#Scout Headshot hit detection bug.
1 messages · Page 1 of 1 (latest)
If you can try and get a video of it
also if you have sniper, shooting em in the back will work too
Here's a video I got of this exact issue for any devs to see
the scout is clearly screaming
it cannot be damaged while screaming
once u hear the mhhhh start to build up it will only be able to be damaged after the scream
so u will need to wait until it calls in the wave and it gets back on its feet
I didn't know that
which is why i told you
and I appreciate the knowledge
:D
Should I delete the video since it doesn't actually pertain to the thread or leave it for other's knowledge
eh still leave it
the other issue of not being able to shoot it could also be related to a neck shot from the front depending on the angle and the positioning
it couldn't be range i think cause R2D1 doesn't have enough space to shoot a scout to the point the sniper stops making enough dmg
and cause they said point blank too
how much is needed for sniper not to headshot lmao
can any tile do that?
falloff is 60-100m
40 alpha
80.12 pres
scouts have 43 health
damn i didn't even had to answer