#Luminous

1 messages · Page 2 of 1

solar rover
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44 is free though, just upjump tornados and stun or freud’s when you’re charging light for equilibrium

pulsar ivy
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There's one closing in on 40M in EUrun

latent ravine
thick tiger
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Similar to lumi. The morning star skill u gotta be kinda close so all the ticks hit

main bough
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Someone selling lv 40 shining rod mythic? A2scania

quartz flume
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looks like our v4 looks great

hazy frost
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I found this from a KMSM

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lvl 1 vs lvl 30

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Translated from korean to english

quartz flume
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i know the skill got decent passive damages. Skill is OP when in equilibrim mode

thick tiger
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Omg means we do more damage at all times when using reflection apoc and morning star/glory

lost sundial
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https://youtu.be/GrwVegPIbQs?t=503

v4 showcase by @neat bay

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如果喜歡我的影片的話~
記得按讚&訂閱一下並開啟小鈴鐺喔😍

🕗 時間軸 TimeStamps 🕗

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▶ Play video
grave yew
#

Please tell me you meant ender extra target

gentle pendant
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So our V3 CD might be reduced to 30 sec, but with less hit count in future ?

quartz flume
hazy frost
quartz flume
#

Need to wait for patch notes in hours to come to find out🙏🙏🙏

graceful kiln
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Well sia for sure isn't nerfed as they like sia, and kanna can't be nerfed because it's too weak kekw let's hope we get buffed even further. I think v3 had its dmg and line count increase on kmsm. Not sure we can learn much from that as it's all very different in there

quartz flume
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The future ahead is more line count, and reduce abit of the dmg % in a way.
Lets see when it comes

graceful kiln
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We cap easily so it could be a good deal Peepo_JustRight let's hope for the best

quartz flume
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seems like a huge change

latent ravine
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Does this means no more cd reduction per ender cast on v3?

quartz flume
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i think skill reduction still reduce the per cast, just that to Equilibrium CD increase.

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actually our v3 got slightly stronger, chance to double cast under Equilibrium (?)

gentle pendant
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I don’t like the fact they reduced V2 duration and hit count

pseudo viper
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We got nerfed pretty bad

quartz flume
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Our V3 and V1 seems buff, but V2 abit of nerf

pseudo viper
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V3 is a nerf

gentle pendant
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Yea V1 is pretty useless in bossing

pseudo viper
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After continous use of ender, v3 cd is really like 30s alrdy

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The % increase in v3 is useless since its easy to cap v skills

quartz flume
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v1 CD is also quite long, dont understand if they could just reduce the CD

pseudo viper
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Duration of v2 from 10 s to 6s is bad

hazy frost
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Not looking good

quartz flume
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why reduce the duration of v skills lol

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asking us to cast reflection and dark skills to recharge

quartz flume
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dont know how will this helps

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really need to test if the casting reduction helps then will know

hazy frost
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well , 25% less time to cast ender might balance it ?

quartz flume
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because now with v4 coming in, thinking the adjustments of CD is to make us cast all skills readily

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assuming its at max 2mins CD

solar rover
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means you stay in equlibrium longer and downtime reduced

pseudo viper
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Here’s my line test before the update

quartz flume
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thanks. After update can post it after

sullen falcon
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in a vacuum seems like a major nerf

pseudo viper
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Yea, gonna do several test

sullen falcon
pseudo viper
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Will have to test in action after update to see how much of a nerf we got

quartz flume
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the v4 not to mention got passive skills

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so best just eqiup at lv1 for better outcome of testing

pseudo viper
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At least we got this. I asked for this in qol😅

sullen falcon
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errr so how the skill wheel works now with v4....

quartz flume
sullen falcon
hazy frost
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good for farming

pseudo viper
sullen falcon
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they chopped off our equilibrium dps and increased our down time dps by a bit

quartz flume
pseudo viper
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In kmsm, equilibrium time is 25s, i wonder if it’ll be 20s still for us5duckthink

sullen falcon
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As for Morning Star, does it affect bosses?

gentle pendant
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For V3, line count decreased by 30%, CD also reduced by 30%

quartz flume
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enders Reduced Skill Delay by 25% to help reduce V3 CD, not sure will it help in casting twice

pseudo viper
quartz flume
pseudo viper
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Ah

quartz flume
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i know we cast twice before entering

sullen falcon
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I usually cast v3 first then another time right after equili ends

pseudo viper
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Thats gonna be revealed later with testing

quartz flume
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is more like when in equili

quartz flume
pseudo viper
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I mean during equilibrium, i take off like 13s cd from v3

quartz flume
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not bad, means after update might be able to cast twice before it wears off

pseudo viper
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Maybe with 25% increase speed, around 20s you can chop off?

quartz flume
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i think

sullen falcon
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is it really 25%?

quartz flume
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see how tmr.

sullen falcon
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it says skill delay

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probably start up delay only?

pseudo viper
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It takes 11 seconds to recharge to equi via light skills and 6-8 seconds via dark

solar rover
hazy frost
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delay = time befor casting

gentle pendant
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Casting extra V3 just enough to cover the reduced line count of V3

solar rover
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means the delay after attacking reduced

quartz flume
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see how tmr i guess.

gentle pendant
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I think overall it’s a boost for V3 with reduced CD and reduced skill delay of Ender

pseudo viper
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Nexon wording always kinda off😅

gentle pendant
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The rest of the changes sounds like a nerf

quartz flume
sullen falcon
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Sigh, see first lor

quartz flume
pseudo viper
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We can only make assumptions until after update

sullen falcon
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Gate of light like... eh sure

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massive buff but like

pseudo viper
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Gol is useless lol

quartz flume
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GoL the CD is the same, dont think it does any help lol

sullen falcon
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yeah thats why

quartz flume
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dont understand the logic, out of all Vskills, GOL CD no change lol

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but maybe its not even mean for bossing lol

sullen falcon
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equalise dun really care because I charge fast enough alr. I just use it when equilibrium is needed for final burst of dmg or dodge regular attacks

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Aether Conduit is the one really shafted sia but see if other skills compensate...

latent ravine
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Don’t forget the extra passive from ethereal form

quartz flume
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i feel is if the recharging is compensated from reflection and Apocalypse/Morning star, think its ok

pseudo viper
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All I can say is that eventually we'll receive another buff since kmsm has 25s equil

quartz flume
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just see @pseudo viper test outcome

quartz flume
pseudo viper
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Yea, gonna do like 10+ test to get an accurate result after update

sullen falcon
quartz flume
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though Equalize is 630s, from 515s, which is 115s, about 1min40s ish

pseudo viper
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I dont really use ethreal form, lumi already good in terms of survival

quartz flume
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so that difference we need to hit fast

pseudo viper
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Just a note, dont do ghb until after v4 update. If your opponent did it now then gg for them lol

sullen falcon
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I mean, sometimes I dun wanna waste a stun because it is our only source of Iframe

gentle pendant
quartz flume
sullen falcon
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recharging dps confirm will improve

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since we got v4 plus buffs to light and dark skills

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but burst dps probably not so significant as b4

pseudo viper
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I dont really use equalize as a note. I only use it towards the last few seconds for harder bosses

sullen falcon
gentle pendant
pseudo viper
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the recharge time to get to equilibirum matches with ds4 activation

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so best to not use equalize

quartz flume
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think we got a new meta lumi based after tmr patch

solar rover
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Huh

quartz flume
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think Equalize cant anyhow cast in a way i guess.

