#Can’t play normal

1 messages · Page 1 of 1 (latest)

lethal inlet
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Guys, my game is completely broken. Sleeper animations are gone and the HP bar freezes at the % that's when I connect, [but when I'm the host, everything works for me]. Does anyone know what the problem is?

loud lotus
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This sounds like huge desync. If you can send a video of it happening it would make it easier to understand the issue

lethal inlet
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Ok

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Wait I need start game again

lethal inlet
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By the way, the game has partially fixed itself [enemies started scanning for other players for me], but the HP bar and scanning animations for me are still broken, and for some reason, broken limbs on enemies don't show up for me either idk why

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I've played for 160 hours already and this problem started only this morning [I didn't update or reinstall anything]

loud lotus
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Are you running any mods or 3rd party software

lethal inlet
kind lotus
loud lotus
lethal inlet
kind lotus
lethal inlet
kind lotus
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aight

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wait are you running on a HDD?

lethal inlet
kind lotus
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NVME?

lethal inlet
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Srr for long I check it in system

kind lotus
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no its fine

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so that rules out storage

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i think it might just be desync, if you guys do wanna run mods id suggest "modlist" by localia cuz it shows you your ping

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are you guys like far away from each other geographically?

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or are any of you using VPNs?

lethal inlet
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We live close enough that we don't have any problems with this.
And no I don’t use vpn

kind lotus
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anyone else (specifically host)?

lethal inlet
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No, only I have a problem and when I am the host, neither I nor they have it.

kind lotus
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hmm 🤔

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very weird ngl

lethal inlet
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Yeah

kind lotus
gusty timber
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What platform are you on?

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This might be one of the esoteric linux bugs

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@lethal inlet

lethal inlet
gusty timber
lethal inlet
tawdry terrace
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I'm having the same issue

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Yesterday everything was fine

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Now: limbs dont seem to break, I rarely get orange hitmarks (I think only with melee), enemies do not play croaking animations, and scouts are just damn weird.

tawdry terrace
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HP does not reset, once I go down to 20% it only does either 0% or 20% even if I heal, Ammo counter is accurate on the other hand

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Also alarms makes enemy moving animations appear slightly jittery

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If I host (at least on MY end) everything is functioning like normal.

gusty timber
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Horray, new bug

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A moment while I pull the old check thing

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#bug-reporting has directions for DxDiag, we might actually want it this time to know why things are the way they are rn

lethal inlet
gusty timber
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@mystic cypress What's your take on this?

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It doesn't feel like desync

solid garnet
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Steam is once again down btw at the time of this message

loud lotus
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ok thats probably something to do with it

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yeah steam is down for me

mystic cypress
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could be a steam issue, especially when 2 ppl have the same.. weird that if they host, noone has issue.. could be a network thing, some isp only limits incoming or outgoing udp but not both

lethal inlet
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Steam down for all

mystic cypress
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world of constant ddos, anything possible

kind lotus
sudden ledge
loud lotus
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yes it is steam

sudden ledge
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it was last night up til 2 am

kind lotus
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what timezone?

sudden ledge
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showed my hp at 100% even though on his end it said i had 30% flashlights were glitched the enemies were desynced freezing loading screens etc

kind lotus
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EU?

sudden ledge
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eastern

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est

gusty timber
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maybe maintenance started the dying process

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and now its just full ded

sudden ledge
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yeah it sucks we just got the game and were trying to learn it and got frustrated when it kept messing with us lol

lethal inlet
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Ping if someone fix game

kind lotus
modest galleon
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I have the same issue just today. Still waiting on solution for the fix.

kind lotus
lethal inlet
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Ok

lethal inlet
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I try use sync mod
If it help I write about it here

lethal inlet
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Sad it don’t help

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Only can normal play when I’m host

kind lotus
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Might be worth to switch then

lethal inlet
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So it’s me can’t play normal OR all another can’t play normal but I can play

kind lotus
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Ok so you shouldn’t host then

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And just deal with the weirdness

lethal inlet
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I do it
Now I just wait when they clear room and then go in

tawdry terrace
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For the record I'm still having the same issue

