#AEGIS Combatics
1 messages · Page 2 of 1
Yay AED
Purple just looks ill
Matches the color tho
But ig good for stealth
But it does look like an evil minion
Yeah lol
From despicable me
im fine with this variation of orange
im not a highlighter anymore
but we cant have so 😔
If orange is an issue what's going to happen to mdf 👀
It's just the visor
Red would look sick
AED has a welding mask thing
fr
But then divless
Or have like mdf uo red
they dont count
And rest orange
divisionless dont exist 👻
So u separate ranks
we could do uh
green
oo actually green or white might look really cool for bios...
You mean like shit green?
Yeah whited be sick compliment pksf since ard and pk so closely workibg
@zealous pine are their any plans to create combatic variations for different ranks?
like this type of green with the texture from orange ones
or smth darker
So shit green
For divisions, not currently
i guess
Rip, would look cool like mdf uo having a different visor colour

I might do something for UO+ or DC+
speaking of which while you're here clloned have you ever experimented with like
a white or green bio combatics
MAYBE not white because pksf but
Green, yeah, it was like a mint
That'd be cool like standards for uo simce theyre more adninistr8ve
could i see sir 🥺
Idk where it is anymore, it was scrapped a long time ago lol
😔
Purple will likely stay though, may people like it or not
I and Dylan (at least I believe) had agreed that purple would be most suitable as ARDs divisional color
Including in pieces of their armor
Add this to MDF combatics 😈
So much aura
@zealous pine You should make the back part on MDF full body like this, it would look so sick
Rn it looks like MDF has a back brace bc it cant walk properly 😭
it is true
bc uh
fatty 😔
i was thinking ab doing that for pksf, which i kinda did
i was leaning more towards biological tech than robotics
But MDF can also get it??
steroids
I cant double jump with drugs
exactly
We got the back part why cant we get the rest
😭
Either extend it to include legs and arms or remove bc it would look weird otherwise
SC's looks actually cold and sick.
what
Hi
looks clean
Too many logos
Initiates are still gonna be confused if somebody's a SC
The 10 logos might help
- Site Control above their head
please give sc a distinguishable feature like the other divisions and not like 3 logos plastered on the uniform
and can we keep the blue that is on our combatics right now instead of the dark blue — I actually really like our type of blue now
fix the visor to the mask and up rhe mask so it covers more of the face
we’d be able to toggle or remove the visor anyways so no complaining about that
I mean o fond them already pretty seeable as to say
Specially with your customisation
But more proper helmet / features = less assessories
yeahh, which is why they're going to stay bald, ofc
since well, if you wear accessories (i.e. hair), then you dont need to worry about it lol
well, looking at them in comparison to the others, it should be fairly easy (i believe at least)
i will be messing a bit with the respirator and visor, ofc
and for uniqueness ofc, this is meant to contribute to that
this is only also found with IC's
ard gas mask
looks so low
and bulky
you may be confused, one second
it's split into two pieces, one being the head, the other being the neck
this is also seen within the prior hazmat suit
it's not one big bulky respirator, with at least with that it's intended
it is all connected lore-wise (not literally), but you're able to move your head separate from it
Everyone in sc wants that removed
if so, then sure
but i'd appreciate verification of majority approval, since i have heard otherwise
i just want something that the majority would be fine with
dms
wdym by only?
kindly stfu i want that LED screen there
real
please do NOT remove the LED screen
u could mybe also replace the SC logo with another shorter but wider LED screen on the upper of the left arm that acts as something like a armband but moving, maybe above and below of the other LED screen i said, u could maybe add on top "- - - - - SC - - - - -" and on the bottom " - - - SITE CONTROL - - -" that goes around the arm completely
@zealous pine
@zealous pine or how about like every combatics get that LED screen but the logo is on the other arm, just like regular ones?