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see how tmr guys

sullen falcon
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It is not meant to be anyhow cast

quartz flume
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might be better abit who knows

gentle pendant
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The increased equalize duration won’t have huge impact

sullen falcon
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For morning star, it says it stops the target.

sullen falcon
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Does it stop the stupid Lucid from flying around like a cockroach?

solar rover
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I swap nodes so….

gentle pendant
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The boss won’t stop lol

sullen falcon
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then yeah now it makes sense

pseudo viper
quartz flume
sullen falcon
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Don't you just try to pin Papulatus in the corner?

quartz flume
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so its stationary isnt

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just those bosses move around might be hard lol

pseudo viper
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I attack and turn right for him to move through my 2nd morning star as i trap him in the right

gentle pendant
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Will try out without V4 after patch in forest

pseudo viper
gentle pendant
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Let’s see if we could get >1900 lines in 3 min

pseudo viper
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This is how i do my immortal dungeon

solar rover
quartz flume
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actually, our v2 is a boost

pseudo viper
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how

quartz flume
solar rover
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V2 is a nerf

quartz flume
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see the duration. If max lv30, is additional 6s. Based on old is 10s, so max is 12secs

pseudo viper
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level 1 its duration is 3seconds

quartz flume
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hmm

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idk, my guild says differently on this

pseudo viper
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Unless the wording again lol

quartz flume
sullen falcon
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yea

quartz flume
sullen falcon
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it is either a massive nerf

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or a sidegrade buff

quartz flume
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hate the description

pseudo viper
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This is what excites me tho

sullen falcon
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so it could be 12 seconds but less lines per second

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or 6 seconds and completely useless

quartz flume
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haiz the description sometimes playing our mind

sullen falcon
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I seriously hope its the former

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though I will feel a little bad for those starting out

west vault
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Lumi changes seems like a nerf to me

sullen falcon
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One thing we know is that downtime dps is buffed

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but we dunno if the v skill changes is a massive nerf or adjusted

pseudo viper
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Gonna be a long wait lol. After update, Hopping straight to fog forest lol

sullen falcon
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So for Ethreal Form, which to replace then?

gentle pendant
sullen falcon
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so v2 is butchered. Great.....

quartz flume
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i think its not though. Based from ingame, there isnt additional effects to our V2

faint agate
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Actually ended got a huge buff

quartz flume
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this is our current description to V2.

quartz flume
gentle pendant
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So it’s a buff for V2 if that were true

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I can’t remember the V2 duration for level 1

quartz flume
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our v2 got lesser lines, but at max lv30 is another

quartz flume
faint agate
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Well actually doesn’t seem a nerf at all

quartz flume
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since no changes per upgrading our v2

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its a new added effect

faint agate
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V3 is basically given another cast

gentle pendant
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My main concern was the V2 nerf, but if it’s 12 sec then I’m happy

quartz flume
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v3 seems we can cast more than usual

gentle pendant
quartz flume
#

see tmr. We might actually like it tmr

gentle pendant
#

26 to 18

quartz flume
gentle pendant
#

So hopefully the extra casting can make up the reduced hit count

faint agate
quartz flume
#

so in a way, we can cast twice in equilibrium

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thats my thought process

faint agate
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Ender hits quicker

quartz flume
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maybe they reduce it but can cast twice

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se how tmr

gentle pendant
faint agate
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Yes so improvement overall

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V1 also improve

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V2 if 12 sec then also improve

gentle pendant
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It should be improvement for every jobs

faint agate
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Ender improve, and apocalypse and reflection also increase

gentle pendant
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To prep for bossing like Will

faint agate
#

I believe overall even without v4, the existing meta improves

pseudo viper
#

I did exactly 19,081 before the update

faint agate
gentle pendant
pseudo viper
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lol

gentle pendant
#

Thanks in advance

pseudo viper
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No probs. I like to experiment in games

quartz flume
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see how tmr

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thanks @pseudo viper

hazy frost
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maybe its higher duration now

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i think v2 has flat duration and not it will scale

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someone can check ?

quartz flume
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our current is 10s default, no effects added

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our v1 and v3 has it.

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v2 is nothing

quartz flume
quartz flume
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so at max lv30 its better.

hazy frost
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+2 sec

quartz flume
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i got confirmation from my guildmate also, not really a bad thing since longer by 2s

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so we see how tmr

hazy frost
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6>15% def ignore is nice

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not so bad after all

quartz flume
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we sure do better alot than now

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the def ignore is probably in prep for new boss entry

hazy frost
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this patch is so good for EU btw

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more damian teams

quartz flume
gentle pendant
quartz flume
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means bossing on current will be way easier

gentle pendant
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5min hard Damien run

hazy frost
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also morning star

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will prevent boss from moving

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so basicly it insure more hits

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0.6 sec per hit > 0.5 sec pet hit

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40% dmg in dark more will applied to morning star ?

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mhh

gentle pendant
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It’s a weird wording

hazy frost
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LOL

gentle pendant
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Otherwise morning start would act like stun

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Which is too overpowered

hazy frost
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i think it will

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"they will stop moving unless they're defeated"

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sound like it appllied to the mobs > not the skill itself

gentle pendant
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Oh yea maybe

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Will find out

hazy frost
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enemies means boss?

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thats the tricky part

gentle pendant
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Haha yea you are right

hazy frost
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yep

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also new presents skills

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you know what

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im actually excited to see how this changes will played out

gentle pendant
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They did increase V3 skill damage, that would help in mulung and SC

craggy rover
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it's saying that the duration for our V2 varies according to the level of our V2's skill level. So does that mean our V2's duration at max level is 12 seconds or only 6 seconds?

sullen falcon
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or else i riot

quartz flume
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if u notice our v2 skill doesnt have any additional skill effect

hazy frost
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👆🏼

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lvl 30 was only dmg boost

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now it has Duration increased as well

gentle night
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Wtf why did we get nerfed

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Is v2 6 or 12 seconds total?

craggy rover
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I'm reading the dev comment again and it mentioned that Aether Conduit was "overly efficient". So I'm afraid it's 6 seconds at max level, but based on the wording "additional effect every 5 lvs" it should be 12 seconds. guess we'll find out after patch

faint agate
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Should be 12ish

hazy frost
craggy rover
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^ yeah, that would be a big ripp

hazy frost
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disgusting

hazy frost
craggy rover
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I'm assuming the V2 cooldown is still 30 seconds, as there was no mention on cooldown changes for our V2

hazy frost
#

crossed fingers 🤣

quartz flume
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see how tmr again.