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Different host

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HP doesn't update also means I cant heal myself or others

amber ravine
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I'm having identical issues (HP not updating, limbs don't break, sleepers don't make ambient sounds) for the last 2 days when not hosting. Feels like desync but hits are registered and ammo count is correct.

kind lotus
red peak
red peak
# kind lotus Ok so you shouldn’t host then

Playing while dealing with all that is near impossible, and straight up not fun, I hope they find a solution soonish 'cause my friends and I only have the last 4 levels left to 100% the game and it really sucks to have to stop because of a bug like this :/

kind lotus
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they being modders/steam i assume?

red peak
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Anyone that can solve it at this point lmao

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Ideally Steam tho, we'd like to 100% fully vanilla and then get into modding, even for QoL or bugfixing mods

kind lotus
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yall are missing out on some quality bug fixes ngl

lethal inlet
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Since I've found out that this problem doesn't exist for Russian players, at least not those who use Zapret to bypass blocking, I think trying it out, might help.

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But now I go sleep Sleeper

kind lotus
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But people outside of russia have been experiencing same issue

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And as much as Italy is turning for the worse I haven’t heard of them using DPI

lone spade
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From US to AUS my friends and I have been playing for 5 years and this just began for us this last week. Same geographic locations and ISP's, the Health %'s one is a nightmare.

slow crescent
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Do you have the exact date it started happening? Just spent a lot of time looking a PCAPs to figure out that any UDP traffic begin routed through the Steam Stun Servers appears to be causing the problem.

remote vine
remote vine
slow crescent
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I'm expecting it's a Steam change for routing P2P networks that's causing the problem. Could've been related to the outage on the 7th. Hard to confirm.

remote vine
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Given that the VPN solved the problem immediately, yeah I'd say its steam routing issues.

lone spade
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But the ping of the VPN over the pacific

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or whatever causes the running man to happen so much

slow crescent
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that's probably just latency

elfin void
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Hello yes I am also experiencing this weird shit. Same thing as others described - health bar desync, flashlight desync (clients would aggro enemies unknowingly b/c they thought their flashlight was off but on my screen (the host) it was on)..

This all started after Steam got DDOS attacked or whatever the fuck happened on Sunday

tawdry terrace
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For the record I played 3 days ago in the afternoon and it was fine

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2 days ago is when I started noticing it

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It is bizarre that people OUTSIDE of my continent, from what I'm reading here, also get it

lethal inlet
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I understand the only way to fix this now is to turn on a VPN?

tawdry terrace
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Can confirm today still lags (didnt try a VPN)

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@dusk abyss Sorry for the ping, any thing you can see perhaps on Steam's end? I dont think this is exclusive to GTFO since it's far from being the only P2P game.

slow crescent
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I'll maybe do a more detailed writeup tonight.

Detailed Answer

GTFO uses the STUN protocol to connect users together. Steam hosts a STUN server to essential do a NAT punch to allow UDP traffic between the users. If the STUN protocol fails to connect via p2p, it falls back on routing the UDP traffic through the host server. Looks like any traffic currently being routed through the STUN server is what causes the problem.

Summary

If one of your teammates fail to connect to you the intended method, Steam routes the traffic through their systems to allow the connection to go through. However, all traffic currently being routed through the Steam servers appears to be causing the problems.

Why a VPN Works

If you are failing the p2p connection it could be because you have a Firewall setup to block incoming traffic from random IPs. A VPN punches a hole in your networking allowing a NAT hole between you and the other players to connect p2p, routing around the Steam servers.

gusty timber
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Desync?

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Or why VPNs make it so that p2p games like GTFO can't function?

kind lotus
vapid oyster
slow crescent
slow crescent
gusty timber
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What is this for exactly?

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Is this the solution?

