#Luminous
1 messages · Page 2 of 1
There's one closing in on 40M in EU
Thank you I didn’t know how to dodge tornados
Similar to lumi. The morning star skill u gotta be kinda close so all the ticks hit
Someone selling lv 40 shining rod mythic? A2scania
looks like our v4 looks great
Yes !!
I found this from a KMSM
lvl 1 vs lvl 30
Translated from korean to english
i know the skill got decent passive damages. Skill is OP when in equilibrim mode
Omg means we do more damage at all times when using reflection apoc and morning star/glory
https://youtu.be/GrwVegPIbQs?t=503
v4 showcase by @neat bay
國際服預計在今年夏天推出五轉四技~幫大家彙整了所有43個職業的V4技能展示 + 韓服數據設定搶先看!! (包含女神祝福共通技能) 非常感謝各位大佬們的貢獻~😍
可以開啟中文或英文字幕 來看詳細的技能介紹還有數值設定喔~
這部影片我整理素材+剪輯+上字幕大概花了一個月吧哈哈哈哈~🙈希望大家喜歡~🥰
請留意:影片中技能展示、數值皆來自韓服環境 國際服最終設定待定~
特別感謝各位大佬提供寶貴的素材:
燕窩、胖鯊、偉杰、昇(小郭)、小天破、新莊熊王、小黑騎、Fearless、小冰、AdeleOuO、肥羊、KJC、桃子、Euphemistic、Duouu、SBcola、Peter
如果喜歡我的影片的話~
記得按讚&訂閱一下並開啟小鈴鐺喔😍
🕗 時間軸 TimeStamps 🕗
0...
Please tell me you meant ender extra target
So our V3 CD might be reduced to 30 sec, but with less hit count in future ?
Not sure will it be reduce that much. Looking forward to v4 tomorrow, think it will be useful while AB'ing due to its passive.
For bossing wise while on Equilibrium it will deal more dmg. That's what I think, and problem it's 2min CD is quite troublesome
we are expecting buff/nerf ??
tbh im abit nervous with the fact that they placed lumi , 2 times on the up coming update
Really got no idea, Lumi has gone through more nerfs than buffs imo
Need to wait for patch notes in hours to come to find out🙏🙏🙏
Well sia for sure isn't nerfed as they like sia, and kanna can't be nerfed because it's too weak
let's hope we get buffed even further. I think v3 had its dmg and line count increase on kmsm. Not sure we can learn much from that as it's all very different in there
The future ahead is more line count, and reduce abit of the dmg % in a way.
Lets see when it comes
We cap easily so it could be a good deal
let's hope for the best
Does this means no more cd reduction per ender cast on v3?
i think skill reduction still reduce the per cast, just that to Equilibrium CD increase.
actually our v3 got slightly stronger, chance to double cast under Equilibrium (?)
I don’t like the fact they reduced V2 duration and hit count
We got nerfed pretty bad
Our V3 and V1 seems buff, but V2 abit of nerf
V3 is a nerf
Yea V1 is pretty useless in bossing
After continous use of ender, v3 cd is really like 30s alrdy
The % increase in v3 is useless since its easy to cap v skills
v1 CD is also quite long, dont understand if they could just reduce the CD
Duration of v2 from 10 s to 6s is bad
Not looking good
why reduce the duration of v skills lol
asking us to cast reflection and dark skills to recharge
exactly
dont know how will this helps
really need to test if the casting reduction helps then will know
well , 25% less time to cast ender might balance it ?
because now with v4 coming in, thinking the adjustments of CD is to make us cast all skills readily
assuming its at max 2mins CD
means you stay in equlibrium longer and downtime reduced
Here’s my line test before the update
thanks. After update can post it after
in a vacuum seems like a major nerf
Yea, gonna do several test

Will have to test in action after update to see how much of a nerf we got
the v4 not to mention got passive skills
so best just eqiup at lv1 for better outcome of testing
At least we got this. I asked for this in qol😅
errr so how the skill wheel works now with v4....
this might cover some missing damages
thats downtime dps....
good for farming
Gonna experiment after update
they chopped off our equilibrium dps and increased our down time dps by a bit
for our charging just small boost but take as a boost. I think the main purpose is us charging to full faster
In kmsm, equilibrium time is 25s, i wonder if it’ll be 20s still for us
As for Morning Star, does it affect bosses?
For V3, line count decreased by 30%, CD also reduced by 30%
enders Reduced Skill Delay by 25% to help reduce V3 CD, not sure will it help in casting twice
probably still 20s
We alrdy cast v3 twice pretty easy
as in during equilibrium
Ah
i know we cast twice before entering
I usually cast v3 first then another time right after equili ends
Thats gonna be revealed later with testing
is more like when in equili
looking forward to it
I mean during equilibrium, i take off like 13s cd from v3
not bad, means after update might be able to cast twice before it wears off
Maybe with 25% increase speed, around 20s you can chop off?
i think
is it really 25%?
see how tmr.
It takes 11 seconds to recharge to equi via light skills and 6-8 seconds via dark
reduction
delay = time befor casting
Casting extra V3 just enough to cover the reduced line count of V3
means the delay after attacking reduced
I think overall it’s a boost for V3 with reduced CD and reduced skill delay of Ender
Nexon wording always kinda off😅
The rest of the changes sounds like a nerf
welcome to nexon
Sigh, see first lor
i see most mages class is nerfed feels
We can only make assumptions until after update
Gol is useless lol
GoL the CD is the same, dont think it does any help lol
yeah thats why
dont understand the logic, out of all Vskills, GOL CD no change lol
but maybe its not even mean for bossing lol
equalise dun really care because I charge fast enough alr. I just use it when equilibrium is needed for final burst of dmg or dodge regular attacks
Aether Conduit is the one really shafted sia but see if other skills compensate...
