feedback

164 threads · Page 2 of 4

Bald 2 messages
mp costs vs regen 7 messages
Broader Player Insight Through In-Game Surveys 3 messages
UI Overall Experience
Controls Feedback 5 messages
Too many safe zones and death is too punishing 4 messages
Balancing Overall Experience
please remove sticking to monsters with grapple hook 4 messages
Give Dungeon Entrances Level Recommendations 11 messages
Melee damage is sidelined 19 messages
Balancing
Party exp and spawn rate bonuses feel way too strong 60 messages
Plains Dungeon 3 messages
Damage variance and scaling 8 messages
Suggestion: Automatic Pick-up of Items 3 messages
UI Overall Experience
More Color Options for character creator? 3 messages
Melee feels awful 5 messages
Skills
Chatting system modifications 3 messages
Reserve Account Name for your first Character Name on launch pls 10 messages
Social
some monsters could have much stronger knockbacks 4 messages
Healing 2 messages
itd be nice if deep caves were more accessible 3 messages
slashing upwards and hitting enemies probably shouldn't bounce you up 4 messages
Skills, Classes, and Progression 7 messages
Playtest O feedback 4 messages
Overall Experience Balancing
gear/item/echo/stat feedback 17 messages
Don't forget to consider Echoes Find stat when balancing for economy. 15 messages
Class/ability feedback 2 messages
playtest feedback 6 messages
Thoughts on the playtest in review form 39 messages
Overall Experience
I dont think server hopping reapers should be a thing tbh 48 messages
Balancing
[Focused feedback] Melee edition 16 messages
Lex's grocery list 2 messages
option to turn off/reduce player skill effects (pls save my fps) 7 messages
Social
Progression Feedback 3 messages
ghost might've been a little too strong as an element by the end :3 7 messages
Balancing
unpin quests 2 messages
Ghost Ele Procs make you jump/bounce in the air if airborne 3 messages
stash pages 3 messages
UI
it's a little hard to grind Radiant Ghostly/Cave essence rn 8 messages
Overall Experience Balancing
Elemental dmg is jacking my skill exp 2 messages
Skill balancing 2 messages
Allow melee attackers to ground themselves at all times 3 messages
Skills
Default controls feel clunky 13 messages
Overall Experience
Overuse of warp points reduces one of the core memories of this type of game. 25 messages
Grant immunity to damage or intangibility while interacting 6 messages
Balancing
Elemental chance should be tied to a skill's base attack speed 2 messages
Balancing Skills
I planted a tree in spawn and now I can't hide the building menu 2 messages
Locate player using map? 2 messages
elementals could use a lil tweak 4 messages
Balancing
snow fox feedback 10 messages
Dungeons are a bit underwhelming 2 messages
My list of feedbacks in Playtest O (will keep editing as I play across the 3 day playtest) 10 messages
Overall Experience Balancing Skills