like super smash bro's . Feel like this game lacks in active thinking sometimes

dire holly
# dawn python I think the charge system has a better chance of being implemented vs the 100% u...

I only implemented the 5 second cooldown to reposition because of how bad the current shield is at blocking attacks. Also, take a look at Mechanic’s Hex ability. They recently changed it to a 5 second cooldown to allow for better repositioning of the skill. In case you aren’t aware of Mechanic’s Hex skill, hex heals for 5k per tick and also provides a fd bonus; this is also 100% uptime. So please do tell me 100% uptime on shield is a bad suggestion

dire holly
dire holly
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I have already made an extensive note about BaMs, so we are in good hands

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Only thing that we should focus on at the moment is shield

dawn python
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I certainly will prefer 100% uptime with unlimited flexibility for repositioning over a charge system. Was just wondering if the devs will think that’s too op. So charge system is a sneakier buff on the shield duration. Not saying your suggestion is bad in anyway in terms of functionality. Just the chance of being adopted by msm. I only have a 12x mech alt that I just checkin with. I will take a look next time to see what it does.

dire holly
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How is it op?

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It blocks LESS than it did before

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TryLeft can confirm this

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Only boss I can see it being op on is ark

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That is it

dawn python
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I mean the protection part needs to revert back to before. The current protection is crap. I was using the old shield protection as baseline.

dire holly
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And the charge system is dumb

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Let me once again refer to the Mech Hex ability

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Do you see how strong that skill is?

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Why can't our shield be just the same?

dawn python
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From your description yea. It’s perm 5k heal tick plus fd bonus. That’s op

dire holly
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Essentially my suggestion, if you think about it, is a shield with unlimited charges

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Your suggestion is more or less the same concept, but with less options to move shield once placed down

smoky fjord
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Well you have to consider that the new shield still guards some attacks. Repositioning refreshes the duration. They will think it's op

dire holly
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That is also the problem

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But right now

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Shield blocks less than it did before

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And if we assume that it really did block 15% from ALL attacks (instead of blocking some), this 100% uptime, repositioning suggestion is more ideal

dawn python
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I’m holding out hope that if we accept less than 100% uptime we could argue for better shield protection. As you said if they give us just the current shield protection then yea we need your suggestion in order for me to consider any hyper investment in shield.

smoky fjord
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When you consider ark for example. It's still blocking the attacks it did before

dire holly
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Which is why shield is still bad

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Because it blocks some and blocks less on other

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It does not make sense

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So shield still needs to be reworked outside of readjusting its duration

smoky fjord
#

What did we not like about the old shield?

dire holly
#

Basically the same as it is now

#

It's too finicky

#

It works well in some bosses

#

And doesn't work at all in others

#

Like if you had hypers in shield, you could block way more attack in von leon

#

Now you can't

#

But it still works the same in ark? That's wacky

#

Shield is just too inconsistent

rancid estuary
dire holly
#

Like I don't even think it does anything in Lotus, let alone Damien

rancid estuary
smoky fjord
#

So you are asking for consistency

dawn python
dire holly
#

It's going to get changed again regardless

#

Shield is, and always was, wacky

rancid estuary
dawn python
#

I want it to work well in nmag so I can solo it unbuffed with ease. That’s my goal.

smoky fjord
#

So the shield should be more consistent in what it blocks for every boss. That's 1 point

dire holly
#

Git good

rancid estuary
dire holly
#

Shield is not needed in anything man

rancid estuary
dire holly
#

Pract practice practice

#

I never really needed to use shield in hmag other than to stop the bleeding from time to time

#

But it can be done without it

rancid estuary
#

yeah same

dawn python
#

So to me. Shield protection should include status resist, stun protection and some % dmg reduction.

rancid estuary
#

only during assidents

#

yeah i’d like a 10% abnormal status resistance in there ngl oop

dawn python
#

My wish list ar least.

smoky fjord
#

That's a good point because the old shield with hypers would block stuns in hilla yet in hard von bon it doesn't block the stun

dire holly
#

You are really persistent on this sancro shield concept

#

Listen

#

We are Battle Mages

rancid estuary
dire holly
#

Not a wanna-be secondhand paladin

#

Or any other support for that matter

#

What can we do differently from those other support classes?

rancid estuary
#

be the bottom PikaUhhh

dawn python
#

We don’t have boss stun or iframe. So figured shield should offer something along those lines.