Don’t forget the extra passive from ethereal form
i feel is if the recharging is compensated from reflection and Apocalypse/Morning star, think its ok
All I can say is that eventually we'll receive another buff since kmsm has 25s equil
just see @pseudo viper test outcome
yea eventually will follow suit to match KMSM
Yea, gonna do like 10+ test to get an accurate result after update
no space for ethreal form. What is the passive again?
though Equalize is 630s, from 515s, which is 115s, about 1min40s ish
I dont really use ethreal form, lumi already good in terms of survival
so that difference we need to hit fast
Just a note, dont do ghb until after v4 update. If your opponent did it now then gg for them lol
I mean, sometimes I dun wanna waste a stun because it is our only source of Iframe
It’s 60 sec to 90 sec
sorry typo from my end, yes this CD is long. But hope is the recharging will be compensated in a way
recharging dps confirm will improve
since we got v4 plus buffs to light and dark skills
but burst dps probably not so significant as b4
I dont really use equalize as a note. I only use it towards the last few seconds for harder bosses
same, I either use it as last burst, or to save myself from regular attacks that can kill me
That’s only applies every 5 sec and I think it’s less than 10 line counts , so the effect in bossing is minimal
the recharge time to get to equilibirum matches with ds4 activation
so best to not use equalize
think we got a new meta lumi based after tmr patch
Agree
Huh
It is not meant to be anyhow cast
might be better abit who knows
The increased equalize duration won’t have huge impact
For morning star, it says it stops the target.
This
Does it stop the stupid Lucid from flying around like a cockroach?
I swap nodes so….
The ball stops when it hits target
The boss won’t stop lol
oh. stupid translations.
then yeah now it makes sense
just wondering in immortal dungeon, if it will continue moving if the clock moves
just stand to the right side and cast XD
Don't you just try to pin Papulatus in the corner?
Yea i do this, but the 2nd morning star activation
I attack and turn right for him to move through my 2nd morning star as i trap him in the right
Yea losing abit hit count from 2nd morning star, I did the same
Will try out without V4 after patch in forest
Let’s see if we could get >1900 lines in 3 min
This is how i do my immortal dungeon
Aren’t u missing it on V3 lines and extra equilibrium state by doing this
actually, our v2 is a boost
how
V2 is a nerf
see the duration. If max lv30, is additional 6s. Based on old is 10s, so max is 12secs
level 1 its duration is 3seconds
Unless the wording again lol
tmr u test and let us know
yea
exactly
hate the description
This is what excites me tho
so it could be 12 seconds but less lines per second
or 6 seconds and completely useless
haiz the description sometimes playing our mind
I seriously hope its the former
though I will feel a little bad for those starting out
Lumi changes seems like a nerf to me
have to check after update.
One thing we know is that downtime dps is buffed
but we dunno if the v skill changes is a massive nerf or adjusted
Gonna be a long wait lol. After update, Hopping straight to fog forest lol
So for Ethreal Form, which to replace then?
I don’t think so, it already shows you before and after. Before was 10 sec, and after is 6 sec
so v2 is butchered. Great.....
i think its not though. Based from ingame, there isnt additional effects to our V2
Actually ended got a huge buff
That would be great !!
with this, seems its additional?
So it’s a buff for V2 if that were true
I can’t remember the V2 duration for level 1
our v2 got lesser lines, but at max lv30 is another
its 10s i think
Well actually doesn’t seem a nerf at all
V3 is basically given another cast
My main concern was the V2 nerf, but if it’s 12 sec then I’m happy
v3 seems we can cast more than usual
But understandably they reduced the V3 hit count by 30%
see tmr. We might actually like it tmr
26 to 18
yes, they didnt remove the reduction per ender cast
So hopefully the extra casting can make up the reduced hit count
Yes but if cd 30sec can 2 cast in same equilibrium
Ender hits quicker
3 casts of new V3 = 54 hit count
2 casts of old V3 = 52 hit counts
It should be improvement for every jobs
Ender improve, and apocalypse and reflection also increase
To prep for bossing like Will
I believe overall even without v4, the existing meta improves
If it's an improvement, then I better do 19.1k+ lines in fog forest for 3 mins without v4 skill
I did exactly 19,081 before the update
Yo you my YouTube idol hahahaha
Yea, need to bother your to try out for us haha
lol
Thanks in advance
No probs. I like to experiment in games
scale with levels ?
maybe its higher duration now
i think v2 has flat duration and not it will scale
someone can check ?
yes it scales now
our current is 10s default, no effects added
our v1 and v3 has it.
v2 is nothing
current description of v2
+2 sec
i got confirmation from my guildmate also, not really a bad thing since longer by 2s
so we see how tmr
we sure do better alot than now
the def ignore is probably in prep for new boss entry
yea ,im surprised they didnt implanted new boss at this patch
this patch is so good for EU btw
more damian teams
i think it will come in 1-2mths
Yea but that also applies to every other classes
means bossing on current will be way easier
5min hard Damien run
also morning star
will prevent boss from moving
so basicly it insure more hits
0.6 sec per hit > 0.5 sec pet hit
40% dmg in dark more will applied to morning star ?
mhh
I think what it meant is morning star will stop moving when it touches boss
It’s a weird wording
LOL
i think it will
"they will stop moving unless they're defeated"
sound like it appllied to the mobs > not the skill itself
Haha yea you are right
yep
also new presents skills
you know what
im actually excited to see how this changes will played out
They did increase V3 skill damage, that would help in mulung and SC
it's saying that the duration for our V2 varies according to the level of our V2's skill level. So does that mean our V2's duration at max level is 12 seconds or only 6 seconds?
better be 12 seconds
or else i riot
the additional effect is new to V2. So its based 6s and incremental each 5 lvls
if u notice our v2 skill doesnt have any additional skill effect
I'm reading the dev comment again and it mentioned that Aether Conduit was "overly efficient". So I'm afraid it's 6 seconds at max level, but based on the wording "additional effect every 5 lvs" it should be 12 seconds. guess we'll find out after patch
Should be 12ish
if thats true , basicly v2 . at lvl 1 , will be 3 sec duration ?
^ yeah, that would be a big ripp
disgusting
any information about v2 cooldown ?
I'm assuming the V2 cooldown is still 30 seconds, as there was no mention on cooldown changes for our V2
Alright, im optimistic
crossed fingers 🤣
see how tmr again.
It would be 6sec + 3 sec I believe
so hard to understand sometimes
But again the wording is confusing
i see it as v2 doesnt have the additional effect (every 5 lvl adds duration), based starts from 6s.
