#Buccaneer

1 messages · Page 2 of 1

shut tusk
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if you want to survive, you're going to need decent gear

cursive haven
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You’re way too spoilt

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Not every class have free access to higher SF maps and will require abit of investing on their gears

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I get it you’re a f2p player and looking for the ideal class that require no monetary investment is the dream class to play

knotty turret
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I mean

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Survivability is the #1 thing I look for now in a class

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Went with bucc as my first char because it was cool. My final thought on this is that if you're a bucc as an F2P you're going to have a rough time.. If you can get better gears and are fine with taking forever to make progress, then it's fine

shut tusk
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That can be said for most classes, but nowadays it's easier to find gear even as a f2p

cursive haven
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Anyway @knotty turret

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This still doesn’t excuse you for dissing the Buccaneer community

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^

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When the community here was open to helping you out from the start but you did not bother to held their advice or at the very least at least tell them you can’t take their advice as you are unable to spend that much

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Instead you bicker and complain and complain in other class discussion threads and now digging back at the community with that post

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@knotty turret Don’t you dare avoid this topic or change the subject

haughty surge
past fable
lime haven
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I see that dude just spreading negativity throughout many class chats and its just bad for the community as a whole. Buccs are by no means weak, they are just not a DB/Blaster kind of dps. Survivability wise i agree with everyone here with a bucc main that buccs are hands down top 2 pirates interms of survivability only probably losing to shade due to freud. DPS its actually okay its just not the best at end end game content

knotty turret
knotty turret
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I had a 10000% easier time on my Shadower, only at that time I realised how low my bucc damage was even though it had way better gear and stats.. don't know why people on this thread aren't willing to admit the shortcomings of the class

haughty surge
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Don’t know why you still don’t get it what’s your problem is. 🙄

shut tusk
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you really don't get it, do you? you're not even owning up to your own mistakes or general user error.

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you should realize you have a funding deficiency and were barely able to make the class work for yourself. if you had full mythic gear like we had advised you, you would have been a better position but refused to do so. we told you to go to a lower SF being not able to survive and you still refused. don't blame the class for YOUR own problems. at the end of the day, just say you didn't enjoy the class.

your view and knowledge of the game pre200 makes zero sense and has no value to us. the game has evolved over the years and the fun starts when you're 200+ regardless of class

knotty turret
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I enjoy the class and still enjoy it

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It just needs a lot better gear than an F2P is able to get

rose bramble
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I’m pure f2p and I do just fine

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But the main difference is I understood that I need to progress normally as a f2p and not try to skip steps 😂

ancient scarab
sturdy reef
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I'm sure this has all been good fun for everyone, but can we just move on now?

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We don't have to keep feeding into it

rose bramble
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Since the game started

knotty turret
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Sounds about right

past fable
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Why does that matter

jaunty harness
sturdy reef
cursive haven
past fable
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its a bad look

knotty turret
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Newer F2P can’t get enough resources to fund especially with all the meso farming nerfs

past fable
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well if you dont gear a character enough... it wont survive ConfusedHarold

knotty turret
past fable
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My point is if you don’t put enough gears on your character… it will die regardless of the class

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Would be good for you to actually listen to the OG buccs than give your input like a veteran on the class when you don’t even main it 🙂

cursive haven
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Its like he is just asking for the sake of asking

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You can just observe him in any class discussion and general chat

ancient scarab
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I’ve been playing bucc forever. I never had a problem surviving any new content drop. I always felt bucc is pretty tanky

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Currently the only thing that can kill me is shell in ark and if I tank double fire thing. In lotus it’s phase 1 lightning, phase 3 train and ball. Everything thing else I just eat

knotty turret
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I’m not going to respond to personal attacks

knotty turret
ancient scarab
knotty turret
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Reminder that this discussion started here

rose bramble
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I’m f2p with all mythic gear and I can tank Commander Ark damage

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I call that pretty tanky

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I dont die to AF170 mobs either

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Even at the end game gear level Aries already mentioned that his bucc in full necro survives much better than his I/L mage in full necro

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From a F2P perspective you have to accept that you cannot rush to higher content without being properly geared. Some classes can get by with less but eventually that small “advantage” disappears towards mid game and end game

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What irks me are the general statements made about the class based off only early game experiences and shortcut equipment choices (like inheriting without exalting or refining) to reap short term benefits, which don’t really fit the f2p mindset that you’re describing

onyx parcel
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Just wanna put in my 2 cents worth, i have no such issues face with my Bucc and its a fucking Legion Mule as i only equip it with at most legend equips at best (Weapon to Armor and a epic secondary weapon) and have no issues surviving in SF144, 147 (Based on the type of equipment i'm carrying)

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My Bucc consumes lesser pots as compared to other warrior and mages.

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Shadower while their meso guard is a really good passive skill for f2p to get by mid level SF fields like 144, 147 and prolly 150+, their attack range sucks despite their meso bomb skill and most importantly you still need to invest on your Shadower to survive and killer faster in higher SF maps just like Bucc.

haughty surge
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I think beside looking at survivability, should look into generally gearing up your char as a whole (be it bucc or shadower or whatever characters)..

Don’t find a need to try to survive on minimum gear. Isn’t gear progression part of the game to have fun?

Tbh I can’t really be bothered whether you heeds our advices on bucc or in general about other chars, but what’s really irritating is in every class chat you keep dissing on bucc…. I believe discussing about the chars that u are playing is ok WITHOUT dissing on the char which doesn’t work for you.

And having a dig on bucc just for some entertainment which u mentioned? That’s so wrong. Hence not even bucc, others playing other chars are also voicing out on your attitude.

knotty turret
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Damn I’ve got people riled up here

knotty turret
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I’ll show myself out..

haughty surge
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I believe everyone can chat about their gaming experience about their chars no worries. Just don’t be toxic on any other chars.

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With that I still hope you are able to have fun on what u are playing 🙂

cursive haven
# knotty turret Damn I’ve got people riled up here

Tbh, my only issue is you is that you have yet to apologize to the community here for dissing them over. Yeah, im no Bucc main. But as a player of another class that isnt meta (Aran) i feel for the Buccs when you diss them off like that.

knotty turret
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Makes sense, sorry for speaking from an F2P perspective in that case

ancient scarab
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I can do 8k if I ds1/4 swap

shut tusk
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what's your cap now? 19+

rose bramble
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i think he's at 20.1

lime haven
woven lance
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This gimmick is not intended for SC

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Eventually when the Devs do bother to look at this, they will remove it

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Right now alot of classes are exploiting this

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Especially classes with long iframes like DK and Paladin

quiet siren
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Can I see yalls skill wheel

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Can I copy it

fleet acorn
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Anyone here who can tell me what tripple dice doing ? Is it random or can I choose the dices ?

shut tusk
shut tusk
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the first dice will the one you chose, the other two dice are random

fleet acorn
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That’s nice PikaUhhh

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Going to craft that node GooGoo

fleet acorn
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What’s going to be the best dice for bossing 5 or 7 ?

shut tusk
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i do 5 for phy damage, 7 is good if you're not hitting your cap

fleet acorn
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That are my actual stats but boss atk is to high in buffed 30%

Usually boss atk is 80% the rest is unbuffed

shut tusk
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@rose bramble can hit his cap at 31k attack, 130 PA% 120 PD%, 400% CD and 14.3m cap

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i assume you dont have lvl 40 weapon or inherit/ necro?