gentle pendant
quartz flume
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so hard to understand sometimes

gentle pendant
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But again the wording is confusing

quartz flume
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i see it as v2 doesnt have the additional effect (every 5 lvl adds duration), based starts from 6s.
So tmr is the verdict

cloud birch
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so v2 should be 30s cd 12s duration at lv30

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am i reading it right?

quartz flume
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see how after patch

cloud birch
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so they increasing or reducing???

gentle night
cloud birch
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duration should be increased now 6+6 instead of 10

hazy frost
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who knows

cloud birch
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if its option 1....... 3 secs whats the point of the skill then LOL

hazy frost
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I agree

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we will have to check it tomorrow

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check this out

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befor or after v4

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haha , tricky wording

cloud birch
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the morning star change is even more confusing

quartz flume
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sometimes the person who is doing the patch notes, dont know the way of description just confusing

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dont know before posting was it even verified lol

sullen falcon
quartz flume
gentle pendant
quartz flume
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"as well as making small adjustments to the overly efficient Aether Conduit"
this part makes me wonder alot

quartz flume
solar rover
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Its 12s, kmsm had the same change

hazy frost
sullen falcon
faint agate
gentle pendant
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this is NL

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their duration at level 30 is 5 sec

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so its very likely our V2 will be 6 sec, will find out in a few hours

graceful kiln
#

Looks like max 6sec to me Pepe_champ

faint agate
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Actually seems 12 sec

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But we will find out

graceful kiln
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Then the base duration is 6+3? Weird way to put this

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I hope it's 12 ofc

gentle pendant
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I hope it’s 12, but sounds like a 6 to me.

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For NL shurikane, currently level 1 is around 5 sec, then increase to 8 sec when maxed at level 30

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The wording they use is similar to our new V2 wording

graceful kiln
gentle pendant
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If you noticed, the stat they state on the chart at before and after are the maxed level stat

gentle pendant
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for eg, look at our V3 duration, before was 45, after was 30sec

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this is the stat at level 30

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same for additional def ignore rate applied

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so it only makes sense for the 6 sec of V2 to be the duration at level 30

faint agate
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But someone said here kmsm 12 sec

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Nvm

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Just wait for tmr

hazy frost
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I saw video from ksms looks like v2 is 6sec..

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over 1 minute

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6 times v3

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2 times v2

gentle pendant
faint agate
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Lol

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Lumi doomed then hahahaha

west vault
#

Likely is 6secs, they already mentioned v2 is overly efficient and needs a nerf, if 12secs, it is actually a buff instead as lines increases overall

gentle pendant
#

#루미너스 #장점 #단점 #총정리
#메이플M #콩단현상
[넥슨 크리에이터즈 메이플M] 콩단현상 후원등록 : https://csp.nexon.com/kr/support/register/1276/CongTube2387?shared=true
[더비기닝] [메이플M] 콩단현상 정보글 모음집(콩정모) (2023년 12월 기준) (뉴비분들 필독용) - https://congdan.tistory.com/notice/104
[메이플M] [영웅] 루미너스(V4 기준) 스킬 B타입 사냥/보스셋팅(5차기준) (By.콩단현상) (2023년 12월 기준) - https://congdan.tistory.com/70
[콩정모] [메이플M] ...

▶ Play video
hazy frost
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Yep

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saw this

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#루미너스 #신규5차스킬 #V4
#군단장 #스우 #지하수로 #2화
#메이플M #콩단현상
[넥슨 크리에이터즈 메이플M] 콩단현상 후원등록 : https://csp.nexon.com/kr/support/register/1276/CongTube2387?shared=true
[더비기닝] [메이플M] 콩단현상 정보글 모음집(콩정모) (2023년 12월 기준) (뉴비분들 필독용) - https://congdan.tistory.com/notice/104
[메이플M] [영웅] 루미너스(V4 기준) 스킬 B타입 사냥/보스셋팅(5차기준) (By.콩단현상) (2023년 12월 기준) - https://congdan.tistory.co...

▶ Play video
#

and this

#

#루미너스 #장점 #단점 #총정리
#메이플M #콩단현상
[넥슨 크리에이터즈 메이플M] 콩단현상 후원등록 : https://csp.nexon.com/kr/support/register/1276/CongTube2387?shared=true
[더비기닝] [메이플M] 콩단현상 정보글 모음집(콩정모) (2023년 12월 기준) (뉴비분들 필독용) - https://congdan.tistory.com/notice/104
[메이플M] [영웅] 루미너스(V4 기준) 스킬 B타입 사냥/보스셋팅(5차기준) (By.콩단현상) (2023년 12월 기준) - https://congdan.tistory.com/70
[콩정모] [메이플M] ...

▶ Play video
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second video the v2 is more visual

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similar combo

gentle pendant
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so decreased hit counts and 40% reduction in duration for V2, thats a big nerf, hoping the other buffs is sufficient to over this nerf

hazy frost
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Ender spam with v3 cd reduction is our hope

gentle pendant
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yeap i wished they didnt decrease V3 hit count, 26 to 18 is a big decrease too

hazy frost
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his v2 deals more dmg than v4 + v3

faint agate
gentle pendant
faint agate
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But I don’t understand how 30sec on v3 makes u hit overall more.
If u take into account the rotation between equi and light/dark, u won’t have time for 3rd cast

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Let’s say u can use 2 times v3 in 20 sec equilibrium

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U finish equilibrium with 30 sec cooldown

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Of v3

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So no time when in light/dark to cast another one

gentle pendant
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yeap so gotta try out after patch

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then we will now if its a nerf or buff overall

hazy frost
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ye

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this kmsm its not good example

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his equlibrium is 25 sec

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lets just hope

gentle pendant
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maybe they thought our V2 is too broken

orchid wave
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Pre v4 : 19,498 in 3 mins

gentle pendant
quartz flume
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Game is up, looking forward to post patch outcome

pseudo viper
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Can confirm not a nerf. Did more lines with slight mess up

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19.2k lines with me messing up

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no v4 used

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Gonna test and see if I can maximize lines

cloud birch
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is v2 legit only 6 secs now?

gentle night
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Presets?

lost sundial
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v2 max lvl is it 6s then?

quartz flume
#

My lv10 aether is 4s duration. Cant see the max lvl yet

lost sundial
#

same ^

quartz flume
#

And my movement pad missing, can't move

gentle pendant
#

6 sec at level 30

lost sundial
#

but by patch notes.. so im at lvl10 it is missing another 20 levels to max.. soo
it will be 6s total..
lvl1 - 3s
lvl 5 -3.5
lvl 10 -4 (Im here)
lvl15 -4.5
lvl20 -5
lvl25 -5.5
lvl 30 - 6 sec

cloud birch
#

i knew that 6+6 secs wasn't going to true

#

RIP

quartz flume
#

Oh well it's a nerf for v2 then

lost sundial
#

but may be overall improve with v4 and decreased delays on other skills

cloud birch
#

its an overall buff but v2 is now so useless at low levels

lost sundial
#

is the new shared skill worth? goddess blesing?