So tmr is the verdict
thats if the description is correct and my understanding
see how after patch
Smh reduced lines and duration 😩
duration should be increased now 6+6 instead of 10
option 1- , lvl 1 3 sec - lvl 30 6 sec . option 2- lvl 1 6 sec lvl 30 12 sec
who knows
if its option 1....... 3 secs whats the point of the skill then LOL
I agree
we will have to check it tomorrow
check this out
befor or after v4
haha , tricky wording
the morning star change is even more confusing
sometimes the person who is doing the patch notes, dont know the way of description just confusing
dont know before posting was it even verified lol
Nexon middle finger to us
the more i read, i feel it might worse case is max is 6s
Why “however” was used at the last sentence
"as well as making small adjustments to the overly efficient Aether Conduit"
this part makes me wonder alot
in a way to tell us other areas got improvements to cover the ones that is nerfed
Its 12s, kmsm had the same change
good news . ty
can they also bring the equilibrium duration buff to our side too?

How come 14 times use v3?
this is NL
their duration at level 30 is 5 sec
so its very likely our V2 will be 6 sec, will find out in a few hours
Max 6 sec?
Or max 12
Looks like max 6sec to me 
I hope it’s 12, but sounds like a 6 to me.
For NL shurikane, currently level 1 is around 5 sec, then increase to 8 sec when maxed at level 30
The wording they use is similar to our new V2 wording
If you noticed, the stat they state on the chart at before and after are the maxed level stat
Can explain?
for eg, look at our V3 duration, before was 45, after was 30sec
this is the stat at level 30
same for additional def ignore rate applied
so it only makes sense for the 6 sec of V2 to be the duration at level 30
Oh
But someone said here kmsm 12 sec
Nvm
Just wait for tmr
can you send the source/SS ?
I saw video from ksms looks like v2 is 6sec..
over 1 minute
6 times v3
2 times v2
kmsm is 6 sec
Likely is 6secs, they already mentioned v2 is overly efficient and needs a nerf, if 12secs, it is actually a buff instead as lines increases overall
you can just go to YT and watch one of the lumi fro KMSM gameplay
#루미너스 #장점 #단점 #총정리
#메이플M #콩단현상
[넥슨 크리에이터즈 메이플M] 콩단현상 후원등록 : https://csp.nexon.com/kr/support/register/1276/CongTube2387?shared=true
[더비기닝] [메이플M] 콩단현상 정보글 모음집(콩정모) (2023년 12월 기준) (뉴비분들 필독용) - https://congdan.tistory.com/notice/104
[메이플M] [영웅] 루미너스(V4 기준) 스킬 B타입 사냥/보스셋팅(5차기준) (By.콩단현상) (2023년 12월 기준) - https://congdan.tistory.com/70
[콩정모] [메이플M] ...
Yep
saw this
#루미너스 #신규5차스킬 #V4
#군단장 #스우 #지하수로 #2화
#메이플M #콩단현상
[넥슨 크리에이터즈 메이플M] 콩단현상 후원등록 : https://csp.nexon.com/kr/support/register/1276/CongTube2387?shared=true
[더비기닝] [메이플M] 콩단현상 정보글 모음집(콩정모) (2023년 12월 기준) (뉴비분들 필독용) - https://congdan.tistory.com/notice/104
[메이플M] [영웅] 루미너스(V4 기준) 스킬 B타입 사냥/보스셋팅(5차기준) (By.콩단현상) (2023년 12월 기준) - https://congdan.tistory.co...
and this
#루미너스 #장점 #단점 #총정리
#메이플M #콩단현상
[넥슨 크리에이터즈 메이플M] 콩단현상 후원등록 : https://csp.nexon.com/kr/support/register/1276/CongTube2387?shared=true
[더비기닝] [메이플M] 콩단현상 정보글 모음집(콩정모) (2023년 12월 기준) (뉴비분들 필독용) - https://congdan.tistory.com/notice/104
[메이플M] [영웅] 루미너스(V4 기준) 스킬 B타입 사냥/보스셋팅(5차기준) (By.콩단현상) (2023년 12월 기준) - https://congdan.tistory.com/70
[콩정모] [메이플M] ...
second video the v2 is more visual
similar combo
so decreased hit counts and 40% reduction in duration for V2, thats a big nerf, hoping the other buffs is sufficient to over this nerf
Ender spam with v3 cd reduction is our hope
yeap i wished they didnt decrease V3 hit count, 26 to 18 is a big decrease too
check the dmg analysis at the end of the fog forest
his v2 deals more dmg than v4 + v3
Just saw that
yes their V2 and V3 hit counts are different from ours
But I don’t understand how 30sec on v3 makes u hit overall more.
If u take into account the rotation between equi and light/dark, u won’t have time for 3rd cast
Let’s say u can use 2 times v3 in 20 sec equilibrium
U finish equilibrium with 30 sec cooldown
Of v3
So no time when in light/dark to cast another one
maybe they thought our V2 is too broken
Pre v4 : 19,498 in 3 mins
You are the legend who did >19k lines in 3 min
Game is up, looking forward to post patch outcome
Can confirm not a nerf. Did more lines with slight mess up
19.2k lines with me messing up
no v4 used
Gonna test and see if I can maximize lines
is v2 legit only 6 secs now?
Presets?
v2 max lvl is it 6s then?
My lv10 aether is 4s duration. Cant see the max lvl yet
same ^
And my movement pad missing, can't move
6 sec at level 30
but by patch notes.. so im at lvl10 it is missing another 20 levels to max.. soo
it will be 6s total..
lvl1 - 3s
lvl 5 -3.5
lvl 10 -4 (Im here)
lvl15 -4.5
lvl20 -5
lvl25 -5.5
lvl 30 - 6 sec
Oh well it's a nerf for v2 then
but may be overall improve with v4 and decreased delays on other skills
its an overall buff but v2 is now so useless at low levels
is the new shared skill worth? goddess blesing?
what is 3 secs gonna do
the ender casting speed feels so fast
Means it helps our v3 to be double cast in equilibrium
to compensate the line count lost
v3 is very spamable now with the lower cd
v2 is so sad now
For those that don’t have v2 maxed, does v4 take priority over v2?
I would say so, but I will let pros to reply that
Decide for yourself if it’s worth, but I’ll say why not 
so at lv30 v4 has 6 more uses
yes 1400 line counts per use
is it worth having v4 at pets auto buff? or better to manually use it?
for bossing definitely manual
which AF map is better for 200-224?
Thank you my good sir
Should be af170
With the new lvl requirements you can now enter the next island , Inwas at Af170
You mean that maps that are 220? Previously it wasn't popular and people stayed at af170 between 230-234. I'm not sure if there's anything change to it, but if not then those weren't very good
Anyone has more checks for us?