kindly stfu
die 😊
im just going to keep sc out and delay some stuff, since many people like it, though many dont
until people decide, it'll just stay in the background ig
Thats fair. Does seem to be the trickiest one. Whole assessories customisation vs more detailed combatics situation
@zealous pine I have an idea for MDF
When I was talking about visibility for aegis combatics (how well one can tell somebody is aegis from a distance)
People said MDF were difficult to identify from the back
So I thought
What if they had a backpack with an orange neon on it
Or some other form of back accessory
Tho make sure to make the glowing part small
So it’s not an issue for stealth
If you do add it
make it turn off with b
i concur 👍
@zealous pine can I see a full body version of STHD combatics? I need it for something
Everyone in sc has terrible opinions
True. Incursion on 1 raider
That’s false we just have good taste
And would not like to look like South Korean DMZ guards
You would like to look like*
U want more food
THATS WRONG
I WANT IT KEPT
I LIKE IT

we love the moving armband don’t remove it
Just do the opposite of what pyro says
Y'all are just reading pyro's message wrong, he can't speak properly because of the gasmask (yes, referring to tf2)
He's saying to keep it
poll would be nice
befause i want to keep it too
@zealous pine do you know whjen the new combatics may come out?
Nope
Ignore truck
He’s never in game to actually see the combatics
SCO+ votes don’t count
@native glen
oo i see
Yeah but u don’t count
Just do a division wide vote
@tulip falcon do u think you could help do a vote ab the shoulder pad later?
Wondering if they'd rather have:
-
- Default shoulder display
-
- Current custom display
-
- An adjustment to mix 1 & 2 together
for SC, ofc
yeah sure, can you just elaborate on the options rq though
Ofc
Option 1) Stay with the current should pad that all other combatics currently use in-game
Option 2) Change SC's should pad to what was currently made within #1313738943610753044 message
Option 3) Change SC's arm pad to have similarities to both the original and new arm pad. It wouldnt be rounded at the top, and would contain more designs more similar to the original, while keeping the neons & effects.
-# and if u want, you can allow individuals to answer with something else, as to describe if they want a different change that isn't described within any of the options
It'd be cool if you put the thing that says SC band on the other arm
Rounded one is weird
Can sthd get boykisser logo secretly hidden somewhere
Ye, that's what the 3rd option is for
Since it'd need to be customized to fit in everything
ok sure
tyty
Can u remove the logos on the berets i feel like there are too many of them
Unless it’s like lore or smth
I like a simple design but majority rules ofc
SC WHAT U THINK U WANT LOGO ON BERET OR NO?
oui
You'll be able to remove it visibly in-game
Yeah but we can’t turn off neons
How low
I think I’m at a bit more than half
I do at least 5
krill issue?
So am I
If u turn it higher u see the light more
I do 7
Oh and while ur here what does option 3 mean
I don’t get it really
Oh it’s mixing both
Ye
Gotcha
DONT U FUCKING DARE TO TELL CLLONED TO REMOVE THE BERET LOGO OR IM GOING TO HAVE A ARMY OF INITIATES STALK YOU YOUR ENTIRE FUCKING LIFE. thank you for listening 😊
This was probably your favorite armor clloned made too https://prnt.sc/5m1UdTfHZR7x
Also initiates love me ☺️
Doubt
We do not talk ab the plastic armor lol
💀
I made it all by hand, u gotta give me credit 😔
Nah u did great I don’t even know how to open up the software u use
credit to clloned_jkl for making that plastic made in china (insert trademark here) armor that costs a unholy amount of robux 😊
New plastic armor leak
titanium made of box wtf
Releasing April 1st
It was funny at first
😭
@zealous pine i have a idea for the sc combatics, maybe like how about a biohazard or a more combative version of sc combatics, that has a helmet instead of a beret
No
that ruins the entire type of Sc division
Why would we need that
DO NOT COOK
can we see a preview of sthd night vision in day time? @zealous pine
We are military police, not assassins
Oh, sure
Once I get home ofc lol
ight cool
ok how about since we're a futuristic version of militry police, we get different and smaller pouches aside from ammo
and we get a dark-dark blue beret camo
with glowing sc logo
nvm that ruins the style
wait
lets have more visible armor cus drip 
i want a HUD
but thats like a dev thing
😞
why do we have an ipad we should have a HUD shouldn’t it be futuristic
um!