dire holly
#

I apologize if I am coming off strong, but I have played this class for far too long and am invested in it

#

You can argue that battle burst is an i-frame

smoky fjord
#

Only think I want is old shield with higher HP scale e reduction. With hyper it was 20% so maybe 35-40. The old shield blocked a lot of status effect already we don't need it to do more

dire holly
#

That is also a problem

#

I have mentioned this before

#

Bishop's benediction blocks up to 10% hp-scaled at the start and goes up with their max hp

#

Having 40% hp scaled reduction on shield is too much

smoky fjord
#

K just wanted to make sure that was my point. I'm not asking for sancro

dire holly
#

We cannot outdo bishops or paladins

#

We need something different

#

Something new

rancid estuary
#

i don’t think there are even HP scale attack greater than 20%

#

unless there is vmirusboyrunfast

dire holly
#

Well all I know is that

#

We can't outshine bishops

rancid estuary
dire holly
#

10% base was already good enough, but the inconsistencies in what it can/can't block was bad

#

If it was more consistent, many other teams would consider us in harder runs

#

But right now, we are only considered as dps

#

And that has always been a problem

#

Since day 1

smoky fjord
#

I want this shield to be so worth it that people want bam in their party. That's why it should be better than bishop

dire holly
#

I do as well

#

Not better than bishop though

#

Think about it

#

This is our 4th job skill

#

Theirs is a vskill

#

Think about it

smoky fjord
#

The shield was already better than bishop imo but no one cared still

dire holly
#

The thing is

#

Bishop bene is suppose to outscale shield

#

Not the other way around

smoky fjord
#

I want it to that's just me I guess lol

dire holly
#

Well..

#

I'll just lurk now and not provide my input

#

But let it be known

rancid estuary
dire holly
#

I have played since day 1

rancid estuary
#

we need the number one bam

smoky fjord
#

Not saying you shouldn't I just letting you know my stance and we can find a middle ground where we all agree

dire holly
#

That's going to be tough but I would like that to happen as well

#

I just want BaMs to be good

rancid estuary
#

give BaM shadow partnervmirusboyrunfast

smoky fjord
#

It's not even my main and I'm.fighting for this class

dire holly
#

And have other players consider us for runs like Lotus and Damien in the future

dire holly
rancid estuary
smoky fjord
#

The meta is DPS and support gotta chose one for bam

dire holly
#

Not even then

#

Look at bishop

rancid estuary
#

we janky for both

dire holly
#

All they were good for was support, but many bishop players complained that their dps was poor

rancid estuary
#

i cant lose FD Cd and an extra line on FB for like

dire holly
#

So they made them have the best of both worlds

rancid estuary
#

5 sec of shield

dire holly
#

Look at Paladin just as another example

#

They were once just a threaten mule

smoky fjord
#

Ok you are right

rancid estuary
smoky fjord
#

They are balanced

dire holly
#

But now they can do dps and be the best support outside of bishop?

rancid estuary
smoky fjord
#

What bam's can offered in terms of aura and protection is not worth it for a party as we all know. Nexon knows this to lol.

dire holly
#

No worries

#

We are in good hands

smoky fjord
#

I kinda feel they made a mistake with this shield

dire holly
#

Shield is just wacky

#

It is what it is

smoky fjord
#

I mean it literally makes zero sense the way it is now.

rancid estuary
#

shield taken off skill wheel run

#

i honestly don’t even know when to use it

dire holly
rancid estuary
#

anymore *

smoky fjord
dire holly
#

The only good thing that came out of shield is that the cast time, and the time it takes for the buff to appear, is almost instant now

dawn python
#

I think for me shield is a crutch. A bridge for the middling geared bam that can still do mid tier bosses easily. Like I mentioned before I also have da as a regular char I play. I was having a tough time clearing fl40 since I need to fly up every 5s to avoid dmg. Then I tried to research on YouTube to improve. Guess what all the da vid on mu lung never bothered to move. They just killed the boss before boss can even attack. Like they only started repositioning at the worm.