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or maybe missing some flames

fleet acorn
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Have lv34 necro

fleet acorn
shut tusk
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can you show character gear inventory?

fleet acorn
shut tusk
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you should be close i feel like but 100% missing lots of stats

fleet acorn
fleet acorn
shut tusk
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dang Chilla pocket and ifia ring

fleet acorn
shut tusk
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nah you're good, im still trying to find my own chilla pocket

fleet acorn
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Ooooh WhoaWhoa

shut tusk
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do you know what are your damage lines?

fleet acorn
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Gimme a second and let me make a screen shot

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Should I go in GD ?

fleet acorn
shut tusk
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yea you can

fleet acorn
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Ok I gonna make a quick ss

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Can’t join GD now

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That’s in nQueen

shut tusk
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what level are your nodes?

fleet acorn
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I use two perftrio

And together lv35

shut tusk
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ooo nice you're gonna get there

fleet acorn
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Im f2p and making little steps…

shut tusk
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i would level your nodes and use unique flames and event flames for your weapon, secondary, and shoulder to look for PA to EXP, one line should be okay for now if you're f2p

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having more food buffs helps too

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what level are the emblems if i may ask

fleet acorn
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Weapons 2 row flames legendary

Top and bot phy atk to exp and shoulder phy atk to Hp

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Weapon lv3 BA

Hat lv1 BA
Gloves lv1 CD
Bot lv1 PA
Cape lv2 CD
Shoes lv1 BA

shut tusk
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oh nice

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i guess your flames are good for now

fleet acorn
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That are my flames on weapon

shut tusk
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get your glove and cape to lvl 3 or 4 if you can

fleet acorn
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Getting around 700phy atk just from the flames

shut tusk
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ye that's fine

fleet acorn
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Gloves are BD…

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So should I focus on my cape

shut tusk
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oh you typed CD

fleet acorn
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Oh no made the gloves on my own to mythic and used a emblem scroll from event feelsmushroomman

And failed

shut tusk
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i would level the CD emblem to 3 and 4 if you have extra traces

fleet acorn
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I gonna use traces from the event shop and if I fuse some emblems

shut tusk
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if you're having trouble exalting, i wouldnt mind not exalting for a while, but only exalt for the stuff that has CD on them when you can

fleet acorn
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Thank you for the informations @shut tusk 🫶🏻

shut tusk
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you dont need to touch the top and bottom as much if you're going to look for an outfit in the future

fleet acorn
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It’s so hard for me to exalt and to get my gear better

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Msm isn’t so f2p friendly 😂

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But it’s fine to me and I enjoy playing bucc

But my dmg is trash…

shut tusk
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yea that's totally fine, just keep working on alts and do the Elite Dungeons on them

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free powders to make fodders too

fleet acorn
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I think we just have two bucc who uses necro on Eu server

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And I’m one of them

shut tusk
fleet acorn
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And the other quitted I think

shut tusk
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i think it's great you found your trios already

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saves a lot of headache

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and you have pretty good flames

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exalting will be the biggest pain

fleet acorn
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Also have two perftrios for farming

shut tusk
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since you're basically starting from scratch

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nice

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i personally dont use the farming ones since i still one shot the AF mobs, but i'll put them in at a later time if i ever go back to leveling

fleet acorn
shut tusk
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i believe he said he's 6CD/ 1 BA. im 6CD and 2BA. i think 4CD/4BA emblems isnt bad either

shut tusk
shut tusk
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you can get "free" stats, flames and nodes

fleet acorn
shut tusk
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other ways to improve is exalting, hyper stats, and emblem levels

fleet acorn
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Oh ok ok i understand what you mean about for free

shut tusk
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nodes you can basically get for free by farming and unique flames from bossing

fleet acorn
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Yeah I understand now

shut tusk
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yea that why i put it in quotes kekek

fleet acorn
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I'll keep you posted on my progress

If you want

shut tusk
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leveling your CD gear will help a bit, i would hold off on level the BA and other emblems

shut tusk
# quiet siren I'm lvl 100 tho

oh is this for training? then Hook Bomber, Nautilus and Time Leap. if you're getting a lot of aggro and dying, take off Nautilus

shut tusk
fleet acorn
quiet siren
shut tusk
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if you dont have pets, just make sure to trigger the sea serpent buff skill. i think it's like 2nd or 3rd job skill

quiet siren
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Ark to buccaneer is it worth it?

shut tusk
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only if you like simple, bucc is very very simple

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bucc is nice overall if you want consistent damage. ark needs a lot of upkeep to maintain combo stacks and party buffs, but very strong during its burst phases which last about 60-90s

shut tusk
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this is all i have on my alt bucc

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the preset is just the all buffs bucc has

quiet siren
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Does the buccaneer in mobile have that sea serpent that circles around him?

shut tusk
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yes when he reaches level 200

quiet siren
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Aight kool

haughty surge
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Generally try to work within resources,

  1. Exaltation of glove, shoe, helm to 40 if possible. It is to gain more HP too to help with surviving better.

  2. Emblem level for a start slowly balance it, lvl 3-4 will be good for f2p. I used to do a lot of fusing with my alt to get emblem to extract for traces in the past.

  3. Flame slowly try to double line it or with the help of miyu box or whatever we can get from events.

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Good thing is your weap is done that’s nice! 👍🏻👍🏻.

shut tusk
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yep, it's always going to be a long grind.

sturdy reef
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And you have bis hat/gloves/op/bottom so the rest won't matter much for a while

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Next immediate upgrade to dps is lsw and hyper stats

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SS exp jewels are nice, you'll want to prioritize lvls because they give more hyper stat points and cheap boosts to your v1/v2 skill

fleet acorn
sturdy reef
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This will keep pirates banner up without you recasting it every 30 seconds

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You don't need corkscrew, but it will usually position you better for nautilus

haughty surge
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Lol mine a little different. I used corkscrew too cos I feel the distance corkscrew covered helps to pick up meso faster rather than it slowly walk and keep casting hook.

But that’s imo, most bucc skillwheel usually didn’t include hook bomber I guess.

fleet acorn
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Can anyone tell me to focus on which hyper stats ?

shut tusk
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FD and ADI

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the third one you can save til you're stronger

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those two are a must for any class

shut tusk
# sturdy reef

but you dont really need banner do you? it doesnt really do anything for training

rose bramble
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For weaker players, I’d argue that +10% crit rate is real nice for training

haughty surge
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^ gotta agree with that... and for me i changed out of my mlabel set for aesthetic purpose 😂 so it helps out haha.. even if its just a little haha.

sturdy reef
fleet acorn
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Hey Guys any of you knowing if the v3 of bucc is being good or bad ?

