Y'know, the Hel revolvers flashlight is slightly too far to the left, and it's really annoying and obnoxious bc it A) requires you to look around sideways, and B) messes up spitter control. You can tell it's definitely a bug bc the flashlight functions as though it was perfectly center, but the light is too far left. (Enemies to the right of the light will react, enemies in the left of the light will not) I had this problem a couple games in a row.
#Hel Revolver flashlight offset
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as much as it irks me as well, it's just the way hel revo flashlight has been since 2021
it's not a new thing and I'm fairly certain it's intentional for some weird odd reason
every flashlight in this game is angled to one or the other side cause the light comes directly from the flashlight the gun has, not the barrel or something like that
so burst cannons to the right, smg is to the right, sawed off to the left and so on, and the pistols underneath i believe
it's not a bug, it's a feature
What sense does it make to have uncalibrated flashlights? I wonder if a gun owner would do that and also slightly misalign their sights while they're at it. I think we also learned our lessons about things like this from Aliens: Colonial Marines. Ick
i think it's more of a matter on how the lightning system works in this game, and also a thing of how gtfo is not rlly set in the best military conditions with makeshift weaponry and melee