#

So having a long duration shield that blocks a lot of attacks was very good qol crutch since I can’t facetank nor blast through bosses in secs. For me the fights are a lot longer and I need to avoid any mistakes. That makes bossing exponentially harder vs someone who’s endgame geared. In other words I know and exp the pain of lower tier bams that the top end players may not realize.

smoky fjord
#

This is me in ark when I first got this skill. Enter ark dungeon. Wait for ark to get close to me put up shield, ark takes about 3 seconds to use an attack. 7-6 seconds left for duration 😂

dire holly
#

Shield cast is near instant so it's made to block crack for those who are near us

#

But with that said, it's still too wacky

dire holly
#

But with that said, the stages that we complete for dailies (floor 40) can be done by just battle bursting to the opposite side

#

I did use shield to stand and hit without being more proactive to get the floor 40 completion, but maybe it has become too good in mu lung

#

Like you said, it may have become a crutch for some players

dawn python
#

Yea I use shield for lazy 40 clear. It’s entirely doable without shield to clear 41. At worm(42) I really needed the shield for the uninterrupted dpsing. Since it takes so long if I have to teleport back and forth avoiding 1hko while trying to dps. (Need v1 active)

dire holly
#

42 is also doable

#

So the trick is to use v1 for the added range

#

Stand near the middle and spam attack, v2, sweeping

#

When the attack comes, you teleport to the left

#

Wait for the attack explosion to end

#

Continue attacking until the next attack comes, then teleport back to middle

#

It'll take a long time to clear it, but hey, at least it can be cleared

dawn python
#

That’s pretty what I do when v1 is up. When it’s down I was using shield to continue. With this new shield I will have trouble do dps while v1 is down.

dire holly
#

Fb range is uh

#

Yea.. it's not great lol

dawn python
#

Maybe I need to put that dark chain out. Lol

dire holly
#

But it just goes to show you that it can be done

#

I mean you could..

#

When you are not in range

smoky fjord
#

Who's top bam?

dire holly
#

A BaM in Asia

dawn python
#

Restore here.

dire holly
#

I'm no where close to the Asia BaM

dawn python
#

Not in this sever. Doesn’t exist. Haha

smoky fjord
#

This discord is also connected with Asia?

dire holly
#

It should be?

smoky fjord
#

Ok

dire holly
#

But I think most Asia players use a different chatting app

dawn python
#

I’m going to use the reset scroll to get hypers back from the shield. I think I will put 1 in ba aura and 1 in something else. Since it will be a few months before we get any shield change I think. Rn it’s trash.

steady sinew
#

I’m in A2

dire holly
#

If you want to go the full dps route, you can put points into 3fb, 1 weakening, 1 dark

steady sinew
#

Is top bam in A1 or A2?

dire holly
steady sinew
#

I have 1 hyper on shield persist

smoky fjord
#

I skip additional 10% boss attack

#

Why they even lower it to 10% stupid

dire holly
#

If I were to put 1 point in shield, it would probably be to lower the cooldown to 60

#

It has always been 10% ba

steady sinew
#

I haven’t reset yet

#

But I’m casting dark shock now for that 10% ba

smoky fjord
#

I did 3 for the main attack, weakening and blue aura

dire holly
#

I can't justify putting a point in blue aura

#

The 10 second reactivation time is too long

keen scaffold
steady sinew
#

After patch, shield is guarding orb and slash.. and I can tank lightning unbuffed - I think it’s 15% reduce of lightning

smoky fjord
#

I just did it because I'll never be top DPS

keen scaffold
#

Thought BaM's teleporting wombs combo would be cool but t rex arms meh

steady sinew
dire holly
#

v2 applies the dark brand

#

So you don't need to teleport

#

Just use it to dodge now

dawn python
#

How do you cast dark shock? Thought it was a buff.

dire holly
#

It is a buff

#

She's referring to the dark brand from teleport

steady sinew
#

Lmao I put it on preset with condemnation so I don’t forget to tap it

dawn python
#

I have it on buff pets. Hehe

dire holly
steady sinew
#

Nani ?

dire holly
steady sinew
#

LOL

dire holly
#

Dark shock = buff

rancid estuary
dire holly
#

Dark brand is the little dark purple circle that comes from teleport/v2

smoky fjord
#

Can we tell them grim reaper should always be turned on. It's annoying when switching maps

steady sinew
#

B4 patch I tested in lotus too shield was guarding from 2 out of 3 bots

dawn python
#

So what is dark shock brand dmg now after this patch? Does dark genesis passive bonus stack on top of the dark shock dmg? So it becomes 120%? There anouts?

