#arcdps callbacks into own nexus addon

1 messages · Page 1 of 1 (latest)

turbid hedge
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Hi, i wanted to develop an addon for help learning a rotation (something similar/better than this one from blish).

For that i have added the arcdps callacks like in https://github.com/RaidcoreGG/GW2-ArcdpsIntegration.

The callbacks do trigger BUT my problem is that they trigger with a really large delay of some seconds which is not good for my use case.
Is this delay on purpose?
Or is my code maybe incorrect (can send a link to the repo if wanted)

vestal cradle
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Make sure you are subscribing to self events because these are not delayed

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Events from other players have a couple seconds delay enforced by arcdps

turbid hedge
vestal cradle
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The local ones

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These are self only and not delayed

turbid hedge
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Okay great thx

turbid hedge
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is there a header somewhere defined where all skills are listed? need to distinguish now the local combat triggers for skills and e.g. condi ticks

If not I filter by a list compiled by me 🥶