#animation of hero walking cause lagging(the last spell)
1 messages · Page 1 of 1 (latest)
Experienced this as well. Corpses spawn underneath the hero, hero automatically moves 1 case and has a "walking" animation. I tried to move the hero to stop the animation, it proceeded to crash softlock the game (couldn't do anything else)
never had this issue until this patch for me as well
Happened multiple times to me on Gildenburg map.
Workaround is to enter and immediately exit the updates screen, then exit to main menu and reload the campaign.