steady sinew
#

But could not guard stun..
Which is what you all said, shield guards stun in some bosses but not others

dire holly
#

Shield weird

dawn python
dire holly
#

Dark genesis passive is something else entirely

#

Both work

dawn python
#

Dark genesis has passive bonus on dark shock in description.

smoky fjord
#

What if just what if

#

What if they intend to add shield to node?

dire holly
#

It's just a % increase passive once you unlock dark genesis

rancid estuary
smoky fjord
#

Get nodes to up the duration etc

dire holly
#

Shield = inconsistent

#

I don't like that idea lol

#

Would it be a boost node?

rancid estuary
#

i don't really wanna waste a slot just for shield

smoky fjord
#

I hate it to but just saying what if they planned that lol

dire holly
#

What is the point of having shield hypers if they add a shield node?

smoky fjord
#

I'm just to justify them doing it that way 😂 I guess I cant

dire holly
#

I'd rather not lol

rancid estuary
dire holly
#

My slots are full

#

And v3 isn't out yet

rancid estuary
#

same Charderp

smoky fjord
#

I hope this v3 teleports with the user

steady sinew
dire holly
#

Now teleport is for dodging

dire holly
steady sinew
#

Yeah , it’s always been on

dire holly
steady sinew
#

Hahahaaha

smoky fjord
#

Was also changed in the PC because it used to teleport with the user

dire holly
#

hmm

#

So it's stationary in pc now?

smoky fjord
#

This was posted 4 years ago. It's stationary now in the PC

#

At this time however it teleported with the user

dire holly
#

But have you seen the msm version of it?

#

It looks a little different

smoky fjord
#

Oh yes in MSM it's stationary

dire holly
#

Let me find the video

rancid estuary
#

i don't think it moves with the user, i think the user is re-calling it to reposition right above their head

smoky fjord
#

Ok

rancid estuary
#

honestly i'm not sure Charderp

smoky fjord
#

Well I know in the PC some skills are stationary you have to do what you said. Re summon when off cooldown.

#

To reposition it

#

But this was few years ago

rancid estuary
#

ahh

#

v3 looks rlly dope oop

#

pretty excited

dire holly
#

Yea you are right, it's stationary

#

But the aoe seems good

smoky fjord
#

The attack speed seems slow to me and the range doesn't look wide imo

dire holly
#

It's more for farming

#

I don't think it'll be that good in bossing

rancid estuary
#

yea >< agreed

dire holly
#

According to the numbers I saw in another video

#

Let me see if I can't find that pic

#

This is maxed v3 by the way

#

Looks like 50% uptime

smoky fjord
#

Yeah I've seen this

#

Compare this video to the shadower 😂

#

And look at von bon's hp

dire holly
#

Shadower?

#

Just judging from the hit count alone and the slow cast, I think upgrading v2 is better for dps than v3

smoky fjord
#

There might be a gear difference but still

#

What I was saying compare him using bam V3 and shadower V3. Look at how much hp both took from VB

#

Shadower V3 looks so strong

dire holly
#

Is shad v3 a burst though?

#

BaM v3 is over time

#

@smoky fjord I'm going to DM you

lost epoch
#

Idk if you guys notice but there was a patch last night and it claimed to fix a bug in FB. I tested and the range looks much better

dire holly
#

Oh yea

#

TryLeft mentioned that the animation was longer than the actual skill itself

#

So that's a good fix

dawn python
lost epoch
#

I’m guessing you’re Everlyn..? I mostly aimed to clear only until floor 40 to get the mu gong box 😂

#

If I got extra buff then maybe 42

dire holly
#

Beating floor 43 for the emblem change scroll is nice if you need it

dawn python
#

Same. I try once a week with buff (leftover from cra) and rest of time just fl40

#

Problem is I have fat finger syndrome. So hard to be mistake free for long periods of time. 😂 so sometimes I teleport right into worm while I tapping madly away.

smoky fjord
#

So can we come up with some changes we would like to see by the end of the week to post in the feedback?

dire holly
#

Look at the DM I sent you

lost epoch
lost epoch
dire holly
#

I have advocated for 72 lines already

dawn python
#

I will admit that I care a lot about our farming efficiency. So I would like to add some horizontal expansion on sweeping staff aoe would be nice. We don’t have a good map clear.

dawn python
#

See the passive dmg bonus to dark shock? So dark shock is 60% base. With DG, that’s now 130% sd

#

So I’m assuming that each time we attack a mob tagged by our dark brand (from v2 for example), we are also doing 2 lines at 130% sd boosted by the dark shock node. Now I think dark shock being a lv60 buff, the node boost should be 3% fd per lvl vs the 2% for 4th job skills.