cloud birch
#

what is 3 secs gonna do

gentle pendant
#

the ender casting speed feels so fast

quartz flume
#

Means it helps our v3 to be double cast in equilibrium

gentle pendant
#

to compensate the line count lost

cloud birch
#

v3 is very spamable now with the lower cd

quartz flume
#

Nice 👍🏻

#

Can ignore v2 in a way

cloud birch
#

v2 is so sad now

latent ravine
#

For those that don’t have v2 maxed, does v4 take priority over v2?

lost sundial
latent ravine
#

That’s the most important for me

#

A pleb that didn’t max v2

orchid wave
#

Decide for yourself if it’s worth, but I’ll say why not ContentCupofGinger

cloud birch
#

so at lv30 v4 has 6 more uses

gentle pendant
#

yes 1400 line counts per use

lost sundial
#

is it worth having v4 at pets auto buff? or better to manually use it?

gentle pendant
#

for bossing definitely manual

lost sundial
#

which AF map is better for 200-224?

graceful kiln
lost sundial
gentle pendant
#

Our 1 min burst seems to be lower than pre patch

#

Excluding V4

graceful kiln
faint agate
#

Anyone has more checks for us?

#

Cuz v3 v2 confirm nerf

#

The 30 sec vs 45 sec makes no difference

#

But we go into equilibrium wayyy faster

quartz flume
gentle pendant
#

I think we would see the difference if was 20 sec CD

faint agate
#

We should tell nexon hahaha

#

Also v4 weak af

gentle pendant
#

Let us know if someone figure out an optimal skill rotation to optimize dps for 1 min

#

Currently the use count of V3 in 1 min span is the same as pre patch, so that’s a nerf for V3 given lower hit count

thick tiger
#

i got like 21kish with a lvl 17 v4 and all other maxed

quartz flume
#

Seems a buff since we recharge faster from the stats above?

gentle pendant
gentle pendant
thick tiger
#

i can actually get two rounds of ender in one equilibrium cycle

faint agate
gentle pendant
thick tiger
#

yea v3

#

sorry

sullen falcon
#

Hmm

faint agate
#

Ender overall lines didn’t change

#

That’s really weird

sullen falcon
#

We lose 2 lines per cast

faint agate
#

That it’s still 19k

thick tiger
#

wtf did equalize go to 90 secs lol

sullen falcon
#

Yup

quartz flume
faint agate
gentle pendant
sullen falcon
#

Ender

faint agate
sullen falcon
#

3 sorry

gentle pendant
#

Which would be 36 to 30 in equilibrium state

quartz flume
#

They asking us to charge using reflection/morning star

faint agate
#

Same ratio

#

Basically if 25% faster

#

18<15*1.25=18.75

#

So should be slightly more overall

gentle pendant
#

Yes ender seems like a minor buff

faint agate
#

Generally speaking, this is an unwanted change overall

#

V3 is confirm nerf 30%

#

V2 is 40%

#

Nexon lied

graceful kiln
gentle pendant
#

Yea

#

But would wait for others trial

#

Would only be fair to have same person trying pre and post V4

#

Let’s wait for MarkD

#

And maybe we can figure a way to optimize V3

graceful kiln
#

I also struggle to see any kind of buff. I mean the v4 could come handy, but other than that seems disappointing

gentle pendant
#

Yes agree

#

V4 is an additional skill, so it should be a buff by default

#

But rest of the changes they made to other skills are more on the nerf side overall

solar rover
#

V4 has an active activation limit of 20 counts per cast of the skill, so best to align it with equilibrium

faint agate
#

Generally

#

For low funded players it’s a buff

#

Even without v4

#

Taken into consideration

quartz flume
graceful kiln
#

How is it a buff?

quartz flume
#

Think is more like how to cycle our skills in this new format in a way I feel

graceful kiln
#

I mean lumi is pretty straightforward

thick tiger
#

idk where to put the v4

#

lol i threw it as 2nd skill after ender

hazy frost
#

should be v3>ender>v4>v2>v3>ender ?

hazy frost
pseudo viper
quartz flume
#

But will wait for ur test outcome

#

Hopefully the bugs will be fixed by end of day

pseudo viper
#

Yep, most likely a quick patch today

gentle night
#

Someone share presets pls cant get more than 19300 without v4

orchid wave
orchid wave
gentle night
#

You manually click meteor and v3?

orchid wave
gentle night
#

Can you show your wheel? I cant even fit all the skills lmao

faint agate
#

Thanks!!

#

Top top Lumi

gentle night
#

Feels awkward trying to click v2

orchid wave
gentle night
#

No teleport?

faint agate
orchid wave
gentle night
#

You play on your phone?

orchid wave
gentle night
#

Always feels like theres a delay after using v2 or v3 and then ender

#

Without a preset

orchid wave
gentle night
#

Ok let me try with your preset tomorrow

#

Thank you 🙏

orchid wave
#

Actual bosses do move around and have stuns/petrify/knockbacks

gentle night
#

Was trying to hit 20k to see if we got buffed lmao

#

Line nerfs were too much 🤦‍♀️

#

But you dont feel a delay without a preset for v3?

orchid wave
#

If +v4 original testing I did is around 22.8k

gentle night
#

Its up so often now i feel like i lose a few enders by having to click v3 sepratelt

gentle night
orchid wave
gentle night
#

How did you get 22.8k?

orchid wave
gentle night
orchid wave
gentle night
#

How do u know when ds4 is active?

orchid wave
orchid wave
cloud birch
#

i still cannot process v2 lv1 is only 3secs LOL

gentle night
#

I think they need to change v3 cd

#

It doesnt line up with equil duration

#

I leave equil and v3 is on 12-15s cd still

hazy frost
orchid wave
hazy frost
#

even 27.5 lol

sullen falcon
#

If your V3 is max level it doesn’t really change your skill cycle. Just that V3 happens earlier

gentle night
#

Yeah it feels soooo bad going back into equil and v3 is 5s off

hazy frost
#

i feel forced to use equlise now

orchid wave
#

The reduction doesn’t help at all given the fact that in a 3 min cycle we used V3 for the same number of times

hazy frost
#

and it mess eveything up

sullen falcon
#

Well I think it’s probably to prep for times where the boss flys around like a cockroach and you can’t burst at it properly

gentle night
#

They overnerfed smh

sullen falcon
#

They nerfed us hard

gentle night
#

Reduce v3 cd by a bit or make equil last 25s

sullen falcon
#

Classes like IL and Pala got major buffs

orchid wave
#

The char dancing speed during ender is insanely fast now

gentle night
#

Yeah ender feels good but rest feels soo bad

#

Imma complain through a ticket smh

faint agate
#

It needs to be changed to 25

orchid wave
#

It feels like you’re hitting or using more v3 but when analysis it’s out it’s goddamn same 🤣

faint agate
#

They fooled us

#

Hard

sullen falcon
#

They nerfed us into the ground

gentle night
#

I sent a suggestion ticket asking them to revert lines nerf ✌️

sullen falcon
#

Just suggest equilibrium duration buff to base 15 seconds

#

Equalise becomes better, and our natural equilibrium becomes 25seconds

gentle night
#

Draft one and ill send

#

I sent them a ticket asking to make ender faster and it worked WeirdoHornMushroom