Aegis running low on resources
Yet we can still afford to make and upkeep PKSF
Pksfs 10 different morph updates really strains the budget
@zealous pine remove beret logo
i will wait for uh
results to come back for the shoulder thingy
and then i'll ask ab that stuff ig
I’m just saying it cuz he said tha
I haven’t even seen the beret
better sleep with one eye open lil blud, one initiate might put you to sleep with premium subscription to afterlife in your sleep, the ISF is after you 😈
votes were overwhelmingly for option 3 btw
18 votes
sounds great, tyty
option 3 yes
here are some options (lmk if you want more variants, or if i should do something specifically different)
-# Original SC thingy, New Large, New Small, Original Universal (Left to Right)
2 please
also clloned i'd pay 12 bobuc for you to show me how to do these combatics please i want to know so bad im also a dev
🤯 🤩
so epic
modelling-wise or functionally?
both
also will other divisions have this?
maybe only inspectorate committee
also you gave me more motivation to dev right now so thanks for that :D
We will do a poll in our server
why
this is epic :(
if lost doesnt agree to it im going to scream post in his ears
i dont see 40 different sc in game i see like 10, wheres the rest
ah ok yippe :D
I wonder too 💀
💀
Looks epic ill do a poll tomorrow when i wake up
really wondering how these look on the combatics
@zealous pine btw looks like he did not wake up today (he did not make it lol)
Nah dw
I'll toss them onto the combatics soon (feel free to ping me again, I may forgor)
ping 1 reminder, add em
he woke up this morning, he did the poll 
very nice
people want the new large one
aye aye
Lowkey the "site control" bad looked sick idk why sc wanted to remove it
o h wait
they do want it nvm
SC didnt want the one with the circular thing sticking out
agh
I see now
i think most people like the LEDs
yall chose this one?
yep
can we see how it would look
and then choose
because some people do like the first option
first option got 9 votes and second option got 15
#1313738943610753044 message @zealous pine
cewl
How about aed combatics 👀
BOB THE BUILDER
CAN HE BUILD IT
im working on the mask and stuff atm, same with the visor
wanting to make something more unique to SC
btw, for the mask, are you guys thinking something more bulky or more sleek?
i made this for now, but i'll be messing around with stuff until i find something that works (i.e. may remove the filters, adjust the structuring of the sides, etc)
Way better than the one we have rn
kinda finalized it
Looks so good
tyty
good
good
bald 😔
Chat
cyberpunk 2077 site control
fr
Gotta wear a gas mask because all of them stink
The everlasting smell from dabestees
@zealous pine sur did the sc combatics change from the time you posted a full image of them
Y e s
hmm are they easily visible besides from the new shoulder armor
The respirator is all really, as of rn
Alr W
What if the civ grade goes on top of the SC one
fuck no we must maintain our drip
Y the torso look disconnected or smaller than the limbs
Bald and beautiful
Ur big and beautiful 🤩
i think ur seeing things

I can show u an example of what I mean in more detail later
@zealous pine if this is the new mask, i recommend having a little metal piece just under the helmet thats kinda also like acting as the visor, but half circular, also what if there's gonna be a new use to it? like a HUD, where we can see door permissions, current protocol of the facility on our HUD, if the gate is closed or not ,etc etc.
I mean, if you're looking for more functional usage out of it, i'd recommend leaving a suggestion for dylan
or maybe coded if he finds interest in messing with the combatics system later on
yo that goes hard bruh 😭
yaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
tyty 🙏
whats the light colour
k
when new combatics will be added
idk lol
bulky & sleek pls ty
guysssss why did we choose the second option i loved the first
but everything looks fire 🔥
I like
Ibh not having the beret helps well not cause ugly looking meshing as assessories collide
most of sc uses hair and other stuff so its whatever
the AMCS combatics dying of age
I go bald
Who needs hair
that mask is so pretty....
You know it would be cool if you added a holographic style with that visor. Like make it look like a part of the mask is projecting it.
Kinda like how pksf shields have that beam
fr
I have, it may just be difficult to see in the image
@wooden brook
removing the entire beret? pls no
ye, ive decided to keep it, since i think it just makes more sense
considering every other sc uniform had it
Erm ur not sc
🤓
Why should that limit my opinions
I’m just saying that because I dont want people who aren’t sc to influence how it looks since we are the ones wearing it
But ofc ur free to say whatever I just wanna look good
I don’t comment on anything but sc, that’s just me
I can say what I personally think what would be cool but it is up to clloned and SC as a whole to decide upon the exit
not exxit
combatics
so stupidly sick rn
but question for clloned @zealous pine will it be possible to have AIA combatics use normal skin colour now only real minor appearance change I would like andd is the breathing effect still planned for it since of the now static effect we have idk really
AIA combatics don't really need a change other then allowing normal skin colour considering the helmet is a well proper helmet now
you should give AIA Slenderman effect thing when you look at them
Ibh that could be kinda cool
aia should have a face redact system, maybe a variant of morph where high ranks can be in berets and balaclava, and a face redact system, they can turn this off if they want
@flint axle ^
wdyt
I mean we already have a redaction system
the cloaking thing?