#

Please add that to the list too. I mean we are still dps deficient so anything that even remotely make senses dmg wise we should ask for.

dire holly
#

That is not something I will add

smoky fjord
#

Finish blow better than lvl 1 aura scythe

modest kelp
dire holly
dire holly
smoky fjord
#

Wasn't it suppose to be v1% on top of FB

dire holly
#

Nope

#

That’d be like 410% skill damage with v1 maxed out if that was the case

unborn vale
#

I need to test the dark shock piece again to see if levelling up the boost node gives us any extra dps - which it should?

#

When i tried it pre patch it didn’t really do anything

#

My suggestions for changes from now would be the lines on sweeping staff, and small increase in base % of v1 skill dmg

sharp sable
#

I do think dark shock should be 3% FD per level instead of 2% though. Almost every other class has similar values (2% FD for 4th job skills, 3% FD for 3rd job, 4% FD for 2nd job, etc)

#

With some exceptions of course when the 1st/2nd/3rd job skill is their main skill (pathfinder, evan, sia, etc.)

dawn python
# dire holly Initial skill damage value of v1 could use a bit of a tweak

Agree 100%. Would like to see v1 start at just below fb and reduce the level up sd % increase so that by lvl 10 v1 should equal fb sd% and better after that. No reason to penalize players with less funding such that you need 50B in v1 nodes before you don’t suffer a dmg decrease using it

dire holly
#

That’s too much of an increase

#

The purpose of v skills is to level them up

#

If you get 10-15 levels into v1 you can do more than fb

dawn python
#

I mean scale down the per lvl increase so it tops out at the same lvl. Just a better starting value so we aren’t deep in a hole until lvl15+

dire holly
#

And given how node prices have decreased significantly since release, leveling v skills will only improve

#

V1 maxes out at 210%, 10% above fb

#

What you’re essentially asking for is to put v1 at like 175% and gain 1% a level

dawn python
#

Ok working backwards, that means 0.5% per lvl up and start at 5% below. Hehe

dire holly
#

That’s just not happening

#

What I’m ok with right now is if they made a 30% increase in the starting skill damage of v1

#

Because it currently sits at, what, 120%?

dawn python
#

They equalized the hits on v1 and fb now I believe. Before v1 had a hit advantage. So higher starting value for v1 isn’t that big of ask I think. B

dire holly
#

V1 is 19, fb is 18 now

#

Came directly from this update

#

High starting value is fine, but for it to be a smidge under fb is too much

dawn python
#

Oh. Still 1hit advantage. Well in that case a small increase to the starting value like you suggested will be good enough. .

smoky fjord
#

The scythe. Is its own attack? Has nothing to do with FB? So the only perk about this skill is reach and combine aura?

dire holly
#

Then you ask yourself, “what point is there in leveling it except for just a few % sd gain and duration

dawn python
#

Yea like 155-160% starting value I think will be good.

dire holly
#

Going from the initial 120% to 150% with adjusted scaling % sd (2%) per level is fine to me

smoky fjord
#

All other classes v1 is its own attack sheesh

dawn python
#

The combined aura is the big draw and range. I also think it had an animation advantage over fb. At least the old fb. Not sure if it’s still faster than the new fb

dire holly
#

New fb is the same from what I can see

#

And yes, v1 animation is quicker

dawn python
#

Just want to help out the bam’s just hitting 200. So v1 isn’t a dps loss for a few lvls.

smoky fjord
#

Feels slower than FB to me. When manual. In auto battle the frequency is slower

dawn python
#

Try it on fl39. Count the number of attacks you can perform before dashing. You will feel the difference

dire holly
smoky fjord
#

I hope Koreans are doing their part since the shield change on their server

dire holly
#

The point is to level it to x lvl before it outscales fb

#

You also have to consider the support aspect of v1

dawn python
#

You can usually get it to lvl3 very quickly by using slot enhancement and lvl up 1 time. So goal is for lv3 v1 to be equal to fb in dps output when considering the combined aura extra hit and faster animation.