#

@uneven copper send ticket

faint agate
#

They really must do equilibrium 25 sec

#

Then 0 complains

#

Our v4 is basically trash

graceful kiln
#

V4 looks decent actually, but I agree on the equill thing, it's too short

#

Dunno haven't tested on proper boss yet

faint agate
#

2 min cd

graceful kiln
#

It's 2800 lines when maxed, isn't it?

solar rover
#

Yes

graceful kiln
#

Anyone tested yet? I managed 20.7k with my current v4 lvl (should be 21.1k if maxed)

timber comet
#

I hit 22k lines once. Hit 21.4 a few times

orchid wave
#

22550 for now, might be able to squeeze another V3 in at max

faint agate
#

Nice

gentle pendant
#

What the optimal skill rotation for 1min content like GD

#

Is it still better to enter with light mode

orchid wave
#
#

2 mins 16,150 lines for lumi

quartz flume
#

so for mages, so far we are leading. Thinking will BW, ILM overtake by abit

thick tiger
#

Oh did not think about the skill day for ender lol

crude wasp
orchid wave
crude wasp
#

was looking at the v3 one

lost sundial
# orchid wave

how would an actuall wheel should look like? cuz I dont get to fit all skills in a useful way for actual bossing

lost sundial
gentle pendant
#

guys i noticed something for our V2 change

#

it's actually just a minimal nerf for the line counts, the shorter duration actualy works in favor for us

#

i compared my pre and post patch V2 line counts in battle analysis (total line counts divided by number of use)

#

its actually identical despite shorter duration

#

i think it gives better burst potential with shorter duration (10sec to 6sec) without losing much line counts

#

i might be wrong, you guys can go check out and let me know

#

@pseudo viper @orchid wave @faint agate what you guys think

faint agate
#

Like how many lines and number of use before and after

#

V2 now not maxed for me yet so can’t compare

gentle pendant
#

You can just scroll up and see the one Kira posted before and after

#

For me post patch 3500 lines, 6 uses

#

Pre patch 3300 lines, 6 uses

old panther
#

We need buff, Lumi it's poor lines

orchid wave
orchid wave
lost sundial
#

I’ve been working so I haven’t test different ways to improve.. hopefully I’ll get better

pseudo viper
orchid wave
pseudo viper
gentle pendant
#

oh I thought we can still activate every 30 sec, it’s just that the casting duration is shorten to 6sec

pseudo viper
#

v3 activation is the issue

#

I'll have to check again. I didnt really do much testing

gentle pendant
#

I was talking about V2

#

Yes the V3 is slightly messed up

pseudo viper
#

Let me play around with the skills and I'll get back to here

#

I'm behind lol

gentle pendant
#

I was under the impression our V2 got nerfed a lot due to 40% shorter duration but I was wrong based on the testing I did

thick tiger
#

I feel the ability to proc ender 2x in one equilibrium rotation from charging is pretty good. Buts its all button smashing now. Anyone tried the hold down featurew to se ifnits better than tapping? My thumbs getting a workout no

quartz flume
#

I think the new controls feel better, but not sure for our skills are actually applicable for it, would be nice if one or two skills works for us, will be way smoother

orchid wave
gentle pendant
#

Yes it seems like the nerf is just the line count

#

The decreased duration is not really a nerf, we basically is dealing more lines per seconds now for V2, means a higher burst potential

pseudo viper
#

At 21,768 lines in 3mins. Need to do some more testing. Prefer to use skill presets and willing to sacrifice a bit of lines for comfort😅. Think someone said skill presets slows done skill activation

thick tiger
#

what lvl is you rliberation?

pseudo viper
#

also my v4 and v1 not max

thick tiger
#

isn't it like an extra 1200 lines or something per activation?

pseudo viper
#

I'm at lv 11 on my v4

#

taking it slow for now

#

havent bought nodestones in like 7 months

#

been farming them

thick tiger
#

13900 for 2 min efff i cant get higher

quartz flume
#

I think we should look at are we dealing more dmg pre and post dmg, rather than the lines

#

If they give more lines, they will take away dmg %, longer CD etc.. Im not sure what others think about it.

Based on experience in class rebalance, the line game is still kind of there, but the longer term wise the game won't be just lines, they gonna focus on the equipments and getting the raw stats into actual count. Think they know all of us are too overly focus on capping etc.. maybe they doing another thing to make it more enjoyable

thick tiger
#

Im mosty capping

#

Im noticing my equilibrium is shorter than the liberation duration

#

Do u proc liveration before equilibrium?

quartz flume
#

But to share something, think it's a bug, but after I went into GD, somehow I'm on unlimited equilibrium mode lol

#

Surely there will be some hot fixes incoming unless it goes undetected

quartz flume
red flume
solar rover
quartz flume
gentle pendant
lost sundial
#

Cant get over 11.5k in two minutes /: but I don’t have any v1-v4 maxed, I guess that could be expected?

quartz flume
quartz flume
#

It's a small glitch, but if ur strong don't enter mulong with that, u have to wait till timer ends

graceful kiln
#

It happened to me as well so I just entered mu lung and casually cleared 45 kekw

faint agate
#

Lumi with constant equilibrium best class in the game

#

By far

hazy frost
#

Buffs tier list for bossing ?

echo pelican
lost sundial
# orchid wave

Well you have like 5 extra slot at vmatrix than me 😅
But I’ll do my best to fit thanks
Can you please share a GD ? Just to kind of see the dynamics of the wheel

#

Much appreciated for the SS’s 🙏🏼

orchid wave
toxic fable
#

@orchid wave @pseudo viper have you tried 2 min tests?

thick tiger
#

I get 14k WeirdoHornMushroom

orchid wave
#

But I’m nowhere near 16k

#

About 15ish

thick tiger
#

Missing 2 liberation orbs activation

toxic fable
#

I’m 15,583

thick tiger
#

Rotation AthenaHeart AthenaHeart?