Cuz v3 v2 confirm nerf
The 30 sec vs 45 sec makes no difference
But we go into equilibrium wayyy faster
Hmm waiting @pseudo viper for it's testing.
Yea the 30sec V3 doesn’t line up with our equilibrium timing
I think we would see the difference if was 20 sec CD
Exactly
We should tell nexon hahaha
Also v4 weak af
Let us know if someone figure out an optimal skill rotation to optimize dps for 1 min
Currently the use count of V3 in 1 min span is the same as pre patch, so that’s a nerf for V3 given lower hit count
Seems a buff since we recharge faster from the stats above?
21k+ minus 2.5k from V4 = around 19k
This was pre V4
i can actually get two rounds of ender in one equilibrium cycle
You mean two rounds of v3?
But as you can see, that only translate to 1 additional V4 in 3 mins span. 15 vs 14
Hmm
We lose 2 lines per cast
That it’s still 19k
wtf did equalize go to 90 secs lol
Yup
Yea haha
For what skill
Yeap cos they nerfed ender hit count from 18 to 15
Ender
3 lines
3 sorry
Which would be 36 to 30 in equilibrium state
They asking us to charge using reflection/morning star
Yes
Same ratio
Basically if 25% faster
18<15*1.25=18.75
So should be slightly more overall
Yes ender seems like a minor buff
Generally speaking, this is an unwanted change overall
V3 is confirm nerf 30%
V2 is 40%
Nexon lied

Yea
But would wait for others trial
Would only be fair to have same person trying pre and post V4
Let’s wait for MarkD
And maybe we can figure a way to optimize V3
I also struggle to see any kind of buff. I mean the v4 could come handy, but other than that seems disappointing
Yes agree
V4 is an additional skill, so it should be a buff by default
But rest of the changes they made to other skills are more on the nerf side overall
V4 has an active activation limit of 20 counts per cast of the skill, so best to align it with equilibrium
Generally
For low funded players it’s a buff
Even without v4
Taken into consideration
Yup
How is it a buff?
Think is more like how to cycle our skills in this new format in a way I feel
I mean lumi is pretty straightforward
should be v3>ender>v4>v2>v3>ender ?
New presents incoming
Gonna have to test tomorrow after work. Didnt get to test much today due to patch delay
No problem. One of my guildmate tested w/o v4, got more lines (about 500 more or so).
But will wait for ur test outcome
Hopefully the bugs will be fixed by end of day
Yep, most likely a quick patch today
Someone share presets pls cant get more than 19300 without v4
Preset with v2
Zero presets, all single skill by itself, presets will only hinder the number of ender lines
You manually click meteor and v3?
Yup this 2 must manual, the only preset is GOL with ender
Can you show your wheel? I cant even fit all the skills lmao
Hang on in cdd
Can share your wheel please
Thanks!!
Top top Lumi
No teleport?
This not hard to trigger morning star in equilibrium?
Just for sole purpose of fog forest I replaced v4 with it
You play on your phone?
Single wise it’s easier to trigger morning star alone by itself
Always feels like theres a delay after using v2 or v3 and then ender
Without a preset
iPad Pro for SC and Damien/Lucid
Don’t have to try hard to hit 19300 lines in fog w/o v4 , it doesn’t mean you’re bad if you can’t do that
Actual bosses do move around and have stuns/petrify/knockbacks
Was trying to hit 20k to see if we got buffed lmao
Line nerfs were too much 🤦♀️
But you dont feel a delay without a preset for v3?
If +v4 original testing I did is around 22.8k
Its up so often now i feel like i lose a few enders by having to click v3 sepratelt
You got 20k without v4?
Cannot touch, barely 19.5k
How did you get 22.8k?
I used v3 to proc ds4 to cycle the burst for V2
Ok on actual bosses not fog right
Yup
How do u know when ds4 is active?
Only a one time test so far so not very accurate, but I started off with dark to see if there’s a difference
Through buff tab or the V icon that appears on top of your head
Loool ok im dumb
i still cannot process v2 lv1 is only 3secs LOL
I think they need to change v3 cd
It doesnt line up with equil duration
I leave equil and v3 is on 12-15s cd still
30s cd > 25s cd will fix it
It was in line previously due to ender slowpoke animation and the cutting off of duration through using skills
even 27.5 lol
If your V3 is max level it doesn’t really change your skill cycle. Just that V3 happens earlier
Yeah it feels soooo bad going back into equil and v3 is 5s off
i feel forced to use equlise now
The reduction doesn’t help at all given the fact that in a 3 min cycle we used V3 for the same number of times
and it mess eveything up
Well I think it’s probably to prep for times where the boss flys around like a cockroach and you can’t burst at it properly
They overnerfed smh
They nerfed us hard
Reduce v3 cd by a bit or make equil last 25s
Classes like IL and Pala got major buffs
The char dancing speed during ender is insanely fast now
Exactly what i said yesterday
It needs to be changed to 25
It feels like you’re hitting or using more v3 but when analysis it’s out it’s goddamn same 🤣
Nah they didn’t fool. They said our V2 and V3 too strong
They nerfed us into the ground
I sent a suggestion ticket asking them to revert lines nerf ✌️
Just suggest equilibrium duration buff to base 15 seconds
Equalise becomes better, and our natural equilibrium becomes 25seconds
Draft one and ill send
I sent them a ticket asking to make ender faster and it worked 
@uneven copper send ticket
V4 looks decent actually, but I agree on the equill thing, it's too short
Dunno haven't tested on proper boss yet
2 min cd
Yes
Anyone tested yet? I managed 20.7k with my current v4 lvl (should be 21.1k if maxed)
I hit 22k lines once. Hit 21.4 a few times
22550 for now, might be able to squeeze another V3 in at max
Woah 41m mdc
Nice
Thanks
What the optimal skill rotation for 1min content like GD
Is it still better to enter with light mode
V4改版後 世界紀錄
聲明:,現在大傷差距太大 加上打王會有部分工作分配問題 傷害統一取最高紀錄 大家參考就好
劍士,武陵速度 (樓層/時間),下水道分數,水道/大傷,蝴蝶DPM,蝴蝶/大傷,戴米安(王)DPM,戴米安/大傷,2分鐘總段數,公會地城分數,榮譽戰/單體,榮譽戰/多體
黑騎士,45F/2:00,13,885 ,2,078,609,270 ,791.89B
英雄,45F/1:37,2,174,151,754 ,319.81B,850.64B
聖騎士,45F/2:18,13,743 ,4,530,187,515 ,208.00B,862.41B
狂狼勇士,...