dire holly
#

Granted our auras still need a lot of work, it has a multipurpose function that other v skills that replace a main attack simply don’t have

dawn python
#

Yep v1 can be so good.

dire holly
#

You can easily put 5 levels in with node enhancements

#

It’s not hard to get to lvl 10 or even 15

dawn python
#

Ok then lv5 is the goal for balancing its dps vs fb

dire holly
#

Not even then

#

Like I said

#

Lvl 10-15 v1 is around the range when it outperforms fb

#

Again, consider the utility and the scaling

dawn python
#

Ok let’s just go with your proposal. 150% starting value with 2% per lvl up. That’s still better than current right?

dire holly
#

You’re simply asking for too much without putting in any investments into the skill itself

#

Of course it’s better than the current lol

#

The current is 120% lvl 1, 3% per level

smoky fjord
#

What's max value

dawn python
#

Yea that’s a tough starting pt.

dire holly
#

210% max value

smoky fjord
#

Sheesh that's low

dire holly
#

Yea that’s why not a lot of BaMs use it for dps

dawn python
#

We need it to be 25hits. Lol.

dire holly
#

Maybe in farming in some maps

dawn python
#

I use it to manual tangyoon

dire holly
#

I’ve advocated for 21 lines on v1 already

#

25 looks like too much on paper

dawn python
#

Yet we are not even 35% of top tier mage dps.

#

So even triple will only get us to top tier.

smoky fjord
#

Before you told me I thought it was scythe on top of FB. Being its own attack is definitely a draw back

dire holly
#

There are other ways for us to be “top tier”

#

Keep in mind that we are also a support class

#

Yea, having 410% sd with v1+fb stack would be too overpowered

dawn python
#

With shield trashed. We can only hope draining aura and other aura improvements. I’m with you 100% on the drain aura changes.

dire holly
#

We need lots of changes

#

But like I said before

#

We are in good hands

dawn python
#

Any hint on coming buffs?

dire holly
#

It means I have it under control

smoky fjord
#

I hope the Koreans on kmsm are doing their part. It starts with them.

dire holly
#

From what I can tell, shield doesn’t do much in runs like Lotus or Damien

unborn vale
dire holly
#

But I frankly cannot tell what’s going on from the videos I’ve watched with the new shield

unborn vale
#

I definitely do more dps now with aura scythe on

#

Lvl15 v1

dire holly
#

What lvl is it?

smoky fjord
#

Nice

dire holly
#

Max cap?

unborn vale
#

Extra hit has made it more obvious

unborn vale
#

Thats next on my list

dire holly
#

You’re about to do more than me

unborn vale
dire holly
#

And I’m at 14.781m mdc

unborn vale
#

Oh nice feelsmushroomman

#

I need to try the dungeon with full buffs after next cra run

dire holly
#

My best before update

dawn python
#

How does everyone feel to increase the uptime of our 150 to 100% vs 66% currently?

smoky fjord
#

Nice

dawn python
#

That will improve our dps but also help mobbing a lot.

unborn vale
#

Nice!

dire holly
#

I like the thing we have now, matching v1 with 150 hyper timing

smoky fjord
#

I have no issue with the 150 the way it is

unborn vale
#

I have a way to go to catch you @dire holly

smoky fjord
#

They need to lower the animation of reaper that's all

dire holly
dawn python
#

Please explain why matching timing of 150 and v1? I just have it on buff pet. Are you manual triggering 150?

unborn vale
#

Rise up BaM

dire holly
#

Outside of 150 hyper that is

smoky fjord
#

Yes outside

dire holly
dawn python
#

So you don’t have 150 on buff pet?

dire holly
#

I have it on pets

#

V1 I manual when it’s off cd

dawn python
#

So you watch to see when 150 is up and then manual trigger v1 I see.

dire holly
#

Nope

#

So here’s what I do

dawn python
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But if 150 is up 100% there is no downside. It’s just a toggle.

dire holly
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I always use a mount before starting a boss

smoky fjord
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150 gives a hit count to

dire holly
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So when the boss is about to get summoned in, I hop off the mount and use v1, condemnation, v2, etc

smoky fjord
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I think it's too powerful if it's a toggle

dire holly
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So the timing is more or less in line

dire holly
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Maybe not on the toggle part, but it being 100% uptime

dawn python
#

Oh so when on Mount buffs stop counting down? Never knew. Thought ppl just want to show off mounts in waiting room. Haha

smoky fjord
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Do you keep the extra hit count?