#

Lol

orchid wave
#

Yea about there too 16k seems impossible to squeeze

thick tiger
#

@orchid wave @toxic fable Tldr rotation to hit 15k?

toxic fable
#

I start in light mode @thick tiger easier to time ds4 for me

thick tiger
#

Do u charge it up until right before equilibrium and hit v3 first then light then v3 , v4, v2 and ender?

orchid wave
#

Yea

orchid wave
#

High scores might have used external keyboard to hit

thick tiger
#

Ohhhh

#

Thought that was only for bw

orchid wave
#

Previously a blaster used it and it has zero delay at all

#

So the skills very perfectly smooth

toxic fable
#

bless hold down function

#

my fingers are saved x)

thick tiger
#

OoooooooO lol lemme try that ive been smashing

orchid wave
toxic fable
#

smashing resulted in lower results imo

#

yes my nails how did you know

orchid wave
#

HAHAHAHAHA

#

but do be careful the holding part does get deregistered somewhere along the line

#

Thought you might be dealing dmg but it’s not

toxic fable
#

it happened once

orchid wave
#

It’s the same logic as holding down on spectral light and it goes off

toxic fable
#

but I play with 70% transparency

#

I’ll notice hopefully PikaUhhh

orchid wave
#

Playing with sound helps WeirdoHornMushroom

toxic fable
#

cringe I cont

orchid wave
toxic fable
#

I’m lazy my hubs runs sc for me every week peepoLaugh

thick tiger
#

Lol i play soundless too

toxic fable
#

tbf lumis make the worst sounds

orchid wave
solar rover
#

female lumi sounds awful

hazy frost
#

🤣

thick tiger
#

Lol they should sell different voices for characters

toxic fable
#

a_aKEKBaby when I watch other people’s lumi pov videos and the sounds on I’m like icry

orchid wave
#

You mean the sound on part is good?

toxic fable
#

mute pls

solar rover
#

just waiting for other bosses, the current bosses got trivialised by this mdc increase and v4

orchid wave
onyx steppe
#

Is lumi still good after the patch ?

lost sundial
# orchid wave

I have adjusted my wheel some how its almost the same..
thanks for it.. I will be testing and see how much I Can improve..
highest I did before the changes was 11.5k lines.
thanks

orchid wave
lost sundial
#

lol

#

as I have never been in end game. it has always been good for me 😅

#

I do enjoy it

toxic fable
pseudo viper
#

can probably get more if I activate skills faster😅

finite beacon
#

You can share your vmatrix slots and preset/wheel skill ? After the v4

#

@pseudo viper

runic pulsar
#

Would maxing v4 first be better or does v2 still take priority.

gentle pendant
#

I would prioritize V2 over V4. Looking at the 1 min, 2min and 3 min battle analysis, seems like V2 total damage/line counts is higher than V4

#

I just watched KMsM lumi gameplay, the 25 sec equilibrium actually works perfectly with the revamped V2(30 sec CD), the V2 CD would be around 2-3 sec at the end of first equilibrium(V2 was activated twice during the equilibrium), so they are able to proc the 3rd V2 before entering the next equilibrium.

#

I hope they bring this change(25 sec equilibrium) to global

hazy frost
#

I agree

#

Additional 5 seconds , will fix the rotation

#

Best thing about lumi was smooth skill rotations , it was so much fun to me

#

now i feel like
w/e ill use equalize and skip v3 reset

#

But i dont like it

thick tiger
#

and skill rotation 🙂

pseudo viper
#

Still testing, so not confirmed yet if this is best rotation

#

Ignore my preset 4 lol

thick tiger
#

oh i see what u did there

#

u use lib and then waited for a bit so u get it up again

thick tiger
#

Omg

#

I hit 15k with ur strat

pseudo viper
#

So just compared my dps in lotus and damien. We got heavily nerfed imo

#

Even ark

#

Got ppl with 10m less cap than me outdmging me in first 30s

#

We might be able to do 15.6k lines in 2 mins, but that has to be timed and cannot be used in ghb or immortal dungeon since it's a min long

gentle pendant
#

Even our V4, it’s 1400 lines in 20 sec

pseudo viper
gentle pendant
#

Those classes likely have a strong burst V4 or their V1/2/3 got revamped to be more bursty

#

In contrast, our V2 line counts got reduced, which weakened our burst potential

#

Long fight overall dps might not be noticeable but I agree, we are definitely low tier when it comes to short duration burst potential

pseudo viper
#

Same gear pre v4

#

for my boss team

#

I'll wait out till end of the year before nexon fixes lumi class. If not fixed by then, will just have to quit. Not really enjoying the new lumi combo rotation. Feels like im playing a different class

solar rover
#

yeah but you have to account that the same gear isn't really the "same gear" anymore due to the cap changes

steep solstice
#

Not to mention lumi was doing >19k lines when most other classes were probably at 17k average or so. What you're seeing is a more accurate representation of dps from gearing

pseudo viper
#

It's not that, its the whole rotation of lumi skills are now weird and difficult to sync with v4

#

Back then I never had to use equalize until the very last seconds

#

I prefer keeping v3 with same lines and 45s cd and v2 with 10s duration, and ender slower with 18lines per hit

#

Idk, some other lumi's may like the change, but I am turned off by it. Just me, not asking everyone to agree, just my opinion

thick tiger
#

i didn't like the v2/v3 nerfs

gentle pendant
pseudo viper
#

This is my 3min test. 22,128 lines

latent ravine
#

Yes I felt weaker than pre patch too

#

Probably because we weren’t buffed as much as the other classes

solar rover
#

v3 doesn't feel like a nerf to me for bossing because its unlikely u get the 2 casts off with a moving target like damien/lucid with the old cd where you had to ender all the way to string 2 casts. now you pretty much almost get 2 casts with 1 equlibrium

#

and that's not counting the transition cast from non-equi to equi

pseudo viper
#

v3 at 45s cooldown is good since I can reduce it to 2s cooldown once equilibirum ends. Charge time for light skills is about 10 seconds and charge time for dark skills is about 4-6 seconds depending on if morning star was already launched

#

If moving target, I can still reduce it by constantly spamming ender

#

ds4 had a 30s cooldown and it worked perfectly with our burst

#

20s equi and 10s charge time and then ds4 activates upon equi

solar rover
#

and u have to float in damien so no way u can do enders back to back

#

maybe for lucid but she moves alot so u have to adjust as well

pseudo viper
#

Yep, but I would rather have longer cooldown and higher lines

#

that's 18x13 vs 26x13 hits

#

for v3

thick tiger
#

Injust tell people to remember all the carries in the past

#

And carry my ass now

solar rover
latent ravine
#

To me I keep forgetting my v3 is up

pseudo viper
#

forgot to show my updated preset

#

still testing

latent ravine
#

Yeah I have it with my ender now

solar rover
#

anyway nothing was worse than the dark days of pre v3

pseudo viper
solar rover
#

i had so many times when i had 6s off v3

#

and i had to switch to equi to burst

pseudo viper
#

It really depends if you get tagged as blue ball

solar rover
#

because if I wait it out, he transitions to the next attack

pseudo viper
faint agate
#

I think u speak for everyone here

pseudo viper
#

But tldr, I like the new mdc increase and added lines of v4, but I do not enjoy having to change my entire skill rotation. Feels like a new class I'm playing

solar rover
#

well V4 is the last skill before the origin skill comes out

#

get used to it XD

pseudo viper
#

Might not have to get used to it if I'm quitting lol

pseudo viper
#

In the end, might have to rr to rl

faint agate
#

They effectively ruined the gameplay

#

What’s rl?