Well ye
aia should turn neon
instead of black make it yellow
Let me be the new voiceline person for STHD
cat girl mode activated
Gendered combatics update
make aia grow in size slightly every time they do anything
Why not SC? y'all just stand around screaming post
We do cardio chasing initiates
(They will all be dwarves)
JUST KIDDING
they're already
irl
AIA is secretly a division controlled by dwarves that control the chairman
they only accept dwarves into it
and trying to cuff flying exploiters
i smell
diesel
i recommend adding like a neon outline to the white area of the logo, the color of the blue triangle as neon outlining the white part
when preview of pksf uo combatics ser
today maybe
current changes made so far
STHD has gotten a new beret and flashlight - Improved NV (they are frenchies now)
SC has gotten a new respirator and display
MDF has gotten biological enhancements
ARD has gotten a new and improved biohazard suit - Addition of NV for field use
also made SC's respirator a little darker to match the armor
-# not updated in the pic
Added a new material as well (kevlar fabric), to hopefully reduce the need of surface appearances
also, bald delta forces
Hmmm

What does STHD look like black?
That's the main thing
hood down and up in black
Oooh nice
Also about the NV
Will the flashlight be like the Halloween flashlight?
It had the flashlight on the glass
Bios are so beautiful
tyty
that's what I have in mind
it'd go up with your neons off
@karmic glacier
respirator and visor looks so good
when new combatics update
when chairman wants
I will catch his attention in a monetary fashion
proceeds sending 500$ to chairman
for UO+, probably
:agony:
copeth and seetheth
we having different combatics for ranks now? @zealous pine
already made them, they're just sitting here
and it's not for every rank, that'd be wonky
clloned please add reactions https://discord.com/channels/412291659347263498/1335645011508858970
can we see a preview for sthd
oh, sthd ranked combatics wont exist outside of UO+, in regards to what I have in mind
alr
Tyyyyyy
mald delta forces
@zealous pine Could I see MDF Combatics??
I love how STHD looks and I love the NV
i hate how sthd looks and i hate the nv
Ye, I'll send you a picture soon
When is this getting realased
good question
im planning on it, like FA-EFA combatics, academy staff combatics, and UC+ combatics
and ofc, IC combatics
PLIS
nice
SC, STHD, and MDF
Should I keep the pin on MDF, or should I remove/change it?
The pin is cool
alrighty, sounds good
Could u do a full body vid or smth
here u go
I wish I could see it with DOD animations
Bc it would look way diff
I like the armour
somewhat, i can apply them rq
Just I think the back part is a bit bulky
ahh, the tubing?
for comparision, it does stick out about as much as SC's backpack
Yes, tuck in more would be better cuz MDF is meant to be professional and tidy n stuff
Anyways
What is the
Bit on the back
The metal bit
the spine bit?
Ye
just goes with the tubing; it was originally to be directly connected to their body as a form of biological enhancing hardware
it's mostly just used now as additional details for the tubing, as such for the respirator
Could MDF suggest a change to it? Such as making it back into something like that or changing it to smth else? Just curious if you would be willing to change it if MDF agree to it
ofc ofc, toss me any ideas you have
Alright
Ill ask MDF for feedback, but I think either making it extended to the whole body (like a stength enhancing exosuit(will just be cosmetic)) or replacing it with a backpack or just keeping it as it is would be cool
Anyways
Ill wait for MDF's opinion
alrighty, sounds good
combatic
have u made any aia combatics?
@zealous pine Alright, it didnt take long but there was a majority for an MDF design with a full exosuit
Ty seek
alrighty
Mannn when pksf
If this like ow variants or simply more detail?
just updated stuff
@zealous pine I was curious, how did you make a moving armband thing? ScreenGUI or something? (Not experienced in UI much)
update on this mr clloned?