dire holly
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So when it goes on cooldown it doesn’t start up again

dawn python
#

I see. Thanks. Pro tip.

smoky fjord
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🤣🤣

dire holly
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Yes

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Do this for ghb, gd and what not

dawn python
dire holly
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Mount up, wait for your skills to expire and go off cooldown, then go run something

dawn python
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I just thought 150 has super fast condemnation trigger.

smoky fjord
#

The 150 hyper gives an extra hit count

dawn python
dire holly
dawn python
#

Even more reason I want 100% uptime haha. Well blue blood is 100% uptime. That’s bigger dps boost than ours even at 100% uptime.

dire holly
smoky fjord
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2 effects

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3 effects

dawn python
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Very nice buff.

smoky fjord
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Well 4 effects plus the passive

dawn python
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A lot of our skills have this 3min cd 2min effect timing.

smoky fjord
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The cool down is typical of any other class isn't it

dire holly
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It is

smoky fjord
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180 sec

dawn python
#

Maybe our party shield can work like a true sanctuary. 3min cd 1min uptime where you are fully protected but you also lose 50% dps while doing dmg. So we just turtle into the shield during 60s downtime and come out bursting for the other 2mins. Haha

smoky fjord
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120 duration

dire holly
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Ok

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More sancro talk

smoky fjord
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Lol

dawn python
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Just want to rest my fingers 😉

dire holly
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Why in the world would I try to lose dps man

dawn python
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You don’t need to use it. Or you can get out of the shield range to do dmg.

dire holly
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Your wacky suggestions are getting even wackier

dawn python
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Like ihko coming, quick dash into the party shield. Then come out and do dmg. You can’t do dmg while under the shield will be the trade off.

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Like creating a small plot of safe space in bossing content.

dire holly
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What if the boss is right on top of shield?

smoky fjord
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Too lazy to do that

dire holly
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I’m losing 50% dps a cording to your suggestion

dawn python
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Lose 100%

dire holly
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And other players are doing 100%?

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Bro

smoky fjord
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I don't like the idea of losing dps for that

dire holly
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I might just leave this thread entirely now lol

dawn python
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100% for everyone under the shield. But if you are outside normal dps and no protection.

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Just a random thought.

dire holly
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Too random

dawn python
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100% loss of dps under the shield.

dire holly
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I like the out of the box thinking, but it’s not reasonable at all

smoky fjord
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When is the next update April?

dire holly
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What if I place it directly in the middle of a map and no one knows about it?

smoky fjord
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That's for the new character right

dawn python
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Would make us very unique. But anyway yea probably a bridge too far.

dawn python
dire holly
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That’s asking for players to ask to delete BaMs because they were standing under shield the whole time

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The dps loss idea is dumb

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No other support class offers a dps loss in exchange for immunity

dawn python
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Gotta have a big trade off for total protection.

smoky fjord
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Bams already suffer from dps problems so that's a bad idea

dire holly
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At this point the new shield is better than this wacky suggestion

dawn python
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But this protection is a user choice. You can choose to leave party shield during its uptime to do what you want to do. So it’s not a forced choice.

smoky fjord
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At least they are better now I actually like the offensive buff

dire holly
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The problem you’re not seeing is that

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The boss can walk in the direction of the shield

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What will happen then?

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Everyone just has to sit around and wait?

dawn python
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Most classes have some rang on their attacks. So even if boss is on top of the shield you can still do dmg if you are not under the shield.

sharp sable
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Bro arionthe doesn't even know his own class haha

dire holly
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I’ve lost hope for BaMs

smoky fjord
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Let's talk about the duration issue. I believe you want 50% uptime right? @dire holly

sharp sable
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Can we ban him from this channel KEKW KEKW

smoky fjord
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I prefer the 60 min duration 120 cool down rather than 45/90

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15

dawn python
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Let’s drop the shield effect. Seems like I’m alone in this. But for party shield duration I think the 3 charges system will meet all our needs.

smoky fjord
#

Well the conversation is good. I like it 🤣🤣

dire holly
dawn python
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That’s 100% uptime. I mean if you can get it passed then all glory to you. That will be the optimal.