It’s looking like a jump or something else…

shut tusk
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decent for mobility and damage. I don't know the exact lines and damage from kmsm

fleet acorn
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Hopefully good enough for bossing

rose bramble
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I don’t think it’s used for bossing outside of dodging

sturdy reef
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Rebalance coming, hopefully our base kit will be improved

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V3 looks like a pc mobbing skill, hopefully it has iframes

hearty wave
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Lol I’m glad I didn’t make the switch to ark 😂🤡

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Yeah bucc is really tanky but I can only compare to mages

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I also heard banner is a full map buff so I have it on for af but probably don’t need it if everyone’s critting

rose bramble
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Banner is a full map buff for bucc

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Everyone else needs to stand in it

sturdy reef
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I've only invested in exp equips since I came back anyways, I think I'll just get all physical pirate classes to 200 while trying to farm nodes

hearty wave
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smart I’m in the process of making exp gear just can’t land any inherits

sturdy reef
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I've landed 3 in a row first try, my exalt luck is horrible tho

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Maybe I shouldn't even be exalting pensalir tho

hearty wave
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Yeah debating if I should exalt the pirate gears but I have a lvl 40 cape and shoulder

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Tough cuz my pirate exp gear have cd emb

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Might have to exalt them 😭

sturdy reef
hearty wave
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You can’t leap ds4 right? @shut tusk

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👀 I’m at 7k for culvert

shut tusk
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you can leap it

shut tusk
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the buff doesnt pop up if you're outside of it

hearty wave
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Oh what really? I feel like it was okay in culvert but dang

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Also we need a buff for lotus p1

shut tusk
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my culvert without damage links is like 6,950 max, with links i hit around 7,450. my cap is only 18.7

rose bramble
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wtf thats so troll

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soooooooo troll

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watch as our rebalance is just fixing banner

haughty surge
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any idea usually how many PE taken if standing still and using PE for culvert? feels like trying but didnt have the feel to use PE.

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so far i been using the moving around to avoid the blue and purple orbs method for culvert.

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was hitting around 6.8-7k with 17.7mdc. so was thinking how far i can hit standing still using PE and ACP.

shut tusk
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I think dodging is still beneficial because if you get stunned mid animation, sometimes the attack doesn't go through. but you also waste a lot of PE.

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you just have to pray no fire on middle platform and they need to fix banner so it affects outside area too

haughty surge
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Yea man. I didn’t realise about the banner bug till I saw u guys mentioned it. My friend did told me they didn’t receive the banner buff but I told them should have 😅 I guess we roughly knows what our rebalancing will be!

But at the same time, I’m staying positive for more lines for punch and prob more lines for our v1 skills based on previous records.

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but i do knows many of the top players using the PE method hence was quite curious on average how many PEs burned for bucc users (if anyone is using.).

hearty wave
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I feel like I don’t use too many with fair trade and right now x15 PE is going for 13m so it’s not too bad

knotty turret
knotty turret
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Anyone know which is more beneficial, enhancing my boost node slot or using my enhancement slot on Lord of the Deep? My nodes aren’t maxed, just wanted to know which is more beneficial for node farming

rose bramble
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nah, its a full map buff. its just bugged rn

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boost node for sure

knotty turret
knotty turret
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Apparently bucc just got a massive buff... glad I didn't cut my gear

haughty surge
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LOTD becomes burst dmg instead of constant dmg. finish 40 hc even if cd haven end cant use. not sure if its a good buff or not. need to play can know.

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v1 more hc in total cos 90s cd even thou reduced.

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naut not much diff.

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sounds like minor buff only depending on how LOTD works i guess.

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still pretty decent buffs

distant trench
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lightning form orbs have faster interval too

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might be big

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and hit count

haughty surge
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yea that definitely improved dmg.

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the dmg will comes from our v1 skills now too. provided the boss dont move around 😂

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what does repetitive interval means? i kinda confused sometimes over all these terms lol.

distant trench
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i believe its the time between the lines

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so if you used to do 3 lines every second

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its 3 lines every 0.5 second

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for 50% interval diff

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so now its 14 hc every 0.25 seconds

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sounds insane lol

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almost another naut adi

knotty turret
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Does this mean LOTD won't be as good for mobbing now?

haughty surge
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more for bossing

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cos its burst dmg now

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not constant dmg

knotty turret
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mobbing/farming? because more targets = more attack counts, so it'll expire really quickly when farming..

distant trench
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well if the map being full cleared often, it might actually stay on for a while

haughty surge
knotty turret
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But 40 hits would be reduced to like 13 if there's 3 mobs

distant trench
haughty surge
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LOTD shouldnt be too bad. prob good for burst.

haughty surge
distant trench
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i think max attack account is number of times the 20 lines can proc?

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3 mobs would only reduce from 40 -> 37 lol

haughty surge
knotty turret
haughty surge
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thats why i say more for bossing.

distant trench
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3 targets. each gets hit 20 times

haughty surge
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is 60

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lol

distant trench
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still only 3 attack count

knotty turret
distant trench
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37 attack count left on LOTD

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i assume so

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otherwise LOTD lasts 2 attacks of 20 lines?

knotty turret
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Attack count would get used up really fast when mobbing then

distant trench
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well if u one shot

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np

knotty turret
haughty surge
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i hope its not nexon english error... hopefully its that way based on attack count instead of "40 hc" if not shag LOL.

knotty turret
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20 lines is quite nuts

knotty turret
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gotta be attack counts

distant trench
haughty surge
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cd is 90s.. lol.

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3 orbs 90s. 6 orbs 180s ?

knotty turret
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because CD is halved

haughty surge
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last time 180s 3 orbs

distant trench
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o right

haughty surge
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overall is a buff

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bossing definitely better overall.

distant trench
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before 840 lines after 2016 lines

haughty surge
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it kinda becomes abit like DB with their dmg burst for LOTD.

distant trench
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idk how to count LOTD, but no way can 3 hits compare to 20 even with attack cap lol

haughty surge
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anyway as long it helps the team for bossing all is good lol.

lime haven
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Wow the buff is so sick

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LOTD 20 hits x 40 attack counts is actually insane

haughty surge
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becomes like DB burst dmg

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lol

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alot classses rebalancing added lines also. bossing will be alot easier now suddenly lol.

distant trench
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so maybe not

haughty surge
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prob the main skills cover for that back i guess.

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haha

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there are some classes kinda remains the same after rebalancing. but i believe it probably helps out alot of lotus team atm.

mental shale
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800 lines for V2

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🫡

haughty surge
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i hope they fixed back our pirate flag buff too. it is supposed to be a full map buff but they revert back to the "old" pirate flag when it first launched.

knotty turret
mental shale
knotty turret
mental shale
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The intend is more towards bossing

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In a f2p perspective, it might be abit underwhelming

knotty turret
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It’ll be cool to see 20 lines from LOTD though

mental shale
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Although im not sure how fast lotd will use up its hit count inside AF or SF

knotty turret
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Kinda excited to see how it’ll play out

mental shale
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This patch is quite clear cut

mental shale
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They are bridging the dps gap between meta and non meta classes now

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Its becoming similar to Kmsm

knotty turret
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These patch notes were surprisingly juicy

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Not disappointing like they usually are

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Probably disappointing to phantoms though

mental shale
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Eventually their intent is that there will not be any requirement to include meta classes inside boss runs

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Meaning is less meta dependent and more gear dependent

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Kmsm is moving in this direction

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Global from this May patch is showing they are following Kmsm and is making this an absolute priority now

knotty turret
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They’ve got something against phantoms though, phantoms got nerfed on explorer remastered and now again with Sancro and nautilus nerf

mental shale
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I dont think its some agenda

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On maple pc the recent changes are quite obvious for phantoms who follows the revamps over there

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Its now slowly coming over to mobile

shut tusk
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bucc burst is now pretty good, im very surprised that we even got a 90s cooldown change to Lightning Form, help out on the second part of lotus so we're not moving around as much

shut tusk
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idk what Lord of the Deep's hit count repetition is but if it was .5 interval with 3 hit count in a 60s duration, it would be 360 hits. but now it's 800 hit count

Lightning Form at level 1 went from 10 hit count at a .5 interval for 9s with 3 orbs which is 540 hits to 14 hit count at .25 interval for 3 seconds but twice now for 1008 hit counts.

