#So I was solo running R4B3 PE as you do and I found this...
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That does NOT look normal
This was definitely altered by a mod or cheating tool. I have never seen this enemy distribution (even in the funny days of OG R4/R5 where rooms could be quite packed)
@hushed terrace What exactly happened to make this happen?
you can see several mods in use on the second pic alone, probably one of them is messing with the enemy distribution
hmmm
MTFO is not enabled tho, unless He modified it Just for this one Post. None of the Rundown Altering mods Work without it, so i doubt that its the case
Wish I could tell you. There's no mods that affect the enemies or the levels in any way it's just hud stuff mostly.
The only Options left are Cheats or some wild nonsense Like Mario 64 bitflip
I'm not even saying this is something that needs fixing, cause it's just more funny than anything. They were in an out of the way place too so they didn't affect the objective
Tools like the ominous wemod could definitely spawn that many giants in this room...
wemod doesn't spawn enemies
maybe cconsole but no way to tell from just these screenshots
it could also just be insane enemy RNG
I trust you guys about these... But I have never seen that distribution, ever.
i've seen some pretty messed up enemy spawns before in modded so it definitely is possible but very rare
This is the 100% self inflicted with mods
could it possibly be a symptom of restarting lobby mid-drop in a level with uplinks? that normally leads to some pretty fucky stuff
hmmm
No; that only affects terminal wave spawns
Well, you posted this in technical support
We are here to literally theorize
If it was meant to be some funny dumb thing that you saw, post it in media
^^
If only we Had the Log File 
Actually @pure scroll If you have a minute, how exactly is enemy density decided for this game?
I know the alarm spawn mechanics, but not quite room spawns
Is it just full random?
It picks from a few different enemy spawn distribution pools, based on what is input into the datablocks
But there is consequences to how it chooses to enemy groups
you can have a zone with a mom 2 charger and babies spread around 3 rooms