dire holly
#

I’ll show pictures of their changes later so you guys don’t think I’m out of my mind with a 100% uptime shield in its current iteration

dire holly
smoky fjord
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At 25% reduction with hyper?

dire holly
smoky fjord
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As now

dire holly
smoky fjord
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Ok I like that idea

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I have nothing else to add

dawn python
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Yea I will go with this if we can get it. Would be useful. Interestingly we will save at least two hyper pts for dps

smoky fjord
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I would prefer hp scale instead of all damage but I can compromise

dawn python
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So 15% helps with hp scale attack or no?

smoky fjord
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Ok we agree with shield

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Doesn't help with dbuff attack the one that bleeds

dawn python
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I’m not sure what it blocks anymore atm. Since hhilla it no longer work as before b

smoky fjord
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So we won't see 1's in magnus

dawn python
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So new shield we lose bleed mitigation.

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Damn.

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Nmag is my next target to conquer. That’s bad news for me then.

smoky fjord
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Ok so we agree with shield... Nothing more to say

dire holly
dawn python
#

My mortal enemy llama seems to agree on dark shock node values.

dire holly
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Here are some photos of other classes receiving the 100% uptime treatment because of the repositioning change

dawn python
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Let’s talk about that haha. Must have some merit if he agrees with me on something.

dire holly
smoky fjord
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Dark shock isn't convenient for players lower than 200

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It's very annoying the way it is

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Should be a toggle skill

dawn python
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Dark shock is a 3rd job skill. Other classes 3rd job skill has node boost at 3% per lvl. While we have it at 2% as if it’s a 4th job skill

dire holly
# dire holly

Also, mechanic’s Hex ability is very strong now with being able to reposition it. It heals 5k per tick (heals way more than battle mage’s draining aura) and provides final damage buff to though nearby

smoky fjord
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That auto brands enemy. At at lvl 200 remove it from alter

rancid estuary
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omg the CD decrease PikaUhhh

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did they mean to put BaM shield CD to 5 sec too PikaUhhh

rancid estuary
smoky fjord
dawn python
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It’s 130% skill dmg at 2 lines.

smoky fjord
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It doesn't do damage

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It used to but not now

dire holly
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Also, since you’re asking for a fd increase to dark shock, why not ask for battle burst too since it’s also 2%

dawn python
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It’s roughly the same as dark lighting extra dmg from dark genesis.

dire holly
dawn python
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Same. I want to 3% too but I’m already capping lol. I have lvl60 boost on battle burst. The reason I play bam.

smoky fjord
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Yes I saw. I like the repositioning idea. That's 100% uptime

dawn python
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@dire holly can you confirm for us if dark shock still do dmg or not. Tryleft thinks it doesn’t anymore.

dire holly
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It does 0 damage

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Of course it does do damage lol

smoky fjord
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It only brands

dire holly
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Yea the brand does

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The actual teleport does not as that was removed a while ago

dawn python
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It basically works like the dark lighting dmg eight? Extra 2 lines per attack on branded mob

smoky fjord
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So I propose making dark shock a skill that auto brands . like weakening aura range. Remove it from V2 alter

dawn python
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So turn it into a perm aura more or less? I like that. At least that will be useful in ab

smoky fjord
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Yeah

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If the party can benefit that's an added bonus

dire holly
rancid estuary
smoky fjord
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Too powerful?

dire holly
#

It’s worse LOL

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you’re asking us to go back to teleporting to apply dark brand

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I’d rather be lazy and rely on v2 to apply it all

smoky fjord
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Nooo

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Not teleport

rancid estuary
#

he’s saying it to work like weakening aura so it auto brands nearby monsters

dawn python
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His suggestion to make it auto. Not even v2 needed.

smoky fjord
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Make it work like weakening aura

dire holly
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Dark shock is a buff that effects teleport, therefore, the use of teleport will apply the branding

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Terrible idea

smoky fjord
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I want the brand to be applied like weakening aura

rancid estuary
#

i’ve never had a problem branding the enemies froggosip

dire holly
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Might as well give weakening aura the ability to trigger condemnation on debuffed enemies

rancid estuary
#

don’t rlly need it or notice it ..

rancid estuary
#

one shotting the mobs makes branding unnecessary

dire holly
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Branding is really only for bossing

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For which v2 does that already

smoky fjord
#

I hate playing bam.prior lvl 200

dire holly
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Teleport is purely for dodging now

rancid estuary
#

yea