pseudo viper
#

real life

faint agate
#

lol

#

Anyhow don’t invest too much time and funds into a game

#

Just play if u can

pseudo viper
#

It was really the time wasted

#

I already quit about 5 years ago and just came back again last year

#

And dont forget about the bishop res nerf too

thick tiger
#

So ur saying ull quit and come back again

pseudo viper
#

kmsm does not have nerf in both sia and bishop res

pseudo viper
#

and rest is just testing

toxic fable
#

I get what you’re saying, I feel like it’s requiring more thought to play but the return is not more dmg lol

#

if it’s harder I should be doing more dmg for it to be worth it

#

but I feel a bit nerfed

thick tiger
#

It will become auto again just learning pains

pseudo viper
#

Yea I had a rhythm going playing before v4 lol. I knew my rotations without looking lol

toxic fable
#

did bosses over the weekend and I was not on rhythm whatsoever and then there’s people outdpsing me who never used to x)

#

it does sort of burn

pseudo viper
#

Yea, in kmsm equi is at 25s, With that, we wont have to use equalize

toxic fable
#

I’m hoping we get the 25s/15s equilibrium

#

it’ll fix us

pseudo viper
#

Yep, it would

#

Thats the only 1 change for me really lol

thick tiger
#

I kinda want the v4 to be .5 sec instead of 1 for each activation

toxic fable
#

the line nerfs actually hurt a lot, now we rely on squeezing in that extra v3 to deal dmg like before

thick tiger
#

I cant finish it in one equilibrium cycle

toxic fable
#

and v2 should have been 6s + 6s at max levels

#

it doesn’t even make sense that it’s only 6s lol like what’s the point of maxing it then

pseudo viper
#

Yea, every skill except v1(useless in bossing) got nerfed

toxic fable
#

in the name of atk speed increase harold

pseudo viper
#

Increase speed, but less lines. I prefer same speed pre v4 and more lines

#

Nexon should really stop nerfing and just start buffing. And if one class feels nerfed, just buff that class. Dont have to nerf other classes

toxic fable
#

ya, no one likes to be nerfed mmdeadman

pseudo viper
#

Yea, the amount of times people rr when their main class gets nerfed. I liked lumi pre v4 since the play style was fun, but not fun anymore lol

#

I like an easy class with an easy skill rotation

faint agate
#

bro they ruined it completely

#

I don’t think there is even a slight chance of them fixing it tbh

pseudo viper
#

25s equilibrium will actually help fix since you'll rely less on equalize to enter equi right away

#

I only had to use equalize at the end of battle

faint agate
#

Yea but still the change is bad in terms of gameplay

#

Feels like a blaze wizard

toxic fable
#

25s would allow us to fluently squeeze in another v3 every single time

faint agate
#

Is there a case where it happened to a class and then got fixed?

pseudo viper
#

Not sure about that. dont really keep track of other classes😅

#

But this is the only nerf lumi got in kmsm after v4 release

toxic fable
#

oo do you know what their lines currently are for our other skills?

pseudo viper
#

Not yet, have to search that up if I can find any

#

Should get this skill soon if Will gets released

#

This is a skill preset for one kmsm player

pseudo viper
#

This is how many lines kmsm does per skill

#

Comparison to mine

faint agate
#

This game becoming way too complicated

#

Tbh

#

Eventually overtime the player base will get smaller and smaller

#

And new players won’t start because cannot keep up

hazy frost
#

they took its magic out

#

Did lotus the other day
I didn't enjoy it at all
its not even dps wise
The entire interaction is diffent
whats the point on have v3
cd reduce if you have to skips 7-8 sec every 2 combos
i understand the new combo , I added v3 to the ender/gol/morningstar preset
but v2 is not sync
v4 is really weak befor it maxed level

#

thats super annoying and disturbing

#

Its a shame , They should've released "Remasterd" announcement
I do consider quitting .

#

It was all about timing and smooth transaction
It's was smooth and stable combos , I knew the timing of my burst and DS in and out .
Now it's feel random

#

I do 3/2 minutes fog forest testing
I get different results every time
Plus , Timer ends on a different skill

#

Dont know why the fk they ruined my lumi
what a shame .
Will say it again
I DONT LIKE IT ANYMORE.

gentle pendant
#

Agree with ALL above. As a lumi main, these post V4 changes are really disheartening. Would encourage more lumi player to submit ticket to voice out the downside of these changes and hoping nexon will fix it in the upcoming rebalancing.

latent ravine
#

Dropped 2 ranks in lotus yesterday

#

smh

turbid socket
#

Actually, did anyone ask Breeze Zhen whether is he seeing a performance drop for Luminous

#

He's like the goat when it comes to Luminous's optimization and gameplay

orchid wave
gentle pendant
quartz flume
#

not bad videos, for the class considered high or?

faint agate
#

What’s highest record

turbid socket
#

I thought their line count isn't alot but they are known to have consistent damage output with interval bursts

graceful kiln
quartz flume
worthy violet
#

Anyone else struggling with bossing ?? I went from placing 4-5 in my lotus group to dead last even though my MDC went from 18.5m->24.5m. Only have my v4 to level 10 so far but it really throws off my rhythm now that I have to activate it while holding down skills rather than tapping them…not sure why I’m so weak now

gentle pendant
#

Let’s hope lumi get a revamp soon

worthy violet
#

My dmg is lower when I tap so maybe a speed issue ??

gentle pendant
worthy violet
gentle pendant
thick tiger
#

Where do we write these updates?!?

hazy frost
#

feedbacl-qol thread ?

gentle pendant
#

Based on battle analysis, ender did get buffed(the 25% reduced casting delay despite decreased ender line count overall it’s a buff for ender), but not enough cover to line lost from V3 and morning star.

main bough
#

Buying Necro shining rod

#

A2scania

graceful kiln
solar rover
#

Nah, lumis were crap before V3 release plus addition of lines to V2 at the same patch

river cedar
#

It’s a chore right now, but I’d recommend Lumi players to look at the top buff bar to monitor DS4 activation and have V2/V4 as a separate bind from Ender/V1/V3. That’s the main way to coax more damage right now for extended boss fights instead of firing skills as and when.

Anything less than a min fight, don’t bother comparing to bursty classes. You’d feel better…

quartz flume
gentle pendant
quartz flume
#

hmm i see, not sure will global msm team listens to our feedback is another

orchid wave
#

It’s no longer a class that requires skills to play, if you’re after highest DPS/DPM mage, definitely do not recommend lumi for now.
Many mechanics and tactics are removed and made easier, even someone who has no experience with lumi can just buy off any acc get some decent gears on and play it as well as you do, a veteran player. Now you don’t have to control morning star to get more dmg or dps, it’s simple to the extent that once CD is over just use it and preset with whatever you like. Now the only cache is if you know how to use V3+ V2 during DS4 to get a decent ranking in boss/ contents.
It’s like Nexon just decapacitate the limbs of this class and left us to die.

ruby moth
#

This update was a double edged sword

#

In order to bring "balance" across all classes post V4, they had to compromise by nerfing the pre V4 classes top classes in Luminous and Sia to make every class now on a "levelled" playing field.