2 mins 16,150 lines for lumi
so for mages, so far we are leading. Thinking will BW, ILM overtake by abit
Oh did not think about the skill day for ender lol
where did u see this info?
Spreadsheet above!
oh ty i was looking at the wrong sheet 😂
was looking at the v3 one
how would an actuall wheel should look like? cuz I dont get to fit all skills in a useful way for actual bossing
I do 11.5k in two minutes.. means im doing something wrong?
guys i noticed something for our V2 change
it's actually just a minimal nerf for the line counts, the shorter duration actualy works in favor for us
i compared my pre and post patch V2 line counts in battle analysis (total line counts divided by number of use)
its actually identical despite shorter duration
i think it gives better burst potential with shorter duration (10sec to 6sec) without losing much line counts
i might be wrong, you guys can go check out and let me know
@pseudo viper @orchid wave @faint agate what you guys think
What’s ur numbers
Like how many lines and number of use before and after
V2 now not maxed for me yet so can’t compare
You can just scroll up and see the one Kira posted before and after
For me post patch 3500 lines, 6 uses
Pre patch 3300 lines, 6 uses
We need buff, Lumi it's poor lines
I’ll send one in after tweaking it for boss tonight
Yup it should not be that low
I’ve been working so I haven’t test different ways to improve.. hopefully I’ll get better
Same, just testing in a few now lol
The 10s was actually in line for ds4 activation, now will have to readjust rotation to fit in to trigger during ds4
Yea, noticed this. Have to time ds4 some other way now
oh I thought we can still activate every 30 sec, it’s just that the casting duration is shorten to 6sec
v3 activation is the issue
I'll have to check again. I didnt really do much testing
Yes sir
I was under the impression our V2 got nerfed a lot due to 40% shorter duration but I was wrong based on the testing I did
I feel the ability to proc ender 2x in one equilibrium rotation from charging is pretty good. Buts its all button smashing now. Anyone tried the hold down featurew to se ifnits better than tapping? My thumbs getting a workout no
I think the new controls feel better, but not sure for our skills are actually applicable for it, would be nice if one or two skills works for us, will be way smoother
Yes it seems like the nerf is just the line count
The decreased duration is not really a nerf, we basically is dealing more lines per seconds now for V2, means a higher burst potential
At 21,768 lines in 3mins. Need to do some more testing. Prefer to use skill presets and willing to sacrifice a bit of lines for comfort😅. Think someone said skill presets slows done skill activation
what lvl is you rliberation?
also my v4 and v1 not max
isn't it like an extra 1200 lines or something per activation?
I'm at lv 11 on my v4
taking it slow for now
havent bought nodestones in like 7 months
been farming them
13900 for 2 min efff i cant get higher
I think we should look at are we dealing more dmg pre and post dmg, rather than the lines
If they give more lines, they will take away dmg %, longer CD etc.. Im not sure what others think about it.
Based on experience in class rebalance, the line game is still kind of there, but the longer term wise the game won't be just lines, they gonna focus on the equipments and getting the raw stats into actual count. Think they know all of us are too overly focus on capping etc.. maybe they doing another thing to make it more enjoyable
Im mosty capping
Im noticing my equilibrium is shorter than the liberation duration
Do u proc liveration before equilibrium?
But to share something, think it's a bug, but after I went into GD, somehow I'm on unlimited equilibrium mode lol
Surely there will be some hot fixes incoming unless it goes undetected
This I'm not sure, feels the same since they didn't change anything on this part
the press and hold delay was patched in a small patch ~7 hours after main patch
So if you tested yesterday, there may have been slowdown, but if this is today, then it should be maxed atk spd or very close
Had this before but couldn’t replicate. Might be good now cos ender speed increased and reduced V3 cd
Yea hit and miss, not sure what triggers it also
I think lines is the most objective way for comparison. Everyone will deal higher damage post patch due to higher MDC so comparing damage is less optimal than lines IMO
Cant get over 11.5k in two minutes /: but I don’t have any v1-v4 maxed, I guess that could be expected?
Should be expected if v skills not max due to reduce CD.
Happened to me to
It's a small glitch, but if ur strong don't enter mulong with that, u have to wait till timer ends
It happened to me as well so I just entered mu lung and casually cleared 45 
Buffs tier list for bossing ?
Could you share your wheel/presets for post v4?
Well you have like 5 extra slot at vmatrix than me 😅
But I’ll do my best to fit thanks
Can you please share a GD ? Just to kind of see the dynamics of the wheel
Much appreciated for the SS’s 🙏🏼
If so I’ll recommend removing all decents to fit what you need at the moment
I ab for that … 🤣
@orchid wave @pseudo viper have you tried 2 min tests?
Yup I did
I get 14k 
Missing 2 liberation orbs activation
I’m 15,583
Yea about there too 16k seems impossible to squeeze
@orchid wave @toxic fable Tldr rotation to hit 15k?
I start in light mode @thick tiger easier to time ds4 for me
Do u charge it up until right before equilibrium and hit v3 first then light then v3 , v4, v2 and ender?
Yea
Are you trying to go higher or?
High scores might have used external keyboard to hit
Previously a blaster used it and it has zero delay at all
So the skills very perfectly smooth
OoooooooO lol lemme try that ive been smashing
You mean your nails
HAHAHAHAHA
but do be careful the holding part does get deregistered somewhere along the line
Thought you might be dealing dmg but it’s not
it happened once
It’s the same logic as holding down on spectral light and it goes off
Playing with sound helps 
I cont
How about sc
I’m lazy my hubs runs sc for me every week 
Lol i play soundless too
tbf lumis make the worst sounds
You’ll need to sacrifice those nails to hit well in SC
female lumi sounds awful
🤣
Lol they should sell different voices for characters
when I watch other people’s lumi pov videos and the sounds on I’m like 
here’s a really good Damien run if you guys are interested https://youtu.be/jp0xWhcD5cQ?si=Upek2RiHYZSHRnEQ
You mean the sound on part is good?
just waiting for other bosses, the current bosses got trivialised by this mdc increase and v4
Make a playlist and add it into your spotify 
Is lumi still good after the patch ?