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Or is it something else?

slow crescent
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this was the problem that we ran into with the 100% HP desync and how we fixed it.

gusty timber
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(Now that I think about it
i haven't asked for logs ingame for this issue have I)

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(...Why didn't I do that?)

slow crescent
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One of our gamers had an insane firewall setup to block all the p2p traffic between us. so his connection was being routed through the steam servers.

after he popped on a VPN or disabled his firewall we were able to fix the bug.

tawdry terrace
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The most perplexing thing to me is the MitM part tbh referencing a Firewall blocking random IPs on my end

gusty timber
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So a VPN can both make it so that your desync worse and fix this bug

tawdry terrace
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Unless you mean the whole scaffolding side of Steam's p2p is currently fucked up

tawdry terrace
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Which makes sense as an explanation but doesn't explain why not everyone has the same issue

gusty timber
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(DDOS attack locations perhaps?

tawdry terrace
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The problem is that there's people in the same Region that don't have that and some do

slow crescent
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but the way around it is to use a VPN or check your firewall if you are blocking their connections.

gusty timber
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It probably randomizes, so those specific areas that are trying to connect to Steam would be having issues that given day)

tawdry terrace
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I'd still guess that it's way more on Steam's end than any user's

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But trying to turn firewall off for a game won't hurt I guess

slow crescent
kind lotus
gusty timber
kind lotus
tawdry terrace
kind lotus
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Also wait for a fix and then talk about it is my opinion

gusty timber
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Ok, I'll note that as a possible fix for now

tawdry terrace
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I dont play much stuff so I dont think I've a reliable way of checking tbh

kind lotus
slow crescent
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I probably wouldn't do anything currently. If you've used Wireshark before and can verify the p2p status with other gamers, I'd say go for it.

slow crescent
gusty timber
slow crescent
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Could think about it like Steam is acting as a VPN when the p2p fails.

lethal inlet
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So, can anyone recommend a VPN that fixes this? And is it possible to create a launch condition in Steam that will fix this?

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Sad but when I try connect with my vpn game don’t load me in squad

elfin void
slow crescent
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Sent you a DM. Trying to figure out a couple workarounds till Steam fixes the problem.

gusty timber
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I mean if you didn't have this problem before the steam p2p ports shouldn't be the issue causing this problem atm

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Last time a DDOS happened we told everyone to check for those ports and it turns out they were somehow being bugged

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I doubt it is the same this time, very different symptoms

slow crescent
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it's definitely not ports. can basically rule that out. || unless you've been having this problem for a while, and you have weird UDP rules on your networking setup ||

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have one question I'm curious about, to anyone currently experiencing the bug. are you playing with random people? or are they on your steam friends list?

red peak
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steam friends in my case, same ones I've played with from the start without issue until recently

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Also of note, I'm not using ethernet since I don't have a router where I am currently. I'm using mobile data shared as a Wi-Fi spot, which I have used for a while to play GTFO, again without issue until recently. I have also tried sharing mobile data via USB cable, which hasn't solved the problem either

slow crescent
red peak
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When I try to host, both my friends exprience the bug, when either of them hosts, only I get the problem, so it seems clear to me that the issue seem to be location based, since they live in rhesqme city while I am away

slow crescent
red peak
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Its on the Default option

slow crescent
gusty timber
slow crescent
remote vine
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I would be expecting the GTFO devs to look into this at this point. There would be outrage online everywhere if this steam issue was affecting more than just GTFO.

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GTFO has had plenty of issues in the past with desync and weird behaviour, only they would know how they've "patched" it under the hood to fix those problems, and my money is on the fact that this recent change has caused some tweak they made to go haywire. I know there's been health sync issues in the past.

slow crescent
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Need to find more examples, but other p2p games have been having problems as well.

remote vine
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Yes there would be more games than just GTFO that would be affected, but just because errors are popping up at around the same time on other games doesn't mean its related.
1000's of games on this planet, there will always be similar looking "strange" issues.

slow crescent
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Sure. Can't say whatever happened on the Steam side is the same problem.

remote vine
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No of course not. So the only thing we can do for now is:

  • Use a VPN
  • Wait for steam to fully recover
  • If the issue persists, kindly ask devs to look into a bug for their finished game
lethal inlet
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I'll ask again: can anyone recommend a VPN that fixed your GTFO and allows you to access other players? (Unfortunately, mine doesn't.)

vapid oyster
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windscribe has worked for me in the past with gtfo

stable dock
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Heya. I was testing this with NWB3y, so just chiming in with a recap of the issue and my observations for anyone that looks at this. Long story short, using a VPN will likely be a quick band-aid fix but it's masking the underlying issue.