At level 25 Lightning Form, it went from 840 hits to 2016 hits.

i think that's how the math works out, someone can correct me if im wrong kekek

hearty wave
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Doesn’t that mean we get 6 i frames instead of 3 in the same time span?

shut tusk
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yup

hearty wave
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That’s pretty helpful for phase 1

night zephyr
shut tusk
night zephyr
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Lord of the deep will surely use up 40 hits before 60 seconds

shut tusk
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mainly about this, but for Lord of the Deep

  • [Energy Orb] Repetition interval decreased by 50% (0.5 sec → 0.25 sec)
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i dont think it was ever mentioned anywhere

night zephyr
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Interval between the time you can use the orbs? Does that mean I frame decreases by 50% as well?

shut tusk
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no this is the attack of the orb when you summon it

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it'll do 14 lines every .25 seconds for x amount of duration

night zephyr
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Ok

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Sounds like a buff then

shut tusk
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yea

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i just wanted to know LotD attacking frequency. if it's .25 or .5 rate, it's still a buff regardless of what happens

night zephyr
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I kinda wish it gained a use count back. Like cannoneer

shut tusk
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nah ours is 100% helpful for damage and iframe, i would take an iframe over countback

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we need all the survivability we can as bucc especially for lotus and damien

knotty turret
knotty turret
shut tusk
#

let me know when you reach those points in the game and you'll understand then

#

it's a reference for more iframes rather than lack of gear

past fable
haughty thicket
#

20% overall increase

#

To be honest, the strength of bucc is still not much improved

shut tusk
#

yea it's not bad, probably go from 9th to 7th in lotus kekek

distant trench
#

dang whats missing for bucc

rose bramble
#

Hmm more lines probably in octo

distant trench
#

but octopunch should be 8

rose bramble
#

Maybe better time leap

distant trench
#

is octo

#

wait pc octo has 10 hits wtf

rose bramble
#

True but I miss my octodexapunch

#

Oh really? Well idk

shut tusk
#

for mobile that is

distant trench
#

hm does it have now then

shut tusk
#

nope

distant trench
#

how much does it have now Xd

rose bramble
#

13?

#

dang my lotd only lasts like 10 seconds

#

they fixed banner tho

supple flint
#

Anyone knows which levels lotd increases in duration ?

rose bramble
#

it doesnt

supple flint
#

wait isn't it 60 seconds at max lvl ?

#

with 60 sec cd ?

#

i'm at lvl 10 and it's 50 sec

rose bramble
#

oh prob every 5 levels its 2 second then or something

#

mines 6 at 48 sec

distant trench
#

whats buccs guild dungeon score now

#

jw

knotty turret
#

Just tested it out, new lord of the deep is nuts

knotty turret
knotty turret
#

I think .5 per level probably

haughty surge
#

Just have to know the mechanic behind using v2 is different compared to before. Shouldn’t be too hard to changed alittle of our playstyle for those whos focus is on bossing like me haha.

#

With the additional iframe, it helps out more at p1 for lotus. And the new burst dmg from v2 definitely will be good for p2 and p3.

night zephyr
#

Lord of the deep end fast

haughty surge
#

It’s a burst dmg now instead of consistent dmg. Personally I feel these type is good for bossing.

#

For AB wise, if build correctly, technically hook bomber should hv clear the mob 😂 the range of hook bomber is vv wide too which I like compared to the old blast

night zephyr
#

I guess

shut tusk
#

IED rate for lvl 5 LotD

#

IED rate for lvl 15 LF

haughty surge
#

Just random test lol cemp minus hp vv fast 😂

knotty turret
#

Yeah LOTD was a serious upgrade

#

Enjoying the 20 lines

sturdy reef
shut tusk
rose bramble
#

are you guys putting lotd on pet or using manual

knotty turret
#

This LOTD update is pretty fucking epic

rose bramble
#

uhh even if it doesnt get used up its on a 60 second timer

#

i think for training its kinda overkill?

knotty turret
rose bramble
#

the real point im trying to convey is not about mob kills but more about convenience

#

since hook bomber 1 shots pretty much everything for me lotd isnt really necessary

#

by manually activating lotd u can better time your burst/having burst not randomly be down

#

similar argument is you could put lightning form on pet for 12% final dmg buff for training

knotty turret
#

Guess one extra button can’t hurt, anyway it’s just about octopunch

#

But if you leave on pet you maximise uptime

#

Since cd starts as soon as it’s pressed

haughty surge
#

Was planning to start on v1 once my v2 hits lvl25

#

Didn’t really start on v1 first in the past cos I feel that extra few sec of being in super saiyan mode doesn’t help as much as having higher v2 lvl to incease the dmg since it doesn’t have “FD” in its nodes like the tricore.

haughty surge
haughty surge
# rose bramble are you guys putting lotd on pet or using manual

I separated them. So that once boss started I can used it. Not much diff to me in AB since I quite chill in leveling my char. Don’t find a point to rush and burn out myself in the game haha. And my focus usually more on bossing.

And hook still 1-shot the mobs. So can make do without lotd on pet.

supple flint
haughty surge
#

i think should be 60s for v2.

knotty turret
#

New V2 is so much better

shut tusk
#

oh dang i didnt know duration increases too

#

i guess it doesnt really matter since it always has a max attack count anyways

#

stronger IED is better too

knotty turret
night zephyr
#

My bucc literally does the same damage. Personally I don't think anything changed significantly

supple flint
#

Definitely increase in dmg though

#

Before and after update

haughty surge
#

i think the difference will comes in with higher lvl of v1 and v2.

shut tusk
#

should get more than 8k im at 18.7m cap

knotty turret
shut tusk
#

lvl 5

#

LF is 15

#

i posted it above

knotty turret
#

Interesting

#

Your damage hasn’t improved post patch?

shut tusk
#

no it has, culvert upgraded a lot from 6.8-7.4k to 7.9-8.2k would probably be my highest if i BR

#

i can get higher if i were to level them up more

rose bramble
haughty surge
#

Maybe now coolbean can say 700m gd 🤣

shut tusk
#

timings are weird, but i have to get used to it

#

LotD can finish within 15s time frame of DS4 which is nice

rose bramble
#

i assume u save orbs and lotd for when ds4 procs or u just fire it off cd?

shut tusk
#

i used LotD after the first DS4 proc as an early boost to get past stage 4/5

#

and timed everything with DS4

ancient scarab
shut tusk
#

you crazy trying for ds1/ds4 swap haha

#

ran lotus with JustANub yesterday, he went from 7-8th to 5th so good improvement there

ancient scarab
rose bramble
#

Can someone confirm whether we need to cast nautilus to get our adi lines?