I have adjusted my wheel some how its almost the same..
thanks for it.. I will be testing and see how much I Can improve..
highest I did before the changes was 11.5k lines.
thanks
All’s good as long as you keep up the passion for playing lumi no matter how bad or good it is 
lol
as I have never been in end game. it has always been good for me 😅
I do enjoy it

Late on this lol, but I get 15,479 lines in 2mins. My v1 and v4 are not maxed tho. Been busy since patch😅
can probably get more if I activate skills faster😅
You can share your vmatrix slots and preset/wheel skill ? After the v4
@pseudo viper
Would maxing v4 first be better or does v2 still take priority.
I would prioritize V2 over V4. Looking at the 1 min, 2min and 3 min battle analysis, seems like V2 total damage/line counts is higher than V4
I just watched KMsM lumi gameplay, the 25 sec equilibrium actually works perfectly with the revamped V2(30 sec CD), the V2 CD would be around 2-3 sec at the end of first equilibrium(V2 was activated twice during the equilibrium), so they are able to proc the 3rd V2 before entering the next equilibrium.
I hope they bring this change(25 sec equilibrium) to global
I agree
Additional 5 seconds , will fix the rotation
Best thing about lumi was smooth skill rotations , it was so much fun to me
now i feel like
w/e ill use equalize and skip v3 reset
But i dont like it
feet pics for wheel and presets LOL
and skill rotation 🙂
https://youtu.be/lnP8dP_k6xo?si=l8d3NCTQBesZRaw8
This video shows my skill wheel and presets along with how I got 15.6k lines in 2mins
Still testing, so not confirmed yet if this is best rotation
Ignore my preset 4 lol
So just compared my dps in lotus and damien. We got heavily nerfed imo
Even ark
Got ppl with 10m less cap than me outdmging me in first 30s
We might be able to do 15.6k lines in 2 mins, but that has to be timed and cannot be used in ghb or immortal dungeon since it's a min long
Lumi is not a burst class to begin with, we can’t beat those class who deal 1000lines in 5 sec
Even our V4, it’s 1400 lines in 20 sec
I know that, but pre v4, no one has passed me in burst with 5m less cap. this time someone with 10m less cap can
Those classes likely have a strong burst V4 or their V1/2/3 got revamped to be more bursty
In contrast, our V2 line counts got reduced, which weakened our burst potential
Long fight overall dps might not be noticeable but I agree, we are definitely low tier when it comes to short duration burst potential
Just compared my rankings in my boss teams. Used to place 2nd or 3rd. Now getting placed 4th and 6th
Same gear pre v4
for my boss team
I'll wait out till end of the year before nexon fixes lumi class. If not fixed by then, will just have to quit. Not really enjoying the new lumi combo rotation. Feels like im playing a different class
yeah but you have to account that the same gear isn't really the "same gear" anymore due to the cap changes
Not to mention lumi was doing >19k lines when most other classes were probably at 17k average or so. What you're seeing is a more accurate representation of dps from gearing
It's not that, its the whole rotation of lumi skills are now weird and difficult to sync with v4
Back then I never had to use equalize until the very last seconds
I prefer keeping v3 with same lines and 45s cd and v2 with 10s duration, and ender slower with 18lines per hit
Idk, some other lumi's may like the change, but I am turned off by it. Just me, not asking everyone to agree, just my opinion
i didn't like the v2/v3 nerfs
I’m with you, I prefer the pre patch skill set up . If the revamped skills provide higher dps then I don’t mind, but apparently not
This is my 3min test. 22,128 lines
Yes I felt weaker than pre patch too
Probably because we weren’t buffed as much as the other classes
v3 doesn't feel like a nerf to me for bossing because its unlikely u get the 2 casts off with a moving target like damien/lucid with the old cd where you had to ender all the way to string 2 casts. now you pretty much almost get 2 casts with 1 equlibrium
and that's not counting the transition cast from non-equi to equi
Just remember the number of lines v3 got reduced. From 26 to 18. Thats a lot. Back then I had to issue casting v3 twice with moving targets
v3 at 45s cooldown is good since I can reduce it to 2s cooldown once equilibirum ends. Charge time for light skills is about 10 seconds and charge time for dark skills is about 4-6 seconds depending on if morning star was already launched
If moving target, I can still reduce it by constantly spamming ender
ds4 had a 30s cooldown and it worked perfectly with our burst
20s equi and 10s charge time and then ds4 activates upon equi
yeah I am saying its not quite possible once you have to move..... regarding v3
and u have to float in damien so no way u can do enders back to back
maybe for lucid but she moves alot so u have to adjust as well
Yep, but I would rather have longer cooldown and higher lines
that's 18x13 vs 26x13 hits
for v3
to me it's more like 18 x 13 x 2 vs 26 x 13
To me I keep forgetting my v3 is up
Ah, just add it to your preset
forgot to show my updated preset
still testing
Yeah I have it with my ender now
anyway nothing was worse than the dark days of pre v3
We got different perspctives😅
i mean you should feel it if u do hdamien
i had so many times when i had 6s off v3
and i had to switch to equi to burst
It really depends if you get tagged as blue ball
because if I wait it out, he transitions to the next attack
What class?
ILM, Pathfinder, dark knight
Exactly
I think u speak for everyone here
But tldr, I like the new mdc increase and added lines of v4, but I do not enjoy having to change my entire skill rotation. Feels like a new class I'm playing
Might not have to get used to it if I'm quitting lol
Same
In the end, might have to rr to rl
real life
It was really the time wasted
I already quit about 5 years ago and just came back again last year
And dont forget about the bishop res nerf too
So ur saying ull quit and come back again
kmsm does not have nerf in both sia and bishop res
Most likely not if lumi doesnt get fixed before the year end. I'm just slowly gonna spend less time on it. I really only spend 1 hour on it
and rest is just testing
I get what you’re saying, I feel like it’s requiring more thought to play but the return is not more dmg lol
if it’s harder I should be doing more dmg for it to be worth it
but I feel a bit nerfed
It will become auto again just learning pains
Yea I had a rhythm going playing before v4 lol. I knew my rotations without looking lol
did bosses over the weekend and I was not on rhythm whatsoever and then there’s people outdpsing me who never used to x)
it does sort of burn
Yea, in kmsm equi is at 25s, With that, we wont have to use equalize
I kinda want the v4 to be .5 sec instead of 1 for each activation
the line nerfs actually hurt a lot, now we rely on squeezing in that extra v3 to deal dmg like before
I cant finish it in one equilibrium cycle
and v2 should have been 6s + 6s at max levels
it doesn’t even make sense that it’s only 6s lol like what’s the point of maxing it then
Yea, every skill except v1(useless in bossing) got nerfed
in the name of atk speed increase 
Increase speed, but less lines. I prefer same speed pre v4 and more lines
Nexon should really stop nerfing and just start buffing. And if one class feels nerfed, just buff that class. Dont have to nerf other classes
ya, no one likes to be nerfed 
Yea, the amount of times people rr when their main class gets nerfed. I liked lumi pre v4 since the play style was fun, but not fun anymore lol
I like an easy class with an easy skill rotation
EXACTLY
bro they ruined it completely
I don’t think there is even a slight chance of them fixing it tbh
25s equilibrium will actually help fix since you'll rely less on equalize to enter equi right away
I only had to use equalize at the end of battle
25s would allow us to fluently squeeze in another v3 every single time
Is there a case where it happened to a class and then got fixed?
