When booting the game with my bluetooth speaker connected, the audio works fine until I select a level and enter the lobby/loadout screen, at which point all audio cuts out and I only get a brief popping sound once every second or two. This problem persists even if I close the game and play something else (like a youtube video), until I restart the speaker.
#Audio disappearing and popping when creating lobby
1 messages · Page 1 of 1 (latest)
@magic mango Any idea what might be causing this? Sry for the ping
I'm going to test with other audio devices to see if they have the same issue
I've never played GTFO on speaker before, sorry
Maybe double check if audio output is also to your speaker on windows/windows settings?
yup, I checked that
the problem also occurs when I connected a bluetooth headset, but NOT when I used a wireless USB headset or an aux speaker
so it's probably just a bluetooth thing, I'll just use the USB headset for now
well i use a bluetooth headset but ive had these issues in other games before and fixed them by disabling the mic on the headset
disabling it in the windows sound settings
maybe try changing audio frequency in sound settings
this worked, thank you so much!
it's so funny tho because neither the bluetooth speaker nor bluetooth headset actually have a mic
but I guess windows thinks they do
Yeah sry about that
Also sry for the ping Void