#

I tested using hook bomber w/o naut in gd and got 4 lines per hit

#

But naut + hook bomber I was getting much more lines per hit (prob 8)

shut tusk
#

bucc can definitely score higher than 9k. I reran and got 8.8k. forgot to ss tho

#

I believe bucc can get around 9.5-10k with maxed v skills at 18.7m cap

haughty surge
#

im using the skill with 1 hc.

#

but the 2nd target which i hit has many lines came out. 🙄

rose bramble
#

Hmmm

#

Yeah it’s hard to say, but maybe it’s your adi hyper stats if you have that

#

I did a whole gd only hitting 4 lines on hook bomber w/o nautilus cast which made me concerned

shut tusk
#

yea the adi for naut probably just hiding behind all those lines anyways. it's really hard to tell even if i rewatch it

rose bramble
#

I guess ima just cast it to be safe

hearty wave
#

anyone else have issues with LOTD making your character go "resting" during ab?

#

is it better to turn off LOTD in case my party forgets to put resting on lol

rose bramble
#

I have seen it a few times

#

I do think lotd is a bit over kill in training and it probably is better to manual lotd now, so you could probably save the effort of adding and removing it from pets

#

Sometimes I get restricted meso gain because of lotd

shut tusk
ancient scarab
#

Yea I posted again today @hearty wave

#

@shut tusk @hearty wave go say something in feedback

shut tusk
#

I did before. I've gotten the same response that it was intended. if only our AB recognized to just hit the damn mob in front of us, it would be very convenient

past fable
#

its real bad

#

lmao

hearty wave
#

probably could hit 10k

#

18.3m cap

#

@ancient scarab @shut tusk

#

no br

shut tusk
#

niceeee

hearty wave
#

I manualed v1 and v2 whenever ds4 was up like what @rose bramble said

#

I also cast v2 right before it started so i can have another cycle of v2

#

my ghb score for multi dropped

#

if v1 was a 60 second cooldown it wouldve been nice

#

be able to cast 2 sets of orbs but stuck with only 1 set cuz of cd

#

i guess technically you could have 2 sets of orbs for ghb/gd but its cutting it really close

shut tusk
#

what level is your v1 and v2 @hearty wave

hearty wave
#

23 and 20

shut tusk
#

ooo i need more level on v1

#

i just did 9300

hearty wave
#

Yeah I’ve been focusing on v1 a lot I just wish I was faster with my all cures lol

#

Feels like I could’ve definitely hit higher

knotty turret
#

Unfortunate side effect of LOTD revamp is I’m dying at AF90 now

cursive haven
#

Imagine a Bucc with 20m+

#

Imma sure they will be hitting ard 12 to 13k

rose bramble
#

hmmm prob 11k?

#

doesun just hit 10.1k but told me he could do more

shut tusk
#

maxed V skills should do more than 10k

#

with his cap

ancient scarab
#

I can do better. I got stunned like 5 times and died once when I scored 10.1

fleet acorn
#

Hey boys, what will help me to increase my culvert score ? Is it all nodes ?

#

My octopunch is above lv40

shut tusk
#

all trios max level

fleet acorn
shut tusk
#

since you're f2p, defense smash 4 (DS4) probably doesnt matter to you as much

fleet acorn
#

Is there anything else than nodes I should focus on

shut tusk
#

have fair trade on, use lord of the deep and lightning form when you reach stage 4

#

have hero's will used when you enter stage 6

#

and then use all your orbs on stage 6

#

then use LotD and LF when they're back up

fleet acorn
#

What’s LF ?

shut tusk
#

lightning form

fleet acorn
#

Ah okok

shut tusk
fleet acorn
#

Im atm lv 207

shut tusk
#

i would get decent Sharp Eyes/ Combat Orders and Advance Blessing in that order if you can fit it into your matrix

#

if you want to do something other than nodes, your best bet would be to exalt your armors or find more emblems and level them to 3 or 4

shut tusk
#

also if you haven't finished your link skills, you should do those as well

fleet acorn
#

Which link Skills are the most important ones ?

shut tusk
#

Explorer Warrior for Boss ATK
Explorer Pirates for Final Damage
Explorer Thieves for PHY ATK
Explorer Archers for Crit DMG
Evan and Demon Slayer for Boss ATK
Sia and Xenon for Final mg
Demon Avenger for PHY DMG
Kinesis, Phantom and Ark for Crit DMG

haughty surge
#

Use those free Fevers at stage6 too

hearty wave
#

We might want to try running culvert again, think there was an IED glitch

#

Our scores might drop but needs confirmation

shut tusk
#

yea our score is supposed to be lower

#

back to 7.7 now

#

should still be around 8k tho

supple flint
#

What did the glitch do ?

hearty wave
#

Extra damage I think

shut tusk
#

not bad, placed 2nd in lotus today

past fable
#

op

shut tusk
rose bramble
#

Damn op!

knotty turret
#

Is pirates banner fixed?

hearty wave
#

7 minute lotus nice

knotty turret
#

Also, does pirates banner stack with sharp eyes?

supple flint
#

Yes and yes

grim tapir
#

What hyper passives do buccs go?

knotty turret
knotty turret
rose bramble
supple flint
supple flint
#

Over PA

knotty turret
#

Bucc looking more and more enticing to me day by day

rose bramble
#

Maybe with your stats it might be different?

haughty surge
#

Lol I don’t really use dmg calculator, i based on whether am I able to push to cap from playing (basically I based on feelings lol.)

#

For pirate flags, yes they fixed it tgt with the new rebalancing. All is good now

rose bramble
#

hmm well i dont think ima be rerolling it since 15% crit dmg isnt gonna be that impactful

#

20% PA is pretty significant

shut tusk
#

they're both the same % and it's PD not PA i think. sometimes I like to think there's non crit lines I'm not looking at especially if it's something like ADI lines I know I may not be capping. I know I'll always be capping on our main skills like Octo, LotD, Orbs and Serpant summon.

haughty surge
#

I think he referring to the hyper stats. Where crossbone can choose between 20PA% and 15CD%. But cd might help out with increasing the adi dmg. Small difference only thou if u ask me.

Personally I went for cd cos for other bossing nowadays I don’t really buff and I find cd more helpful haha.

But I think after buffed up both are about the same. Main agenda is main skills are able to cap 💪🏻.

shut tusk
#

oh oops i didnt see the convo above. CD probably good too since it helps outside of bossing too

ancient scarab
#

didnt ds swap or tank fire

ancient scarab
ruby plinth
knotty turret
fleet acorn
cursive haven
#

That’s 40%+ increase?

#

The last I saw in this thread your GD was just around the low 700m

#

700m to 1.024b is actually a 46% increase

#

Huge buff

knotty turret
#

The 3 extra orbs in the same timeframe seem like pretty big boost

haughty surge
#

?

#

its the v2 thats the big boost. not the 3 orbs lol. its still 90s cd for the orbs.