Not sure about that. dont really keep track of other classes😅
But this is the only nerf lumi got in kmsm after v4 release
oo do you know what their lines currently are for our other skills?
Not yet, have to search that up if I can find any
Should get this skill soon if Will gets released
This is a skill preset for one kmsm player
This game becoming way too complicated
Tbh
Eventually overtime the player base will get smaller and smaller
And new players won’t start because cannot keep up
I Agree
lumi is no fun to me anymore
they took its magic out
Did lotus the other day
I didn't enjoy it at all
its not even dps wise
The entire interaction is diffent
whats the point on have v3
cd reduce if you have to skips 7-8 sec every 2 combos
i understand the new combo , I added v3 to the ender/gol/morningstar preset
but v2 is not sync
v4 is really weak befor it maxed level
thats super annoying and disturbing
Its a shame , They should've released "Remasterd" announcement
I do consider quitting .
It was all about timing and smooth transaction
It's was smooth and stable combos , I knew the timing of my burst and DS in and out .
Now it's feel random
I do 3/2 minutes fog forest testing
I get different results every time
Plus , Timer ends on a different skill
Dont know why the fk they ruined my lumi
what a shame .
Will say it again
I DONT LIKE IT ANYMORE.
Agree with ALL above. As a lumi main, these post V4 changes are really disheartening. Would encourage more lumi player to submit ticket to voice out the downside of these changes and hoping nexon will fix it in the upcoming rebalancing.
Actually, did anyone ask Breeze Zhen whether is he seeing a performance drop for Luminous
He's like the goat when it comes to Luminous's optimization and gameplay
Soon page 2
He’s busy studying a new rotation to hit SC
He was top in SC across the world prior to patch, now he is losing 3-4K to other jobs like WA, mech, DK, phantom , DB
not bad videos, for the class considered high or?
What’s highest record
Seriously a DK could beat a Lumi??
I thought their line count isn't alot but they are known to have consistent damage output with interval bursts
Yeah I think it's happening 
to see a warrior class outcasting mage class like lumi, quite sad unless the DK recent rebalance has a big boost.
Anyone else struggling with bossing ?? I went from placing 4-5 in my lotus group to dead last even though my MDC went from 18.5m->24.5m. Only have my v4 to level 10 so far but it really throws off my rhythm now that I have to activate it while holding down skills rather than tapping them…not sure why I’m so weak now
You can still activate the skills by tapping, the holding skill is optional
Let’s hope lumi get a revamp soon
My dmg is lower when I tap so maybe a speed issue ??
I tried out, it’s about the same for me tapping vs holding
Must be a skill issue then. Meh. Need to figure out a new rotation. Thank you though
We can only hope that lumi gets a revamp soon. It makes no sense to have the same V3 CD as KMSM but shorter equilibrium duration than KMSM.
Where do we write these updates?!?
100% we got only the nerf parts
Based on battle analysis, ender did get buffed(the 25% reduced casting delay despite decreased ender line count overall it’s a buff for ender), but not enough cover to line lost from V3 and morning star.
Yeah but like, don't you feel that we don't hit hard anymore? I have no idea why but I used to feel undefeatable when in equilibrium, and now other classes just casually take on me even then. This was true even before v3. It just feel weak
Nah, lumis were crap before V3 release plus addition of lines to V2 at the same patch
It’s a chore right now, but I’d recommend Lumi players to look at the top buff bar to monitor DS4 activation and have V2/V4 as a separate bind from Ender/V1/V3. That’s the main way to coax more damage right now for extended boss fights instead of firing skills as and when.
Anything less than a min fight, don’t bother comparing to bursty classes. You’d feel better…
did lumi had any revamp from PC? Else this revamp is hard to wish for, rather rebalancing the skills
Not sure. I only know KMSM had lumi revamp 3 months ago, when they reduced V3 CD from 45 sec to 30 sec. I think their equilibrium has always been 25 sec though, but I’m not sure.
hmm i see, not sure will global msm team listens to our feedback is another
It’s no longer a class that requires skills to play, if you’re after highest DPS/DPM mage, definitely do not recommend lumi for now.
Many mechanics and tactics are removed and made easier, even someone who has no experience with lumi can just buy off any acc get some decent gears on and play it as well as you do, a veteran player. Now you don’t have to control morning star to get more dmg or dps, it’s simple to the extent that once CD is over just use it and preset with whatever you like. Now the only cache is if you know how to use V3+ V2 during DS4 to get a decent ranking in boss/ contents.
It’s like Nexon just decapacitate the limbs of this class and left us to die.
This update was a double edged sword
In order to bring "balance" across all classes post V4, they had to compromise by nerfing the pre V4 classes top classes in Luminous and Sia to make every class now on a "levelled" playing field.
I'm not so sure how to feel about this. Maybe am overreacting. There will be players that play specific classes because they are touted as strongest or best of the best.
Now the Devs are shifting direction where literally any class can do very similar damage to another class effectively getting rid of the "meta" tag. They really want players to accept this new reality or just move on. They effectively made the mobile game like pc now where anyone can do damage -inserts Bishop
Maybe its good for the game, maybe its not
Bro
The classes are not balanced at all
Compare hero/DB/nl/nw?
Hero 23k patt capping 17m.. how’s that makes sense
Can agree on the last part that devs want to give all classes a chance.