Based on what I've seen, the person using the VPN should be:

  • The host, if all of the clients' health values are desynced
  • The client, if only the client's health value is desynced

Regardless if it's Steam's fault or GTFO's, the issue shows up when traffic is routed through the Steam Datagram Relay (SDR) servers. This happens when the initial P2P connection method fails and it falls back to the SDR method. Like NWB3y said, the client and host attempt to directly connect to each other using the STUN protocol to perform NAT hole-punching. If this fails for any reason (typically firewall/router settings on the affected person's home network or their ISP), the game then uses the Steam SDR system to attempt to circumvent the issue. Something with either the SDR system or how the game handles SDR communications (which was working before Monday) is now causing this desync.

The alternate solution outside of an update from Steam or the GTFO devs would be for the affected person to check their home network setup to make sure that the initial P2P connection method works. The most likely culprits would be the router having UPnP disabled, or firewalls not allowing said traffic through.

elfin void
stable dock
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It's hard to say at the moment if this is exactly Steam's fault or GTFO's, especially when I don't have packet captures of before the issue started.

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I'm definitely speculating here now, but I think Steam might have updated their SDR system this last week. Something seems to have changed with the communication in that system that GTFO is not handling well

kind lotus
elfin void
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For my part, the issues seemed to manifest after Steam went down a couple days ago. And I’ve been playing fairly consistently; I hadn’t noticed anything before then.

I wonder if 10C is aware and has looked at this to any extent

kind lotus
elfin void
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What’s the best way to make Steam aware of this issue?

kind lotus
elfin void
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Also, I see people calling the health desync “immortality bug”, but in my experience players who can’t see their health decrease can still very much die because their health IS decreasing; they’re just not aware of it

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Can it be such that players can actually be invincible? I haven’t encountered that yet but I definitely have encountered the desync issues with health and flashlight

kind lotus
elfin void
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Interesting how varied this bug can manifest, assuming it’s all being caused by the same thing

kind lotus
elfin void
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It’s been driving my friends and I crazy lol. Thought my fiber got ran over again (it hasn’t been trenched yet)

kind lotus
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Imagine having fiber 😔

elfin void
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We should all email Gabe about this lol

kind lotus
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🤔

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He does respond to it usually

elfin void
kind lotus
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I think having one person send emails would be nice cuz his inbox wouldn’t be flooded

elfin void
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His inbox is already flooded

kind lotus
kind lotus
elfin void
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We would be like 0.000000001% of his emails lol

elfin void
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Alright guys I emailed Gabe, I expect this issue to be dealt with summarily.

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😭

tawdry terrace
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Today, for some reason, 2 different hosts so far and I dont have the same issue

red peak
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same here, problem seems to be fixed for me and it sure as hell wasn't by my hand lmao

kind lotus
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@elfin void @junior elbow @stable dock @lethal inlet could yall also check?

slow crescent
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Played with Luke last night. We got routed through the steam SDR but didn't have any problems.

lethal inlet
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Mb they fix it

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Can’t check now

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Try it tomorrow

tawdry terrace
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@lunar spindle I meant this bug which I shouldn't have anymore

lunar spindle
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i uninstalled it and reinstalled it, seemed to fix

elfin void
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Haven’t had the issue the past couple days. Maybe whatever was fucked has been unfucked

tardy eagle
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Seems steam servers are good again

dusk abyss
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We haven’t touched anything on our end, so must have been some weird networking issue with ISPs and Steam

elfin void
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Anyone else having weird issues lately?

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We just played r2d2 and security doors were closing after being opened and other weird things, and it seemed to be happening across different hosts

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Usually I would expect those kinds of issues with extreme lag but I was the host when I saw this happening

radiant ivy
elfin void
radiant ivy