#

unlesss you time it earlier to cast v1 and wait awhile before starting, should be able cast 6 orbs. but mainly the dmg boost comes from the v2 burst.

#

one way to maximise v2 also would be to wait for the cd of v2 till around 30s. and start entering gd/ghb so that once the first round of v2 ended there is enough time for a 2nd round of v2 skill.

fleet acorn
shut tusk
#

nothing changes about v2 except the IED gained per 5 levels I think

shut tusk
#

skill damage doesn't matter if we already cap

knotty turret
#

True

shut tusk
#

we're going in there full buffed

fleet acorn
#

V1 also better for culvert ?

And from which lv I get more than 3 Orbs ?

shut tusk
#

you always have three orbs

#

but you can cast v1 twice in culvert and v2 three times

#

I still say v1 is better

fleet acorn
#

I thought v2 is better dps wise

#

So first focus on V1 ok thank you @shut tusk 🫶🏻

shut tusk
#

the duration of the orb is pretty important since v2 will always be the same amount of lines

fleet acorn
#

V2 just increased by duration right ?

shut tusk
#

essentially if you do max v2, you can use it 4 times in culvert instead of 3. you can cheese v2 and go in when v2 is like 20s cooldown left

#

i dont know if they remove the buff tho, i havent really tested it since mine is not maxed

fleet acorn
shut tusk
#

pepescheme trying to make the most use of our new burst

#

hoping for next month to be class nodes so i can max v1 and v2

#

then july will be v3

fleet acorn
#

Im still at the beginning

#

My actual v matrix 🙄

But after I maxed my trios I gonna purchase some hyper stats

#

But also have 5 trash nodes between lv10-12

#

Preparing them for extraction for my V skills

shut tusk
#

you'll get there evenutally

fleet acorn
#

I Hope so

haughty surge
# fleet acorn So should I maximise v2 before v1 ?

very dependent on your gear i guess. I focus on v2 last time was becos v2 is on all the time before the rebalancing and I was leveling it up so that it can reach closer to cap. Didnt really like how V1 works last time due to the cd timing of 3min.

#

but now due to the lower cd timing, and since i hit my target of lvl 20 above for v2, im slowly building up my v1. currently v1 at lvl18 and v2 at lvl23. good to balance both for a start.

#

for your gear v matrix I will prefer to get a mix and match to get the 3 core skills to lvl 60 first be it any combination (esp for octopunch). the dmg increment is alot from lvl40 to lvl60.

#

v1 and v2 can do after the tricore is settled.. as v1/v2 require alot more shards to level them up comparing to leveling your tricores.

fleet acorn
#

Yeah I’ll first max my both trios and after I gonna focus on the two v skills

left pulsar
#

What trios perfect?

fleet acorn
knotty turret
#

I always choose +10% crit rate, feel like it helps the most

fleet acorn
#

I often looking for CD…

#

That helps me to reach my max in GD

fleet acorn
#

For me atm CD helps more than PD

knotty turret
past fable
#

PD / MD goat

hearty wave
#

EXP / PEXP goat

ancient scarab
#

Can’t do much more than this.

fleet acorn
shut tusk
wet harness
#

bucc so op now

cursive haven
#

I'm looking back at your older comments, if its still the same mdc then my god Bucc 1 min potential is similar to that of an Ark

#

Meaning you will be doing a similar gd score to @wet harness with the same mdc cap as him. 25++

cursive haven
onyx parcel
#

Lmao, i still remember just barely a month ago Buccs were dissed as worst pirate class. Now look at them after one major rebalance from May patch PikaUhhh PikaUhhh PikaUhhh PikaUhhh PikaUhhh

#

This patch is really a means to push all those classes in the C, D and E Tier on @haughty thicket dps list into A, S, SS and prolly God Tier

#

Bye bye meta classes. Soon all classes will be generalised as just classes. No more meta bullshit just like how they are doing now in Kmsm.

haughty surge
#

End of day it’s still a team effort to clear bossing tgt. Always look to improve our gears for better contribution 😄

haughty surge
# onyx parcel Lmao, i still remember just barely a month ago Buccs were dissed as worst pirate...

Actually every rebalancing nexon always been improving bucc. Bucc probably been through more than 5 times rebalancing if I recall haha. Those that start off when bucc was launched surely will agree with me haha. Just that the buff we got are always slight minor buffs.

Thanks to lotus (or harder commander bosses in future) nexon are slowly making different chars stronger to catch up with the already op classes. At least now u see more ppl passing lotus. It’s a good progression for many.

#

Lol the best part now is can solo HRA with just fairtrade and maybe chick buff at a much faster timing 😂

shut tusk
#

bucc always randomly gets buffed, it's not like we ask for it either so it's nice when we do get it

knotty turret
#

Was definitely quite a decent buff, I'm getting more nodes in AF fields now

ancient scarab
ancient scarab
supple flint
#

Should I replace the serpent assault with hook Bomber so it’s 60 ?

rose bramble
#

Sure if you want to

#

Hook bomber is our main mobbing skill anyway

#

You could also have nodes you train with and nodes you boss with so your skills are as high as possible

haughty surge
supple flint
#

Because the serpent assault doesn't deal enough damage even at level 20 lol

shut tusk
hearty wave
#

3 nodes spots land me all skills lvl 60 but hook bomber

#

And none for corkscrew since we don’t use that skill for anything

#

Ideally think this is the most efficient way for end game buccs 🤷‍♂️

rose bramble
#

Oh I just swap out my triodes when bossing and farming

#

I imagine having V3, V4 and Overdrive take up a lot of slots unless super high level

haughty surge
#

i dont think need to max out sea serpent burst as it doesnt activate by Octopunch and not used for bossing since it shared the same cd as sea serpent raging (which is activated by octopunch). I think for those who swap their gears for exp, wil be good to level up hook bomber as our dmg numbers will drop quite alot.

#

i used to do the same as sundaymorning haha but got lazy. but eventually boils down to how fast we feel we are killing mobs during ab.

#

lucky thing is bucc doesnt really needs alot of slots 😂 but what I did was used the enhancement points on my other nodes (non tricore) to increase the slight PA%.

supple flint
#

Yea the reason I do 4 20s is because I rather use the slot enhancements on the V skills first. Although I imagine at a much later point in the game when the slot enhancement have been maxed out in available V skill slots I would go for 2 or 3 30s instead to maximize decent buffs slots

knotty turret
knotty turret
supple flint
#

No idea, it's optimal in the sense that you max all your skills you use

#

It's 4 core 6 skills

#

Corkscrew is probably the most non-essential one but it's still used

shut tusk
#

i've said it multiple times corkscrew isnt needed but in the end you might as well have it if you want to be efficient with your nodes so you have a bossing and mobbing trio

#

like why do you want to have 4 nodes with nautilus it in? it's not gonna go to 240% FD. it's stuck at 120% no matter what

knotty turret
fleet acorn
#

Hey anyone can tell if it’s worth to lv this perftrio for the higher af maps ? Or are you guys just using octopunch for farming too ?