Make initiates wear some bad looking combatics 🙏
preferably with a pacifier
@zealous pine i have a idea, what if we did the same thing to every other combatics that exist? what if AEGIS divless officer gets something like this? or any divless? it'd be very cool, FA+ could get backpacks similiar to SC but a bit bigger for like a "field operations kit" or something, O+ could get medkits attached to the back, academy personnel could have like a few more pouches for ammo on their vest or belt (do combatics even have belts?)
i suggest adding like biohazard icons on the gas mask filters that faintly glow in the dark, and maybe another shoulder pad similiar to SC version on the other shoulder displaying the division name, it'd be very epic imo.
Just beams
does this fall under UI
Some minor ideas for aia if you want higher quality but apart of make aia have normal skin tone stuff. Maybe make some small gloves for the aia.
idk other then that
nop, just effects
What about AGL and AAL
Like you could add patches to the aegis logo if they are in AAL and AGL
AGL and AAL dont really needs their own uniforms, like AEC/AHRD, AECD, and ADD/QA
as their duties wouldnt really require them, nor would they see much use outside of their limited duties, most of these either being outside of the central game, or more related to assisting them in their existing duties (i.e. divisional duties)
and modifications would be possible, but with the current systems, it'd have to be entirely separate uniforms
Also agl and aal aren't divisions
Idk how possible this would be but ig a tag or something could be put onto combatics with either pilot or driver but that seems too annoying to implement
it would would be annoying
probably
with my little dev amount
it would probably be a pain in the ass
Mhm
True but what I was suggesting was like a patch plus if clone did do uniforms he could make them like the ones in the aegis armory room but instead put the combatics giver in Hangar for say AAL or Garage for AGL
Why does every division have a beret now
ARD
every div has a beret
and had
except ard
and pksf
Well, scientist combatics could have a beret if the ARD wants to since you can't personalise it with the avatar while bios no
Bc they always have, lol
Maybe ARD could get beret but it'd be like ARD HR+
And maybe STHD could get like a futuristic version of divless helmet instead of a beret, the beret could be rank locked
ARD can just buy the beret from the avatar shop, edit their avatar and boom they got a beret
Cuz you'd be bald it you don't have anything on
Always been the case idk what you're on about
im still waiting on a pic of pksf uo+ combatics being posted in this channel 💀
cus beret = sigma
I just set UO+ aside for now, considering the difficulties I'm having with figuring out designs
Feel free to suggest some though
UO+ Could be this:
AIA: Danish frogmen reference but with beret and a mask similar to SC
SC: Same head accessories but with a balaclava, and probably a atenna on their backpack, more visible glowy features resembling SC's theme.
ARD: They could have a grey-black theme suit and a more "communications" related head accessories without bio, the bio could have a look similiar to non bio but with like purple lines almost all across the bio suit.
STHD: They could have a more lets say "armored" look than STHD LR-MR, maybe like a beret but with a grey-black camo.
MDF: They could have a more grey-ish look and more yellow neon stuff on their arms and legs, maybe like a neon strap that follows from their arms to their legs, covering their body.
the antenna could be added to all ranks tbh
ard uo should have a propeller hat and a giant lollipop
and any idea for pksf? 💀
cuz im blanking rn
free dew fr
I did send you the ideas i had but you have any ideas yourself and you wanted something drawn up i could make a few things up. Me and other directorate are happy with that aia model that we made up a few months back. Unless that can't be done.
why would they do that to him......
I looooooove the STHD combatics
ye, i'll probably stick to the AIA UO design, and I do like the ARD concept
PKSF is pretty interesting
and for MDF, i'll probably try to come up with ideas that replace the peaked cap (as it doesnt really suit DoD all too much)
Yeah maybe even make a list here and pin it somehow of whats done so people don't constantly ask like the divisional combatics update and ow/rank variants
Saves retyping 80 times
Sthd is probably the hardest one for myself to make a design of in le head. Other then the hood idea but that being given to all sthd to my knowledge.
why not allow mdf uo to wear cosmetics and make their model only have the visor
oh ye
that could work
Nah UO should just be headless
Imo, the visor by itself wouldnt match well
mhmm, im thinking just like
without the headgear + upgraded armor
maybe still with the beret
Bald delta forces
fr
Maybe a scalf and visor or something
I dunno about this one clloned
feel free 2 give feedback then, im more than open to change 
Bald aia not the play here
aia UOs helped design it
so bwomp ig (it's meant to work with accessories)
then they can be bald ig, that's their decision
Also does sthd loose the hood?
nope, they still get it
The microphone mdf has i think that would look good on sc no?