But giving others chance should nerf the others before the patch. If they want to do similar damage as other class, just buff up the class lacking areas, thats my opinion.
If the other classes came to catch up which is better than pre V4, then they are allowing more players to leave the game for good because most players now in-game probably are the ones playing since its launch. Maybe to new players not a big impact, but the experience players will be badly impacted
Actually there’s an update on the total lines/3min chart and Lumi isn’t far away from the top. What most people feel off right now is the “rhythm” or the “flow” pre and post V4.
Whether it is fiercely punching or holding down attacks, or whether to fire off V3 the moment it appears since CD time has changed with more Enders per equilibrium state…or timing the chain of attacks, something just felt off.
On the first night of patch, my regular team has a DA with (I believe) close to max MDC, his output is double mine or even more.
Speechless.
On the second night of patch, I played with friends for Ark/Mag and was shocked how fast a team with 2 DK can outpace mine as well although I have a couple more million MDC more than them. Less than 1 min fight, Lumi is definitely worse off comparing to burst classes, BUT DPS/DPM has definitely improved (still self consoling).
Without DS4, I think most classes should be quite similar in terms of damage output, with similar MDC. The changes specifically referring to Lumi now is summed up quite nicely over at QOL page, with the variance in complexity of skills of characters, those classes with more skills/more cooldown variance/lines spread over 3min as compared to burst are impacted much more.
It’s a new way of fighting and having to practice to coax more output can be quite taxing, less enjoyable.
I was quite discouraged at the initial as well but facts are there, the moment the “rhythm” is back, the output increases. Over 3 days I spent about an hour a day re-running SC just to try to raise SC score with the new play style, and is able to coax about 10% - 15% more compared to the start.
Is it worth it? Well, I do like the character…so…
Cant deny that the class now is revamp in a way to ask us to play it differently than pre v4.
So what u shared is not wrong, by finding the right mechanics currently till the upcoming balances for it (be it good or bad).
At least if u have found the "rhythm" which can help enjoy the whole thing once again.
Was wondering whats ur skill wheel for bossing, maybe could try it out and see if it works well 🙂
I do the following
- Maple Goddess set to pet
- V2/V4 manual, don’t bind with Ender/V3
- Enter boss fight mounted until countdown 1-2s, dismount and Fair Trade
- Monitor buff bar for DS4 and time V2 especially with it. The moment the first V2 is in sync with the first DS4, the subsequent ones become easier to time
- Fire V3 per normal, however, if the waiting CD time is about 3s till next, and just before equilibrium, I’d wait so that it fires twice (pre V4 habit)
It’s more to do with being more aware and timing with boss attack pattern/DS4
dont have ds4 for now, but good guide and will see if its better in terms of casting skills
I'm not sure,my mdc is 39.88m
#msm-feedback-qol message
upvote if you agree
they got to see whether they are going to take the post V4 QOL feedback seriously in upcoming patches
not that I know of in the past 1-2 years. I don't know the exact details on their skill cooldowns, line counts, etc. But I can say, you do not want the PC version of Lumi. They are not able to charge equilibrium if there is no target to hit, morning star does not charge equilibrium per tick, and their equalize hyper is 150 seconds cd.
Then i guess we got to match what kmsm class note rebalance in a way, though both management are different in a way
Hello
Idk what’s going on but I was stuck at equilibrium for like 15min
I clear cra and hra during that time
Anyone else have this problem/gift?
The V4 sphere of magic range is pretty big, if you stood at the center during arkarium and activate the sphere, you basically speed up the unlimited screen crack
I also did notice a 5s reduction in freud's wisdom. So our iframe is only 10s now
I actually like the new version of Freud, 3 min CD was way too long
I'm the opposite, I prefer the longer duration😅
Although, I only use it during lotus
So i maximize dps during lasers
You could use Freud twice now in SC, so you are invisible to stun for about 1 min with 2x use of Freud. That’s one third duration of the run
I gave up on SC
. Getting high score, but trash rewards. Not worth
U mean this patch they did changes to it? Patch notes didn't mention though unless is put somewhere
Everyone go to the feedback section and say something please
Ahh I seem but buff and additional buff duration drops 5s, but CD is 2mins instead of 3mins, guess its better
Alot have feedback on post patch outcomes, now is really up to the team to look into it and when will it be answered
Wait 6 months or so for kmsm rebalance to lumi to come about, i highly doubt they will do anything for now
6 months, thats enough time for the class to go extinct
All nexon had to do was just give us the v4 and do no changes on anything else. They can buff the other classes, but keep the play style the same
For all the times I've wasted experimenting in Fog forest to maximize lines and nexon now forces lumi's to change all skill rotations and relearn the class
Already went extinct once before V3, i guess its gonna happen again 🤷♂️
I started playing again around when v3 is close to releasing. Came back from a 5 year break
Lumi has been dethroned, but we will rise again
Is like just play and survive til rebalance again, and Nexon listening to QOL sometimes doesn't work
I hope you used it to clear mu lung floor 45 
It's a bug, it happens from time to time
Can explain?
I forget about it maybe next time
Hi! Where can i see the chart? Thaanks
do we still use death scythe for ab?
if you 1 shot the mobs
sure , why not
I use lightning, Armagedom , v1 v2 , morning star , equalize
It happened to me for the first after the Mac update. I think presets didn't work well (attack speed was slower), but without presets it was fine and I stayed in equilibrium for hours. If you ab then close the game the bug still continues
I couldn't replicate it myself though, it happened again a week ago but I didn't find the reason
Maybe we can find a way to use it
If we can stay for hours in equilibrium it will be grateful
i see, you dont use death scythe at all? feel that death scythe animation is too slow
Dunno it seemed random to me, not sure
Used to be good , Nowdays for AB no real reason to use it ,
I dont use ender/apocalypse either
lightning got buffed, its good enough to be main dmg skill
I realize no Lumi players sent in a bug report on V4, and it’s not under known bugs on their official forum/website. Does anyone have a ready video of this? Can trouble to file bug report?
It’s irritating to have V4 hitting the wrong tower even though can down Arkarium in less than a min…
v4 triggers towers? 
It aims and hits tower instead of Arkarium even though you don’t intend for it to do so…standing in the middle doesn’t help
I thought it’s normal
It’s funny but the balls does diversify and splits
Half goes to boss half to tower
Back then I recall Kaiser complain like mad for their V2 and got it fixed to target boss first
Same issue