I’m atm lv209

shut tusk
fleet acorn
shut tusk
#

i dont use octopunch for farming

#

i still use hook bomber, nautilus and LotD

#

i'd still keep it because finding that trio again might be annoying for future levels

fleet acorn
#

Ok thank you @shut tusk 🙏🏻

devout grove
#

Any Buccaneers planning on Maxing their V3? Let me know~~ Need your help on my next video~HeartMushroom

hearty wave
#

I just maxed my v1 😂 don’t even know our v3 lowkey

devout grove
haughty surge
#

Make it an iframe dashing v3. Would be perfect hahahaa. 😂

knotty turret
#

Just hoping it can be used during AB otherwise would be useless to me

fleet acorn
supple flint
#

Isn't our V3 a mobbing skill though

#

at least in PC it is lol

#

I just use it for dashing in maps with V2

hearty wave
#

Wow yeah what’s the point in buccs v3 if it can’t be used in ab

supple flint
#

Maybe there’s I-frame

#

Just pray 😂

knotty turret
#

Another buff to bucc

#

2 extra hits on octopunch

magic escarp
#

hi should i max my v1 first or v2 better ?

rose bramble
#

V1

knotty turret
shut tusk
#

no because V2's damage does not increase by a significant margin than V1 does

#

V1's damage output scales much better as you level it

#

Lightning Form's orb duration increases by 3 extra seconds once maxed out, basically doubling it's output since lvl 1 it's only 3 seconds

rose bramble
#

my V3 cannot dodge laser T_T

#

but it does like 10% of my dmg

#

i think in bossing its meant to be woven in with octo

supple flint
#

What’s v3 stats

#

I opened 60 nodes and didn’t get Bucc V3 lol

#

Maybe it’s a blessing lmao

#

Idk doesn’t seem to be a significant boost lol maybe it’s really a level issue

rose bramble
#

i just crafted bc i had extra shards

#

uhh its pretty good for bossing imo

#

46 lines per charge and it charges very fast

#

its just a bit clunky and slightly slow

#

mines like 196% skill dmg at lvl 6

#

V3 is ABable but no mobility part

#

it consumes a lot of MP though, so you would need to equip MP pots on bucc now

supple flint
#

Yea I don’t think I will use it to ab

#

I mean I’ll test it today to see if it’s still pot positive

#

But it does drain a lot lol

rose bramble
#

it is not pot positive LOL

supple flint
#

Overdrive at lower lvls is just worse DCO 😂

rose bramble
#

Our V3 is pretty good diagonally, just clunky horizontally

#

also its super sensitive, i wasn't even touching my arrow pads and i dashed with V3

knotty turret
#

Needed this exact info

#

Gonna go extract my V1 now

supple flint
knotty turret
#

Okay maybe that's a stupid move so I'll just transfer the last of my nodes from all characters

supple flint
#

Just farm nodes to open/craft v3

#

The skill doesn’t dash in AB

#

It just deals dmg

knotty turret
#

That's still useful

#

I just got pirates banner too and apparently it's ABable

haughty surge
#

For v1 and v2 I personally will wanna be able to cap v2 after buffing and after that start doing v1.

For my style I try to balance both v1 and v2 lvl 5 lvl at a time. But see which u are comfortable with. The fd boost from v1 helps out v2 dmg output too.

#

I haven really look into what this latest patch bring to us. Wasn’t feeling vv well for the past few days. But good to see got a slight buff to bucc again 💪🏻

knotty turret
#

Holy fucking shit this skill is AMAZING

supple flint
#

It’s ok lol

#

Kind of weird to use it in between octopunch though

#

Since it slows down charging up serpent skills

knotty turret
#

Look at that hit count

supple flint
#

Yea but it has a short delay so you have to put it in with octo

#

And the serpent skill already had the issue of spawning after 5 hits so now it gets even worse to time it lol

#

Bosses moving already sucks 😂

knotty turret
#

Oh for Bossing

#

This is insane for mobbing dude

#

Like I generally shit on bucc but I'm absolutely loving this skill

#

The animation, cooldown, everything

rose bramble
#

hmm it's okay, its kinda costly

knotty turret
#

Also, is pirates banner worth leveling?

supple flint
#

But definitely worth leveling

#

It’s a party buff

knotty turret
#

Aight

#

I never expected for bucc V3 to be this good

#

I'll send a screen recording when I get on later, you can basically spam this skill by putting it in a preset. Complete map clears

supple flint
#

They probably realized it’s a pure mobbing skil

#

So they gave it 46 lines instead 😂

haughty surge
#

Haven really tested it but if the short delay is really short, it’s quite usable in bossing considering it’s 46 lines. But prob need to repostion or turn back abit to hit the boss.

#

U all put in skill slot able to activate v3 when ab-ing?

supple flint
#

It has good range

#

Longer than hook Bomber lol

supple flint
rose bramble
#

V3 i think is great for lotus cuz it basically hits full map

hearty wave
#

cant i just press the button without directional key?

#

it casts the skill havent tested if it attacks even though i didnt dash

supple flint
hearty wave
#

okay nice was able to break 1b gd with v3

knotty turret
magic escarp
knotty turret
#

See video above

magic escarp
#

AB is auto battle is it

#

lolll

#

thank you bro

haughty surge
knotty turret
haughty surge
rose bramble
#

I wish our V3 can be like arks dash

#

That would be perfect

haughty surge
#

any feedback on overdrive?

summer girder
#

Overdrive seems weird

#

16 sec buff and 44 secs of debuff at lvl 1

knotty turret
#

Overdrive seems trash

magic escarp
#

its good for v1 v2 if your octopunch hit max damage

summer girder
#

Overdrive seems like actual trash at lvl 1 atleast

#

I get like 10% extra phy dmg during the buff

#

When its on cd its -40% phy dmg

rose bramble
#

Well i guess I’ll just remove it from my v matrix lol

knotty turret
#

Yeah like TF is -40%. Can't see any use case for having this at level 1

knotty turret
#

I prefer this way more.. it's such a powerful attack and can just spam it when ABing, clearing a lot more area than hook bomber can

night zephyr
knotty turret
night zephyr
supple flint
#

I saw the max lvl stats and it would give like 24% for lvl 40 Necro ? Lol

#

The de buff is negligible though

#

Definitely just equip DCO before lvl 20 ish

night zephyr
#

The warriors have 3 seconds of invincibility

#

And a passive

supple flint
#

Even after idk if it’s more worth it than DCO since you have to manage it and time your boost with your burst skills

supple flint
night zephyr
#

I frame is always good

#

So I don't mind

supple flint
#

Maybe it’s calculated with lvl 60 abso weapon stats 😂

#

That’s why the scaling is so bad

night zephyr
#

But for pirates the trade off seems weird

#

they said extra v matrix slots is that when you get to the lvl required you are able to see it?

supple flint
#

You should have 18 slots

haughty surge
#

i would rather level up the other v skills instead.

supple flint
#

Yea even at max lvl it’s 30 sec with 60 sec cd

#

And you get 20+% PD depending on your weapon

haughty surge
#

the debuff is actually quite a turn off.

supple flint
#

The de buff is ok at max lvl

#

You get reduced by 4%

#

But at low to mid lvl the skills is just bad lol

haughty surge
#

but on a side note, still good to use for a final burst at culvert stage 6 (the last 15 to 30s). other den that... dont really see the usefulness of it

supple flint
#

Warriors get 15% boost straight 😂

haughty surge
#

give and take i guess. some chars v3 skills and so on not really for attacking also.