Sc looks kinda naked
tbh, i just realized that ye
why doesnt sc have the vest
wait they WIP right?
that's meant to be the UO variant, the basic uniform is finished tho
when sc unigformr out 🤓
it looks sexy\
tyty
For PKSF, I recommend:
A more darker look, close to AIA but more lighter, and a orange visor as idle, More visible and thicker cable like stuff on the body of PKSF UO, more armor on the lower body, and could be covered with grey-white neon stuff either on specific body parts or the entire body.
tbh the left side look plane but..
THAT LOK SEXY ASF
imagine sc in that
left side of face look plane
U should give basic and UO+ a patterned balaclava, it'd look so sigma
not just plain black
like a tactical balaclava
would make it epicer
ye, wanted it to be a bit empty so customization is more viable (i.e. custom t-shirts)
oh
also
WHEN relae
a
se
release
A small update on SC UO+ idea, You could have the SC actual division logo on the other shoulder or a let's say... "high ranking" logo that's representing a divisional high rank with a logo, you could ask coolguy to consider something like that, it'd be epic.
i think it'd be better to allow those who own one to wear one, since i dont want to limit people's customization
True, good idea.
could we get an estimated on when release?
think he said when chairman wants to
maybe may
THATS IN 3 MONTHS 😭
Maybe give mdf their visor and even a scalf
Just looks like orange sthd then
Otheriwse
could i assist you in making these combtics by any chance 🙏
if this is being released with stuff like AED and updates to ARD, that is
aed in may
i'll try and make something unique to fit the beret
loll, not a bad idea tbh
Well i reckon keep the orange visor it is mdfs icon
who gonna be first AED personnel?
Would be a real meme with that shotgun
I have a good idea for AIA
who first aed?
@zealous pine For AIA UO you oculd make something like this
(this is from COD:IW)), but with AIA style, throw helmet part away or take the idea from danish frogmen reference like i said before, or with aia rework basic combatics you could change their gas mask something like this in the pic and sc combined, like combining this image reference with sc's mask, but aia style.
for whar?
oh
from there, maybe working from the top down
if not, bottom up (which would be interesting imo)
i hope there is tryout and no application for aed lol, even if its unlikely
cuz no one know shit about aed
ofc, ye
ill probably work on some administrative stuff for it, to maybe help pitch ideas in how it could function, especially with the lack of knowledge people would have upon its initial release
i feel like AED should be managing some stuff ARD do
like reactor
they'll likely overtake a majority of its operation and maintenance, though this doesnt mean ARD will have no part in it (or at least this would be how i'd see it)
maybe
It would be annoying
probably lol
like imagine no aed online
Aegis intelligence baldgency?
yes 😔
AIA is bureaucracy ofc OW are bald
accurate
Idk what we could even do for pksf
Comically PKSF head shaped beret
Or a beret with a visor + respirator
That's smart
this is fire
masked delta force without a mask
I drew a idea
can i see it perchance
Wanted to make them even more ai looking like they were a relay for the os system
So the ows relay the ai systems orders to the other pk units
Perhaps they could have a antenna on their backpack too
Other then aia ow which i designed with clloned ages ago thata the ow design i spent the most time drawing
And redrawing
that'd be cool
@zealous pine
I already sent it to clloned
Wow
Along with a few other designs for other ow morphs but those are meh
I have one suggestion
Give MDF UO a bandana
That would be fucking sick
Or just a black mask to cover the lower half of the face
A bandana + orange visor
How my outfit would look in ow combatics. Instead of just getting the actual image i quickly doodled it in my doodle book. With a doodle pen.
@zealous pine please sthd and mdf kneepads and make mdfs vest more rugged looking it looks too clean for a frontline wasteland troop
i'll be updating them, so that sounds good
Are you planning to put any symbols on them or nahh
depends
Regardless looking forwards to see this update be a possibility iffff big D awakens and deems it worthy.