I'm not so sure how to feel about this. Maybe am overreacting. There will be players that play specific classes because they are touted as strongest or best of the best.

Now the Devs are shifting direction where literally any class can do very similar damage to another class effectively getting rid of the "meta" tag. They really want players to accept this new reality or just move on. They effectively made the mobile game like pc now where anyone can do damage -inserts Bishop

#

Maybe its good for the game, maybe its not

faint agate
#

Compare hero/DB/nl/nw?

#

Hero 23k patt capping 17m.. how’s that makes sense

quartz flume
# ruby moth In order to bring "balance" across all classes post V4, they had to compromise b...

Can agree on the last part that devs want to give all classes a chance.
But giving others chance should nerf the others before the patch. If they want to do similar damage as other class, just buff up the class lacking areas, thats my opinion.
If the other classes came to catch up which is better than pre V4, then they are allowing more players to leave the game for good because most players now in-game probably are the ones playing since its launch. Maybe to new players not a big impact, but the experience players will be badly impacted

river cedar
#

Actually there’s an update on the total lines/3min chart and Lumi isn’t far away from the top. What most people feel off right now is the “rhythm” or the “flow” pre and post V4.

Whether it is fiercely punching or holding down attacks, or whether to fire off V3 the moment it appears since CD time has changed with more Enders per equilibrium state…or timing the chain of attacks, something just felt off.

On the first night of patch, my regular team has a DA with (I believe) close to max MDC, his output is double mine or even more.

Speechless.

On the second night of patch, I played with friends for Ark/Mag and was shocked how fast a team with 2 DK can outpace mine as well although I have a couple more million MDC more than them. Less than 1 min fight, Lumi is definitely worse off comparing to burst classes, BUT DPS/DPM has definitely improved (still self consoling).

Without DS4, I think most classes should be quite similar in terms of damage output, with similar MDC. The changes specifically referring to Lumi now is summed up quite nicely over at QOL page, with the variance in complexity of skills of characters, those classes with more skills/more cooldown variance/lines spread over 3min as compared to burst are impacted much more.

It’s a new way of fighting and having to practice to coax more output can be quite taxing, less enjoyable.

I was quite discouraged at the initial as well but facts are there, the moment the “rhythm” is back, the output increases. Over 3 days I spent about an hour a day re-running SC just to try to raise SC score with the new play style, and is able to coax about 10% - 15% more compared to the start.

Is it worth it? Well, I do like the character…so…

quartz flume
# river cedar Actually there’s an update on the total lines/3min chart and Lumi isn’t far away...

Cant deny that the class now is revamp in a way to ask us to play it differently than pre v4.
So what u shared is not wrong, by finding the right mechanics currently till the upcoming balances for it (be it good or bad).
At least if u have found the "rhythm" which can help enjoy the whole thing once again.

Was wondering whats ur skill wheel for bossing, maybe could try it out and see if it works well 🙂

river cedar
# quartz flume Cant deny that the class now is revamp in a way to ask us to play it differently...

I do the following

  • Maple Goddess set to pet
  • V2/V4 manual, don’t bind with Ender/V3
  • Enter boss fight mounted until countdown 1-2s, dismount and Fair Trade
  • Monitor buff bar for DS4 and time V2 especially with it. The moment the first V2 is in sync with the first DS4, the subsequent ones become easier to time
  • Fire V3 per normal, however, if the waiting CD time is about 3s till next, and just before equilibrium, I’d wait so that it fires twice (pre V4 habit)

It’s more to do with being more aware and timing with boss attack pattern/DS4

quartz flume
mighty mountain
hazy frost
#

#msm-feedback-qol message
upvote if you agree

quartz flume
#

they got to see whether they are going to take the post V4 QOL feedback seriously in upcoming patches

craggy rover
quartz flume
#

Then i guess we got to match what kmsm class note rebalance in a way, though both management are different in a way

finite beacon
#

Hello
Idk what’s going on but I was stuck at equilibrium for like 15min
I clear cra and hra during that time
Anyone else have this problem/gift?

gentle pendant
#

The V4 sphere of magic range is pretty big, if you stood at the center during arkarium and activate the sphere, you basically speed up the unlimited screen crack

pseudo viper
#

I also did notice a 5s reduction in freud's wisdom. So our iframe is only 10s now

gentle pendant
#

I actually like the new version of Freud, 3 min CD was way too long

pseudo viper
#

I'm the opposite, I prefer the longer duration😅

#

Although, I only use it during lotus

#

So i maximize dps during lasers

gentle pendant
#

You could use Freud twice now in SC, so you are invisible to stun for about 1 min with 2x use of Freud. That’s one third duration of the run

pseudo viper
quartz flume
candid notch
#

Everyone go to the feedback section and say something please

quartz flume
#

Ahh I seem but buff and additional buff duration drops 5s, but CD is 2mins instead of 3mins, guess its better

quartz flume
solar rover
#

Wait 6 months or so for kmsm rebalance to lumi to come about, i highly doubt they will do anything for now

pseudo viper
#

6 months, thats enough time for the class to go extinctkek

#

All nexon had to do was just give us the v4 and do no changes on anything else. They can buff the other classes, but keep the play style the same

#

For all the times I've wasted experimenting in Fog forest to maximize lines and nexon now forces lumi's to change all skill rotations and relearn the class

solar rover
#

Already went extinct once before V3, i guess its gonna happen again 🤷‍♂️

pseudo viper
#

I started playing again around when v3 is close to releasing. Came back from a 5 year break

gentle pendant
#

Lumi has been dethroned, but we will rise again

quartz flume
#

Is like just play and survive til rebalance again, and Nexon listening to QOL sometimes doesn't work

graceful kiln
#

It's a bug, it happens from time to time

finite beacon
rich vigil
dense python
#

do we still use death scythe for ab?

hazy frost
hazy frost
#

I use lightning, Armagedom , v1 v2 , morning star , equalize

graceful kiln
# finite beacon I forget about it maybe next time

It happened to me for the first after the Mac update. I think presets didn't work well (attack speed was slower), but without presets it was fine and I stayed in equilibrium for hours. If you ab then close the game the bug still continues

#

I couldn't replicate it myself though, it happened again a week ago but I didn't find the reason

finite beacon
#

Maybe we can find a way to use it
If we can stay for hours in equilibrium it will be grateful

dense python
graceful kiln
hazy frost
river cedar
#

I realize no Lumi players sent in a bug report on V4, and it’s not under known bugs on their official forum/website. Does anyone have a ready video of this? Can trouble to file bug report?

It’s irritating to have V4 hitting the wrong tower even though can down Arkarium in less than a min…

graceful kiln
#

v4 triggers towers? peepoHmm

river cedar
orchid wave
#

It’s funny but the balls does diversify and splits

#

Half goes to boss half to tower

river cedar
#

Same issue