knotty turret
#

Can anyone try AB wheel where it's just nautilus hook bomber and a preset of serpent vortex * 4? I think might be a lot better than just hook bomber

rose bramble
#

why dont you do it

shut tusk
knotty turret
shut tusk
#

did you really just ask that if you already have the skill?

knotty turret
#

I'm using it and it's pretty awesome, wanted to get perspective from stronger buccs

#

Since this has the largest AOE and target count out of all our skills

summer girder
#

Heres my skill wheel

#

You are welcome

knotty turret
summer girder
#

Well i just added serpent vortex

#

My skill wheel was that anyways

#

Vortex has a huge hit box

#

So im killing alot more

knotty turret
summer girder
#

i feel i can remove nautilus from the bar aswell

#

just having hook/vortex on it

knotty turret
summer girder
#

yup

brazen osprey
#

Wow this new v3 skill is amazing

#

Should greatly improve node farming too

#

One shots mobs and great mobility

rose bramble
#

well it wouldn't increase mobility unless u were manualling it

supple flint
#

I don’t think it matters. I’m even using the 2nd job spin skill in AB since I 1 hit stuff just to hit mobs that just spawn behind me 😂

knotty turret
hearty wave
supple flint
#

It’s good for vertical hits though

knotty turret
#

But you can see in the video hits above the platform too

#

It also has downward range as well, like on the top platform of AF90 to the bottom

supple flint
#

Yea, but i usually have nothing to hit 😂

#

Usually I get the exp rest notification lol

knotty turret
hearty wave
#

If it’s a huge map like af 270 than maybe just v3 but in my current party I’m running LOTD

sturdy reef
#

sick, no need to change trios before I go ab. Farewell hook bomber 🥳

hearty wave
#

I stopped running LOTD just running v3 and nautilus

rose bramble
#

if map is small i would not just run v3

#

i noticed that if i just have V3 it causes my character to auto attack

#

like the BAD auto attack

hearty wave
#

In a full party that kills fast enough your charge usually don’t hit 0

rose bramble
#

ah its more like the 0.5 second recharge time

#

between casts

#

causes you to auto attack

hearty wave
#

Oh if it casts too fast?

rose bramble
#

yeah

hearty wave
#

Ahh I see

rose bramble
#

cuz if nautilus is on CD, and u only have V3 its funky

hearty wave
#

It’s pretty strong so mine usually one hits and there’s not many mobs around

rose bramble
#

yeah i think its fine in big maps

#

but sometimes i cast in 1 direction

#

and then my character turns around to attack a mob behind me

#

and im just auto attacking it

hearty wave
#

It hits behind you too

#

I think it’s an auto 8 mob hit

#

Like probably the closest 8 near your character or in a bunch

#

I feel like the range is limitless

haughty surge
#

the range very wide almost 3/4 of map. haha

#

i felt more useful now on lotus phase 1 lol.

#

but need to be very careful not to press any directional button while casting v3.

#

i left lotd on cos lazy to remove/put on pet. 😅

hearty wave
#

Looks like pcms

haughty surge
#

shoik hahaha esp with ropelift

rose bramble
#

yeah i wish the mob hit limit was higher

#

im super hestitate to use it in lotus bc its like 1 way ticket into death

haughty surge
#

just need to be careful when casting during p1. its doable. and dont be greedy trying to cast all. 1-2 times with every repositioning will do.

rose bramble
#

I’m pretty risk adverse so I avoided pressing it but I think once I get more comfy I can try weaving it in

knotty turret
#

if you're 1 hitting like Kevin then definitely won't run out of the 6 charges

knotty turret
knotty turret
#

then y u auto attacking

rose bramble
#

we're talking about no hook bomber on AB wheel

#

read the room

magic escarp
#

do u guys use v3 on bossing ?

#

ark and lotus

#

my testing result use without v3 dpm better than use v3 lol

#

any advice?

haughty surge
#

never really test. but im not sure if its becos other chars v3 skills are more op or maybe their v3 lvl higher.. but my ranking dropped abit. lol.

#

will be taking abit time to lvl v3 to 15 before deciding how it feels haha.

knotty turret
hearty wave
#

before patch i was hitting around 930m gd but my gd went up to 1.040b after with v3

rose bramble
#

It’s not the charges running out it’s the reuse timer per attack. There’s a 0.5 second reuse cooldown

hearty wave
#

Nope lol

#

Not even close should’ve saved nodes but I didn’t

fleet acorn
haughty surge
#

have to take into consideration that octo add 2 more hit count thou.

hearty wave
#

Hmm I’ll try without v3

hearty wave
#

We’re definitely a very good mobber with v3

knotty turret
knotty turret
rose bramble
#

maybe read first before jumping in with bad suggestions

#

food for thought

supple flint
#

Is this just because I’m not really hitting full cap on bosses which leads to random lines not capping ?

#

This is from ccq if it matters

supple flint
#

I see, just seems so weird though how close the avg is to cap especially with LF, so I’m assuming it’s only a few lines not capping for some reason

knotty turret
#

anyone have serpent vortex level 20+ stats? or even level 10-15 will do

haughty surge
#

Each level add 6% skill cd. Can prob calculate from there

knotty turret
prime elm
#

Is v3 any good for bossing? Or is spamming octopunch the only way

#

(Single target)

haughty surge
#

For v3 need to level up slightly more to feel the difference when bossing.

supple flint
#

Although I’m at lvl 15

knotty turret
past fable
shut tusk
#

it's a decent amount of burst but dont expect it be like DB's v1 damage type of burst

#

i like to use it when it has 6 charges back up because a few seconds later DS4 will be back up

#

if you're curious about the damage % in Ark/ Lotus

#

this is Ark

#

this is Lotus

rose bramble
hearty wave
#

I also have put on a preset and before I raised it, my dmg was definitely higher than pre v3

#

The directional key can be dangerous, died a couple times in lotus phase 1 cuz of it lol

haughty surge
#

I’m using the same method as plalowyn. I seperate Octo and v3. And only when it’s charge up to 4-6 before I will cast v3 ard 3-4 times in a row.

#

Didn’t like the idea of presetting due to the directional button issue. Like for lotus p1 it’s very dangerous. But I could say this boils down to personal preference as I have this habit to reposition myself before casting v3 and also to avoid certain attack, I didn’t wanna accidentally press v3 + directional button. 😂

rose bramble
#

Ah that’s fair

#

The reason I don’t like just casting v3 4-6 times in a row is because there’s a 0.5 second delay where u don’t do anything and miss out on more octo punches

#

Thus I resolve the issue by having octo in 2 separate spots on my skill wheel

haughty surge
#

That’s a good solution too. 😄

shut tusk
prime elm
#

Would the preset be octo/v3/octo/v3?

rose bramble
rose bramble
haughty surge
# rose bramble Nah just octo and V3.

Hehe later I will try this. I think for quite awhile and think it seems to be a good idea to implement this considering maybe in between the few times of v3 it allows us to throw in 1-2 octo too. Eventually it also leads to using the v3 counts too.

Thanks for the idea!

shut tusk