Seeing
Could be a neon only or somethin
Yeah
Ig
Top two double spotlights
Bottom two just a nv on glow
Side ones when neon is ok aka thats your actual eyes.
i think the respirator for standard aegis combatics needs an update it looks old
it's legit a roblox accessory 💀
Clloned used to my knowledge the same respirator as the old combatics which ye alot of old combatics used recolured assessories. Like mdf was entirely free assessories
Because those combatics were made at the very beginning of the group and was never updated until clloned appeared.
gotta keep these old references tho (and it doesnt concern me too much, since they're technically open for use)
how about we combine this head with my pksf uo idea #1313738943610753044 message
I reckon we keep pksf as a white coloured armour over just pitch black
there are only two combatics that isn't pitch black
no hate but no
just no
If u have any other good ideas to bring on the table then go for it if it's that bad
Just like a grey-ish tone
AEGIS Bald Agency
Aba
I personally like the AEGIS helmet for divless. Not a fan of them losing the helmet as they rank up, but that's just my opinion.
I really like helmets lol
Officer+ get berets
its not all of them
its legit
JUST
the pksf
i think it should just be full white
Nah the bald AIA is crazy
Ya bald but mate assessories will be enabled
Yea ik
https://media.discordapp.net/attachments/1313738943610753044/1339686002435821739/Screenshot_20250214-055328.png?ex=67b393d1&is=67b24251&hm=00c4d36e55c315f1dd636e9256b7dfb2eae9e385ec2dd3d161f9335614e55de1& ye when i was doing helmet doodles it turned out best with white.
I mean what i have here has some more darker colours
thats
peak
I likey
Post this in #🎨aegis-creative 🗣️🗣️
Nah
I only post finish doodles
That isn't a good doodle
What is important tho is when you design something theres alot of things to consider specially for aegis the most important thing is to keep the same theme of the division throughout any of its variants.
No matter how cool you might make something if it doesn't follow the same design language there will be issues.
this could be UO
variant
they could have a 300 shield instead of 250 due to a more efficient shield pathing system
500 shield!!!!
I put alor of time thinking of it but up to clloned
Honestly double it 🧌
Give officers more armor too
@zealous pine is there any stats modifiers you have planned for ow variants? Or same as current combatics for divs just with a new flare of the drip
a 250 increase of shield hp wouldn't make sense just for more efficient shield pathing
maybe but it'd be funny
HP doubled to 500 due to enhancements by ARD that include:
- more efficient shield pathing
- doubling of powercores
- a controllable output that increases surface area of shield to extend beyond current ranges but decreases durability to 250 overall
YO LOWKEY
IM DOWN FOR THAT
have the extending be controllable with + to increase the value and - to decrese
so like the = and - buttonm
I will judge your every words
AIA UO ability to go completely invisible so theres no vanta black spot 🙏
Oh ye
Aia ow complete invisibility unless we attack
Or hell unless we move
Or attack
so Nokk's ability from rainbow six siege
Walking grants full invisibility
Using cuffs, the bag, or guns makes you visible/partially visible and then sprinting makes you visible
PKSF
OW get better shield when in current state (500)
OW can vary their shield size BUT decreases shield strength tremendously (every 10% increase from base size decreases the shield power by 50 hp)
STHD
OW trackers can be disabled for a shorter time (the raider side) but has a longer cooldown/gets a cooldown of 10 minutes per ping (idk if there is one)
OW can make a wall that like bends light to make it appear like just a blur (like the irl 'invisible' wall) which doesn't have hp and is merely a way to make it difficult to figure out exactly where the sthd is (its about 1.5 the size of a roblox player)
MDF
OW can also wear a juggernaut suit that makes them stronger tremendously like power armour but makes them very loud and slow, has a 1 per 2 hours cooldown because of how op it is
AIA
OW can throw smoke bombs that act as a aoe of that LANF
OW can become completely invisible but only when standing still and doing basically nothing
ARD
OW get a cure rifle that can fire further but has mega poopy bullet drop
SC
OW are able to control certain doors across the facility from their ow tablet such as close doors or edit permissins, but keypad crackers can override the keypad terminals that were edited faster until a sc returns to the door or resets all doors to their original door locks or have a sso+ physically walk to the door to reset or edit the door system
@lunar onyx @flint axle
actually i edited pksf decrease to 50 <- 75
changed to from base size's size and not 10% of the 110%(which would be the new 100%) shield size
I kinda like the aia ow invisibility idea even if its only if we walk and vanishes if a tool or gun is used
changed
can one of the ToMLs or IC please ping chairman to update the game and these are implemented
ask anyone with the perm 2 spoke to chairman role
to make AIA OW completely invisible with LANF we should include a line of code that deletes their playermodel
I don't think they should get a buff because they're a certain rank
deleting playermodel kicks a player from the game
Nah have it whoever we touch gets their player model deleted. Then its just a scp
what if 2 aia's touch eachother?
(thats sounds bad but i didnt mean it in nsfw way)
new event instead of 24/7 meltdown frfr
@zealous pine Any chance that all divisionals can have their rank icon or logo on their other shoulder? This can be excluded for specific divisions if it's some sort of leaking.
i mean, idk, i plan on removing sthd's tbh
it's possible tho
I believe it's pretty easy for you, I believe most of divisional ranking logos just have a few stripes possibly a star for UO and that'd be it, or you could like just simply do "LR"or "MR" or "HR" for every rank types of all divisions to lessen the trouble but it'll make it less stylish not getting to see the rank logo.
except if PKSF has furniture company logos then it'd be harder..
ohh, rank logos
rank logos likely won't be a thing, since it'd require every rank have its own combatics, with how it functions currently
if coded does deside to rework it and whatnot, then that could change, but that's up to both coded and dylan
Any chance to replace only a specific part of the combatics instead of a whole new one? If that doesn't work then you can dismiss this idea.
^
just depends on if they change the stuff ig
True.
Hope they do it'd be amazing for divisionals
Why. Why do you agree with others but not me when i suggest the same thing
Youre going on my list clloned
POV: AIA
You're*
Thats what i wrote
This screenshot proves my point
you didn't add '
does sc give grammar test after passing scpa
join 2 find out boi
impossible with my aia mod record
@zealous pine can u pls teach me how to do the moving text on the sc combatics u did pls
im dying to know it rn
i made it with beams and custom images
the images are the text, and the beams are basically just fancy decals that can move
adobe photoshop elements
did u just make a text and delete the background, upload to roblox and just slap it there?
o alr thx
ye, u just need to make sure you rotate it 90 degrees, so its sideways
since beams work from top down instead of right to left and whatnot
epic, thanks for dat!!1
ofc
also for ard I love this
dhr approved

@zealous pine when is the update expected to be released?

wait right its up to big D
im stupid
Bribe big d
but clloned hasn't posted the ARD and PKSf variant so I'm guessing that needs doing
Slight issue is that you need a jokel contact to get in contact to bribe him
yeah it's going to take awhile
last time it took like 3-4 months to update combatics
@sand python blorp
MDF.
( Forgot to put logo in left arm. )
As you can see on the helmet it will be consider as a radio when they use radio "Analyzing area" or other voice line their hand will be on right side in helmet will click to speak in radio. Thats why i put there mic.
Also if only possible that the combatics will be 150 or 200 if only possible to add if not were okay with it.
Hi
maybe a few months from now, idk
Night vision location :
Inside of the helmet to activate the night vision still press N and the animation of the right hand will click something in helmet and it will worked, However it will not visible outside if its turn on or not. ( color of nv is still orange. )
For additional small on night vision it will tell if the nv is turn on or not by telling this neon is off or on
Problem is that doesn't look like aegis
That looks closer to generic sci fi game
Ig closer to tni then the design language of aegis
The black color skin is only optional.
Again the issue is it doesn't look like the dystopian world of DoD
Where they're using WW2 weaponry because the corporation is running out of resources and all the styling of aegis is very brutalist corporate style
Well if in that case give me some idea need to improve their styles.. And gun if necessary.
Yea I can look at providing some just busy on some assignments rn
I will make another one.
I like this
Well i have new idea added..
Gun should have in mdf scope and surpressor since were focus on attack and defences.
And also patrol like a swat.
Radio animation same also in helmet and night vision
Armor should be improved 200 armor since raider can buy 3c in blackmarket.
However secondary gun will be still remain UMP.
Yea that could be interesting
To know if the night vision is activate there is glowing orange neon on their head circle.
STEALTH MODE MDF.
With nv turn on.
3rd
sigma
yes
sigma gun
Yes yes
Have you managed to work on pksfs/ards at all or is this on halt again because of the teaser?
i have for pksf, but not ard and aed
Ahh hows pksfs?
Ard is likely the hardest specially if you're doing it for both combatics